I voted to have a top 30 of mostly recent games, but thinking it through even if we did do all time, most older games would get phased out due to taste in games changing and many new users.
But doing one that's mostly recent, could open up for a separate top 30 for Classic/Older OHR games.
Search found 1872 matches
- Wed Oct 14, 2009 8:44 am
- Forum: Front Page
- Topic: It's a boy
- Replies: 15
- Views: 6606
- Sun Oct 11, 2009 8:01 am
- Forum: Game Discussion
- Topic: Help me get started. =)
- Replies: 30
- Views: 7755
Most people in the Slime Salad community don't make games using programming languages, but that doesn't mean there aren't any programmers in the community that can help. It really depends on what platform you want to code for. It might be of interest to code for XNL or for the iPhone since they allo...
- Sat Oct 10, 2009 1:42 am
- Forum: Game Discussion
- Topic: Genesis Progress
- Replies: 66
- Views: 17504
- Wed Oct 07, 2009 5:13 am
- Forum: Game Discussion
- Topic: Genesis Progress
- Replies: 66
- Views: 17504
- Fri Oct 02, 2009 12:49 pm
- Forum: General Discussion
- Topic: CYOA: What is dungeon? Mundane Edition!
- Replies: 28
- Views: 10419
- Fri Oct 02, 2009 1:40 am
- Forum: General Discussion
- Topic: CYOA: What is dungeon? Mundane Edition!
- Replies: 28
- Views: 10419
- Tue Sep 29, 2009 11:00 pm
- Forum: Game Discussion
- Topic: Slimes Is Complete!
- Replies: 31
- Views: 11971
- Tue Sep 29, 2009 8:55 am
- Forum: Game Discussion
- Topic: Motrya Development Journal
- Replies: 47
- Views: 14396
Thank you all for the compliments (especially on the fire spell). I can't let it be unsaid that backdrops aren't too good (Vikings of Midgard's backdrops are far superior in quality). As for the battles, you can save anywhere and no random battles so it'll be like Darkmoor Dungeon where you can just...
- Mon Sep 28, 2009 9:09 am
- Forum: General Discussion
- Topic: Pokémon Megathread - Don't Matter If You're Black Or White
- Replies: 324
- Views: 76897
- Sun Sep 27, 2009 10:09 pm
- Forum: Game Discussion
- Topic: Slowing down damage
- Replies: 17
- Views: 4850
- Sun Sep 27, 2009 7:45 pm
- Forum: Game Discussion
- Topic: Slowing down damage
- Replies: 17
- Views: 4850
- Wed Sep 23, 2009 2:59 am
- Forum: Game Discussion
- Topic: I guess this is goodbye...
- Replies: 19
- Views: 5304
- Sat Sep 12, 2009 12:21 am
- Forum: Game Discussion
- Topic: another question
- Replies: 7
- Views: 2310
Graphics Gale is great for tasks like this. I open the .jpg with Graphics Gale, and then click on All Frames -> Color Depth -> 16 Colors. That does the 16 color part, but for seriously turning this into a graphic, I recommend editing the palette. Graphics Gale has a palette editor with it. In it, yo...
- Thu Sep 10, 2009 7:35 pm
- Forum: Game Discussion
- Topic: Motrya Development Journal
- Replies: 47
- Views: 14396
I only really posted a screenshot because Momoka asked, but I really can't spend so much time making everything perfect while all of the tiles are incomplete (I already spent a ton of time trying to be perfect), because JSH can't continue the game without these graphics. I already said in a previous...