Search found 6027 matches
- Thu Jul 02, 2015 4:58 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
- Thu Jul 02, 2015 4:18 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
- Thu Jul 02, 2015 3:55 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
- Thu Jul 02, 2015 3:41 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
- Thu Jul 02, 2015 3:34 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
- Thu Jul 02, 2015 3:31 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
- Thu Jul 02, 2015 3:00 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
Lynda looked like she was back to the peak of health. She remained sleeping though, with a smile on her face. Rachelle had just woken up and Claire was still sleeping next to Lynda. Rachelle found Rob and Voulton reading on the ground near an assortment of books. Kalar was conversing with Voulton, ...
- Wed Jul 01, 2015 10:41 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
Kalar, having stayed up all night working on his new magic item seemed aware of Dan being there. Voulton picked up The Undead Book of Durin, can could find no way to open it. The Fell Articles of Banor was equally unopenable. Voulton was getting a bit frustrated. The Celestial Grimoire of Ukrad pro...
- Wed Jul 01, 2015 8:56 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
The Sublime Codex of Duna seems to explain easy ways to use complex items. Rob figures if he read the whole book he'd understand a lot more about how to use magical devices. The Enchiridion of Kurda seems to explain the complexity of magical travel. Rob has never seen magic expanded into such detai...
- Wed Jul 01, 2015 6:40 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
EXP: Level 12's get 5230 Level 11's get 7570 Level 10's get 11200 The party was up and ready in moments. Rob began reading through a book rather than greet his father. As Kalar prepared to heal Lynda, Rob found the book seemed to be a catalog of items, complete with prices and detailed descriptions....
- Wed Jul 01, 2015 5:46 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Wed Jul 01, 2015 6:22 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
Charges per day: 141,400 gp / (5 / (1/3 days) charges per day) = 9,427 gp Charged: 9,427 gp / 2 = 4,713 gp You can't have both of these. Charged means it runs out and charges per day means it doesn't. Also, what is this? 5 / (1/3 days) I assume you mean it gets 5 charges every 3 days. However, ther...
- Wed Jul 01, 2015 5:04 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
The night was peaceful. Voulton sat up with Kalar and his undead groupies for a while. Rob and Rachelle also voiced concerns about the perception skills of the undead. As dawn approached it seemed it wouldn't matter. Nothing approached anywhere near the camp. The party slowly began to wake. Dan app...
- Wed Jul 01, 2015 1:00 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210
The 12 books are as follows: The Codex of Sale This flawless book is bound in carved wood plates. The Undead Book of Durin This modest tome is bound in bone studded leather of dubious origin. It is bounded and locked with no keyhole. The Fiendish Incunabulum of Gamin This cryptic libram is bound in...
- Tue Jun 30, 2015 3:10 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335210