Search found 1872 matches

by Newbie Newtype
Thu Sep 10, 2009 12:05 pm
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

This is the first time maptiling shadows and such, and I haven't fully grasped logic yet. I won't be posting another screenshot for a long time, so I just hope some slack is cut.
by Newbie Newtype
Thu Sep 10, 2009 3:00 am
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

Very interesting, did you use the ohr default master palette for this?
No.
by Newbie Newtype
Wed Sep 09, 2009 12:06 am
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

I removed the shadowing on the walls, but for the most part most shadowing stuff will remain unchanged because I'd rather work on new stuff (or making the hammocks less crappy). The wall thickness increased. And gosh dangit, I like the trashcans too much to make them smaller. but very brown. Intenti...
by Newbie Newtype
Tue Sep 08, 2009 10:41 pm
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

Since people asked (screenshot uploaded with JSH's permission):

Not complete yet, but should give a general idea of what it'll look like.
by Newbie Newtype
Tue Sep 08, 2009 10:54 am
Forum: General Discussion
Topic: Worst RPG ever
Replies: 40
Views: 13727

Let's see... I think Lunar: Dragon Song for DS is a good candidate. While it had a fun battle system and so forth, I ended up putting the game down and trading it off because you are so financially starved and the best way to make money is to do these missions where you hunt down certain items, mean...
by Newbie Newtype
Sun Sep 06, 2009 5:57 am
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

TMC> hmm, that's right, I already added the general bitset
<TMC> but I proposed on the mailing list that we not add more such commands
<TMC> and instead add a generic "set general bitset" command and some constants
by Newbie Newtype
Sat Sep 05, 2009 2:22 pm
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

I'm more accurately working for him when it comes to graphics, and there's still SD Hawk making music.
by Newbie Newtype
Sat Sep 05, 2009 1:05 pm
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

JSH is on a trip, so I'll speak for him. He's writing the next chapter while I work on graphics and SD Hawk works on music. My production of graphics has gotten a bit faster now, though, so hopefully that helps.
by Newbie Newtype
Sat Sep 05, 2009 12:24 pm
Forum: Game Discussion
Topic: Motrya Development Journal
Replies: 47
Views: 14396

I think right now I would pin graphics around 20% for the first chapter, 1% for the entire game.

EDIT: Actually bump the percentage down to 17% for the demo, I forgot to take account attack graphics.
by Newbie Newtype
Thu Aug 13, 2009 12:20 am
Forum: Front Page
Topic: Influx of new users
Replies: 12
Views: 5745

Welcome everybody!
by Newbie Newtype
Thu Jul 30, 2009 5:12 pm
Forum: Game Discussion
Topic: Genesis Progress
Replies: 66
Views: 17504

Mogri wrote:I tried that once. It doesn't work as well as you're suggesting.
Then try... Instead of "practice makes perfect", "only perfect practice makes perfect."
by Newbie Newtype
Tue Jul 28, 2009 7:19 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361411

Try to make your letter spacing nice and evened out, as well as letter size being consistent. A lot of OHR games that use a custom font don't do this, so their fonts end up having a disjointed look that makes it less pleasing to read.
by Newbie Newtype
Mon Jul 20, 2009 1:05 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361411

You should put said scripts up for everyone, since I think most people making games will want to have good syncing for their cutscenes.
by Newbie Newtype
Thu Jul 16, 2009 2:18 am
Forum: General Discussion
Topic: New Strongest Material
Replies: 20
Views: 7719

XCALBUR
LITNING
BATTLAX
GRAPHEN
by Newbie Newtype
Wed Jul 15, 2009 3:26 am
Forum: General Discussion
Topic: New Strongest Material
Replies: 20
Views: 7719

Yeah. Like instead of having the best armor and weapons in our games be of the "Diamond" variety, they would now be of the "Graphene" variety.
Weakness to electricity and blunt attacks.