
Search found 6027 matches
- Wed Nov 07, 2012 2:53 pm
- Forum: Front Page
- Topic: SlimeSalad Chatroom (Rules Update 10/1/2011)
- Replies: 124
- Views: 91538
- Wed Nov 07, 2012 9:11 am
- Forum: General Discussion
- Topic: If I may speak against youtube...
- Replies: 57
- Views: 14706
- Wed Nov 07, 2012 8:38 am
- Forum: General Discussion
- Topic: Not really sure where to post this..
- Replies: 32
- Views: 6612
- Wed Nov 07, 2012 6:33 am
- Forum: General Discussion
- Topic: Not really sure where to post this..
- Replies: 32
- Views: 6612
Yes, you're correct.. Unfortunately it's another typo I'm afraid. (I really shouyld have tried compiling this before posting) The line should read hud:=load medium enemy sprite (0) this loads the very first medium enemy sprite in the OHR file you're compiling this script into. You don't actually nee...
- Tue Nov 06, 2012 10:13 pm
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6016
- Tue Nov 06, 2012 10:03 pm
- Forum: General Discussion
- Topic: Not really sure where to post this..
- Replies: 32
- Views: 6612
- Tue Nov 06, 2012 5:01 pm
- Forum: General Discussion
- Topic: Not really sure where to post this..
- Replies: 32
- Views: 6612
We don't hate you.. Well we don't ALL hate you. I promise not to kill you for your apple. Anyways, huds aren't that hard really, but keeping them updated means maintaining a script loop in game. You'll want to use commands such as these: while(condition) do(commands) The while command checks the val...
- Tue Nov 06, 2012 3:49 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103403
- Sun Nov 04, 2012 4:29 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361606
- Sat Nov 03, 2012 3:47 am
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
- Sat Nov 03, 2012 3:45 am
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6016
- Fri Nov 02, 2012 10:38 pm
- Forum: Game Discussion
- Topic: AR-PUH-GUH! version 1.3beta
- Replies: 74
- Views: 15365
- Fri Nov 02, 2012 10:36 pm
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1697
Dhiraj's arrows fly through the air at the nearest kobold. Attack: 22-HIT; 24-HIT; Damage: 11phys,5ice; 6phys,2ice; Seeing the first one die, Dhiraj changes his target to the kobold right behind the first. Attack: 19-HIT Damage: 11phys, 4ice The second kobold looks to be in pretty bad shape. Zoogy c...
- Fri Nov 02, 2012 10:10 pm
- Forum: Roleplaying
- Topic: Dunderstank META-Chat!
- Replies: 601
- Views: 6016
Dhiraj, has 2 feats that need to be chosen to be used during his attack. Many Shot and Rapid Shot. Last round I rolled both many shot and not using many shot and they had the same result so it didn't matter. This time I applied rapid shot and it did end up mattering. BTW: Manyshot is used during a s...
- Fri Nov 02, 2012 9:58 pm
- Forum: Game Discussion
- Topic: AR-PUH-GUH! version 1.3beta
- Replies: 74
- Views: 15365

