Search found 802 matches
- Tue Aug 08, 2017 12:43 am
- Forum: General Discussion
- Topic: Status notifications
- Replies: 8
- Views: 1840
Not sure, but why don't you display this info in a slice? It can be displayed at the same time as textboxes, and it can be displayed continuously like a HUD, and it has more display options and styles! You could display it in a fancy graphic for instance, rather than a plain ol' text box. Design ele...
- Tue Aug 08, 2017 12:36 am
- Forum: Q&A Discussion
- Topic: Character Stat Creation
- Replies: 1
- Views: 1017
Hi there! There are lots of methods, but they all have problems, and there will almost always be exploits of some kind, or it will be too linear. IMO you don't want to balance stats, but battle itself. Stats alone do not contribute to easy/difficult gameplay, and is somewhat reductionist and might e...
- Sun Aug 06, 2017 5:32 am
- Forum: Game Discussion
- Topic: Individual Circle Collab Contest
- Replies: 58
- Views: 11848
Sure. I might have my stage list like so (where a,b,c,d should be treated as separated stages to be done by different individuals) 1. a, b, c, d DESIGN a) Overall Concept/Design b) Character/Lore Design c) World/Plot Design d) Item Design 2. a, b, c, d MAIN CHARACTERS Main Character Creation (drawin...
- Sat Aug 05, 2017 8:56 pm
- Forum: Game Discussion
- Topic: Individual Circle Collab Contest
- Replies: 58
- Views: 11848
I would love to enter, but I have sooooo many questions. How do we know who does what stage? - Can we choose who does what stage? - Can we volunteer? - If someone has already done that stage (or about to) can we still do things for that stage? - Can we go back to modify a stage which already passed ...
- Fri Jul 28, 2017 4:13 am
- Forum: Q&A Discussion
- Topic: Telling the game to do stuff while a menu is open
- Replies: 30
- Views: 5845
- Wed Jul 26, 2017 8:08 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103194
Are you asking for a way to adjust the speed that shift moves at? I wanted to add such a thing. We were discussing it with Wendigo, I think? SHIFT speed can already be adjusted with +S(lower) and +F(aster) but there is no visual indication of the current speed AFAIK. It could be a cool idea to be a...
- Mon Jul 24, 2017 11:54 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103194
- Mon Jul 24, 2017 8:01 pm
- Forum: General Discussion
- Topic: Random name generator
- Replies: 10
- Views: 2251
- Mon Jul 24, 2017 7:57 pm
- Forum: Game Discussion
- Topic: Individual Circle Collab Contest
- Replies: 58
- Views: 11848
- Thu Jul 20, 2017 2:17 am
- Forum: Game Discussion
- Topic: OHR Essentials
- Replies: 28
- Views: 10076
- Tue Jul 18, 2017 2:55 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103194
- Tue Jul 18, 2017 5:54 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103194
- Mon Jul 17, 2017 8:22 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103194
Could we see animations in the sprite editors by rapidly alternating the position of A/B frames whilst holding down a button? For example, holding down a key, the sprite sheet cells appear to swap repeatedly, simulating an animation. It could be used for walkabouts, weapons and hero graphics. I don'...
- Mon Jul 17, 2017 7:21 pm
- Forum: Front Page
- Topic: Spend your Slimebucks: Slime Salad feature request thread
- Replies: 131
- Views: 57659
Could we see new poll types that allow the casting of more than 1 vote? And could we also display poll results in different formats, such as pie charts? I like pies. EDIT: How about allowing submitted games to display their icon in the thread title, or in the gameslist? Might make browsing the games...
- Sat Jul 15, 2017 10:05 pm
- Forum: Game Discussion
- Topic: Flavor Text Adventure Contest
- Replies: 55
- Views: 12616