Search found 802 matches

by SwordPlay
Fri Jul 07, 2017 10:31 pm
Forum: Game Discussion
Topic: Contest Ideas
Replies: 44
Views: 8445

Pixel-Art contest sounds cool, but maybe it could be combined with the collab contest somehow? I'm really liking the sound of a pixel-art marathon. It could have tiers and stages, for example divided by canvas size, colours, and separated based on theme/subject, so people could place first in some c...
by SwordPlay
Fri Jul 07, 2017 4:40 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103154

I'd like to be able to see where the centre of a sprite is, and having a canvas subdivided into blocks (1/2, 1/4, 1/8 etc.,) would be really handy. Ideally, it would be full line for major divisions, and increasingly broken/thin lines for subdivisions, and one option would cycle through showing divi...
by SwordPlay
Tue Jul 04, 2017 11:41 pm
Forum: Game Discussion
Topic: I might need some help.
Replies: 3
Views: 1300

the wiki is being updated, and it'd be really cool if you tell us what you'd like to see so we can add it there.

(I really need to make a thread/page for wiki suggestions and tutorials we'd like to see)
by SwordPlay
Tue Jul 04, 2017 12:18 am
Forum: Game Discussion
Topic: Contest Ideas
Replies: 44
Views: 8445

I'd like to see a theme contest, either by topic or by subject Or maybe we should have a contest where we pick topics out of a hat? So we might have pools like so: CHARACTERS/SETTING - slimes - monsters - undead - robots - fantasy characters - scifi characters - modern day/realistic characters THEME...
by SwordPlay
Thu Jun 29, 2017 6:16 pm
Forum: Game Discussion
Topic: Contest Ideas
Replies: 44
Views: 8445

I really like all of the ideas, but I think finishing someone's game might be difficult and/or take a long time.

I like the idea for creating intros and I have loads of ideas already :p

The collab contest sounds cool, but I'm really worried that I'll let other people down :( still I'd give it a shot
by SwordPlay
Tue Jun 27, 2017 12:52 pm
Forum: Q&A Discussion
Topic: Getting NPC ref from their script
Replies: 1
Views: 554

Getting NPC ref from their script

Say I want to run a script through an NPC that returns its reference.
How would I go about doing this?

How can I get a reference to the NPC that is running the script?
by SwordPlay
Sun Jun 25, 2017 11:10 pm
Forum: Front Page
Topic: Spend your Slimebucks: Slime Salad feature request thread
Replies: 131
Views: 57651

Bob the Hamster wrote:Oh, Dang! I forgot about this thread. Who else wants to pool their slimebucks and buy an in-forum dice roller? I have over S$3000 right now.

Mogri, is the price still S$8000?
I knew I shouldn't have bought all that stuff for the arena ;_;
by SwordPlay
Sun Jun 25, 2017 11:02 pm
Forum: Front Page
Topic: Spend your Slimebucks: Slime Salad feature request thread
Replies: 131
Views: 57651

Not in a rush or anything, but here are some ideas. I will give you literally all of my monies. 1. Yo, as well as the font colour of code blocks (which I find REALLY difficult to read!) can you change the colour of highlighted links in a quote? It appears like so (see attached image), in other words...
by SwordPlay
Sun Jun 25, 2017 10:31 pm
Forum: Q&A Discussion
Topic: string var in text box to show random numbers
Replies: 5
Views: 916

"show value " & "show string" will show the value or string directly on-screen.
Put it in your autorun script and it should update too.
by SwordPlay
Fri Jun 23, 2017 5:50 pm
Forum: Game Discussion
Topic: Kaiju Big Battel: Fighto Fantasy - Now available
Replies: 359
Views: 65762

It's simply amazing! This will be the first, full, professional game with the OHRRPGCE, right? I'm really excited to play it :p
I forgot to mention but the tracks for the game sound banging too :p really great job from everyone on this title!
by SwordPlay
Fri Jun 23, 2017 4:09 pm
Forum: Game Discussion
Topic: Kaiju Big Battel: Fighto Fantasy - Now available
Replies: 359
Views: 65762

This game looks really awesome! I love the different visual filters! I have an idea to use something like that in a few games of mine, but as well as a visual effect, it would add an overlay to display information in real-time on points of interest, a bit like those reality-augmentation headset thin...
by SwordPlay
Tue Jun 20, 2017 9:43 am
Forum: Game Discussion
Topic: Flavor Text Adventure Contest
Replies: 55
Views: 12616

I'm designing a concept for an epic-ish neo-punk-noir game but I am having trouble justifying it and it's spinning out of control (help me) hahaha (send help immediately). I don't want to make something boring, as that would go against the spirit of "flavour" but I do want to give it a jol...
by SwordPlay
Fri Jun 16, 2017 3:20 pm
Forum: Game Discussion
Topic: Dear Old People: Old Game Talk
Replies: 43
Views: 9380

I'm really curious. What were the heydays of the OHR community like?
It seems to have been busier in the past.
It seems that 188 users were online in April. Do people still lurk?
Is there a super secret forum where all you old folks hang out and laugh at the rest of us?
by SwordPlay
Fri Jun 16, 2017 3:05 pm
Forum: Q&A Discussion
Topic: changing the view of the slice editor permanently
Replies: 5
Views: 946

(EDIT: I keep getting my Left/Right mixed up, as well as confusing Window/Screen. Just skip to the end of this post.) You are correct, that wherever the scrollbar is placed, it could cover the slice collection. But that mainly applies to the default window size. If you expand the window, both slice ...
by SwordPlay
Thu Jun 15, 2017 10:44 pm
Forum: General Discussion
Topic: OHR-related YouTube channels?
Replies: 4
Views: 1211

Searching for OHRRPGCE brings up some results by members of the community, notably Bob, Willy and Meowskivich
You could also search for "BobSurlaw".

P.S. yes I am stalking everyone on youtube.
If you were wondering who subscribed to your channel, it was me.