Search found 6027 matches
- Thu Aug 13, 2015 7:48 pm
- Forum: Game Discussion
- Topic: Unity in Action - Intro book for programming games!
- Replies: 11
- Views: 3969
- Thu Aug 13, 2015 7:46 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Thu Aug 13, 2015 7:32 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335204
Voulton had come back to life. He was confused to see a cabin near their camp. He took a few moments to inspect the shoddy craftsmanship before taking the time to fully shake off the effects of being dead for the better part of a day. Rob went over to the river and unsuccessfully tried to use his m...
- Wed Aug 12, 2015 3:54 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361600
puzzle stages would work like chess puzzles you find in the paper. Where the board is already set up and you have like X number of moves to win or something Oh and yea, AI. Well I'm going to go for scaling AI. The first group would be goblins which would just sort of move randomly, and destroy any u...
- Wed Aug 12, 2015 3:25 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335204
- Wed Aug 12, 2015 2:42 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335204
THE AFTERLIFE Voulton felt a tingle in his pants. A lady appeared in front or him. He had never met her before, but friends of his knew her as Sephora, which he oddly became aware of out of no where. She was dressed in an almost completely see through silk gown. Voulton felt that Her beauty was unl...
- Tue Aug 11, 2015 5:54 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361600
- Tue Aug 11, 2015 4:45 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361600
I'm making a game called Dungeon Bout. It plays kind of like chess. However, you can choose which pieces you play with, such as playing with all knights. You also are going after a treasure chest instead of a king. The treasure chest can't move, and you need to leave a unit on it for a turn to win. ...
- Tue Aug 11, 2015 3:22 pm
- Forum: Game Discussion
- Topic: OHR 2015 Summer Harvest Agricontest
- Replies: 52
- Views: 24509
- Tue Aug 11, 2015 2:22 am
- Forum: Game Discussion
- Topic: Big City Interactive Fate Machine
- Replies: 12
- Views: 4577
- Tue Aug 11, 2015 2:20 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335204
- Mon Aug 10, 2015 9:48 pm
- Forum: Front Page
- Topic: Now Available - Macabre
- Replies: 37
- Views: 25241
- Mon Aug 10, 2015 9:47 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Mon Aug 10, 2015 8:27 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335204
Kalar flies very high into the air as he sails off towards the screeching. As he travels, he comes across a valley, several miles from camp, that seems to be completely full of creatures. It's hard to tell how many there are from the height, but Kalar can easily estimate over a hundred. In the midd...
- Sun Aug 09, 2015 4:12 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335204
Kalar flies off to the west, in the direction of the screeching. Those int he camp quickly lose sight of him as he goes over a few hills and rocky outcroppings. In no time at all, Kalar spots some of the small creatures darting from bush to bush. However, they don't seem to be the ones making the n...