Search found 6027 matches
- Mon Sep 14, 2015 1:53 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
Rob's performance seemed to instantly turn most of the crowd's attitudes around. After several minutes of dancing, Rachelle could see that many of the tavern people's eyes had shifted from concerned or fearful to interested or impressed. The tavern began to empty shortly after the dance. They seeme...
- Sun Sep 13, 2015 9:13 pm
- Forum: Roleplaying
- Topic: Let's Rate The Classes!
- Replies: 9
- Views: 104
- Sun Sep 13, 2015 5:35 pm
- Forum: Roleplaying
- Topic: Let's Rate The Classes!
- Replies: 9
- Views: 104
Ah, the humble and misunderstood monk. The other rogues as I like to think of them. Monks are not a melee class, as many think of them. Monks are all about avoiding hits. The reason so many DM's dislike monks is because they completely defeat so many different things other than fights that the DM th...
- Fri Sep 11, 2015 10:04 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
Not knowing where Lynda and Kalar are, Rob and Rachelle look around town till after dark. Kalar is able to spot them quickly, given the small amount of people on the street and the fact that Rob is the only one of them riding a horse. Plus they're both lizard people? The graveyard seemed largely un...
- Fri Sep 11, 2015 3:11 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
Rachelle and Rob rushed towards town as the sun set. They arrived at the shabby walls of the town before the last rays of sun sank below the horizon. The people had mostly gone home for the day. The town guard was a ways off and didn't seem to even notice their arrival. Moments after they entered t...
- Fri Sep 11, 2015 2:23 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
The crowd fell to a hushed murmur as Kalar approached the two. He had a plan. First, he rushed over to the bleeding man and took out his healing kit. He spread things around, lit incense, redressed wounds. He made a good show of things. Once he began applying the oil, he could tell the jig might be...
- Fri Sep 11, 2015 2:04 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
How it basically works is like movie quality make-up. You basically have access to the equivalent of a warehouse full of customs, makes and masks. However, as Giz says, no amount of make-up will hide some of Rachelle's lizardfolk features, like her scaly skin, snout, and tail. However, things like c...
- Wed Sep 09, 2015 10:43 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
- Wed Sep 09, 2015 10:31 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
- Wed Sep 09, 2015 2:53 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
The spider sputters in pain as it flails about in agony after Rachelle's corrosive assault. It seems very injured, but clings to life. It tried to flee as Rachelle strikes it down, ending the spidery threat. A whirlwind of emotion flows out from her quarterstaff. It begins to change shape. The name...
- Wed Sep 09, 2015 2:31 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
- Wed Sep 09, 2015 2:05 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
From the outside, the chapel seems to have no deity based symbols. Once inside, Lynda notices a number of inquisitor symbols. There are three priests in the chapel. They all seem harmless. She is shown two people in need of urgent care. One is a young girl that has received a wicked bite from what ...
- Wed Sep 09, 2015 1:20 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
Well, turning mules into an undead mess sounds interesting. Here's my break down of how I see it working. 4 HD needs a 200gp special iron band and 3 mediums. Assuming 1 large mule is worth 2 medium creatures, a 4 HD creature would need a mule and a half. doing the math, a 14 HD monster would need a ...
- Tue Sep 08, 2015 2:49 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335201
Kalar didn't see anything out of place in this town. The fishing industry seemed impressive, but Kalar had seen better. The fishing methods were different than he was used to, the nets seemed strange. Kalar was sure this was just a local thing and Kalar didn't really care enough about fishing to le...
- Mon Sep 07, 2015 7:26 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6908
OK so, starting with Bob The biggest clue is the scroll explaining how to break the curse. You have 3 of the 4 things needed and after that it's just a matter of dealing with the tomb. As far as shifting history, the only thing time travel has ever changed is the number of werewolves in Averoigne. T...