Search found 1872 matches

by Newbie Newtype
Wed May 20, 2009 3:49 am
Forum: General Discussion
Topic: FFT Tournament 2 - Finished
Replies: 53
Views: 15136

Auffle - Male Squire 70 Ba/40 Fa - Protect Lewser Rune Blade Thief Hat Power Sleeve Mantle Basic Skill - Accumulate - Heal Counter Tackle Move + 1 --- Lewser - Male Squire 70 Ba/40 Fa - Protect Owend Ice Blade Thief Hat Power Sleeve 108 Gems Basic Skill - Accumulate - Heal Counter Tackle Move + 1 --...
by Newbie Newtype
Tue May 19, 2009 11:26 pm
Forum: General Discussion
Topic: :o
Replies: 14
Views: 3830

Just saw this video. Congrats!

(I like the name Ashton, if my opinion matters).
by Newbie Newtype
Tue May 19, 2009 4:46 am
Forum: General Discussion
Topic: FFT Tournament 2 - Finished
Replies: 53
Views: 15136

EDIT: Nevermind.
by Newbie Newtype
Sun May 17, 2009 10:18 pm
Forum: General Discussion
Topic: FFT Tournament 2A: Momoka vs. Hachi
Replies: 7
Views: 2511

I approve of Hachi's turtling.
by Newbie Newtype
Sat May 09, 2009 8:23 pm
Forum: Game Discussion
Topic: Game-related pixels thread/critique
Replies: 54
Views: 17058

Those screenshots are amazing. They truly go back to what some of the better looking DOS games looked like.
by Newbie Newtype
Thu May 07, 2009 12:41 pm
Forum: Game Discussion
Topic: 2009 8-bit Contest Draweth Near...
Replies: 38
Views: 13998

I'm pretty sure tiles still have a 4 color limit on top of that, though I personally think this limitation should be divided into 4 colors per 10x10 corner of a tile (shouldn't be too hard to determine, and if a mistake is made, people are quick to forgive it anyway as it's easy to correct). Same 10...
by Newbie Newtype
Mon May 04, 2009 9:48 am
Forum: Game Discussion
Topic: Game-related pixels thread/critique
Replies: 54
Views: 17058

I hope I'm not too nitpicky, but both your bricks and your sign are too dark as well. They're nearly black in an environment that doesn't call for such dark foreground objects. (I usually work on a medium grey background to get desired brightness of things). I'm a fan of dark graphics, but it's also...
by Newbie Newtype
Mon May 04, 2009 4:06 am
Forum: Game Discussion
Topic: Game-related pixels thread/critique
Replies: 54
Views: 17058

If you're going to make bricks differently sized, I would be more consistent with it. What it looks like right now is that you were tiling but then ran out of room. I would really differ brick size horizontally rather than vertically.
by Newbie Newtype
Sat May 02, 2009 7:33 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361400

http://i658.photobucket.com/albums/uu304/rlb1626/screen1.gif http://i658.photobucket.com/albums/uu304/rlb1626/screen2.gif just finished up making the outside of this research facility for Genesis. sorry for the kind of weird screenshots, i can't capture all the building in one picture. lots of impo...
by Newbie Newtype
Fri Apr 24, 2009 10:02 pm
Forum: Front Page
Topic: Rate games, earn S$
Replies: 11
Views: 4775

There is no true solution to this problem. Ratings and reviews are just too subjective.

Though categorization to make certain things easier to find is something that would be good.
by Newbie Newtype
Thu Apr 23, 2009 1:43 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361400

It's Billy Mitchell's very own nightmares.
by Newbie Newtype
Thu Apr 16, 2009 2:40 pm
Forum: Game Discussion
Topic: Sprite set import!
Replies: 4
Views: 1604

Hero sets and box border sets are both too wide to for the top area, but you can still edit the preview at the bottom right with the mouse. I think to solve the problem better I need to make the master palette repositionable. Alright. That's fine, since I could tell that it won't be easy to fix. As...
by Newbie Newtype
Thu Apr 16, 2009 8:20 am
Forum: Game Discussion
Topic: Sprite set import!
Replies: 4
Views: 1604

Good stuff! I like the new "single image" editing, as it also makes it clear what size image needs to be imported. I'm also ahead of everyone on testing the help feature. My only issues thus far: - On hero editing, there's a bug in full editing mode where the last hero sprite will overlap ...
by Newbie Newtype
Mon Apr 13, 2009 5:23 pm
Forum: Game Discussion
Topic: OHR Confessional
Replies: 83
Views: 19991

- To add to hamsterspeak stuff, I'm not good with feedback either. I feel like any praise given would sound insincere even if I did truly enjoy or appreciate an article. I also don't enjoy writing articles or making reviews at all. - I think the weakest point of the OHR engine is not the graphical l...
by Newbie Newtype
Sat Apr 11, 2009 8:17 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361400

I don't think the reusing of graphics was such a big deal in the first place as both VoM and CoD use the exact same style. Changing the carpet color was a huge improvement in its own right. Even Tsugumo's tutorial talks about how changing palette colors can change the setting of a place. Same thing ...