Search found 802 matches

by SwordPlay
Tue Aug 08, 2017 12:43 am
Forum: General Discussion
Topic: Status notifications
Replies: 8
Views: 1840

Not sure, but why don't you display this info in a slice? It can be displayed at the same time as textboxes, and it can be displayed continuously like a HUD, and it has more display options and styles! You could display it in a fancy graphic for instance, rather than a plain ol' text box. Design ele...
by SwordPlay
Tue Aug 08, 2017 12:36 am
Forum: Q&A Discussion
Topic: Character Stat Creation
Replies: 1
Views: 1017

Hi there! There are lots of methods, but they all have problems, and there will almost always be exploits of some kind, or it will be too linear. IMO you don't want to balance stats, but battle itself. Stats alone do not contribute to easy/difficult gameplay, and is somewhat reductionist and might e...
by SwordPlay
Sun Aug 06, 2017 5:32 am
Forum: Game Discussion
Topic: Individual Circle Collab Contest
Replies: 58
Views: 11848

Sure. I might have my stage list like so (where a,b,c,d should be treated as separated stages to be done by different individuals) 1. a, b, c, d DESIGN a) Overall Concept/Design b) Character/Lore Design c) World/Plot Design d) Item Design 2. a, b, c, d MAIN CHARACTERS Main Character Creation (drawin...
by SwordPlay
Sat Aug 05, 2017 8:56 pm
Forum: Game Discussion
Topic: Individual Circle Collab Contest
Replies: 58
Views: 11848

I would love to enter, but I have sooooo many questions. How do we know who does what stage? - Can we choose who does what stage? - Can we volunteer? - If someone has already done that stage (or about to) can we still do things for that stage? - Can we go back to modify a stage which already passed ...
by SwordPlay
Fri Jul 28, 2017 4:13 am
Forum: Q&A Discussion
Topic: Telling the game to do stuff while a menu is open
Replies: 30
Views: 5845

Stunningly good explanation. Must add this into the wiki.

Is there a way to save a menu so it can be recalled later?
For example, if you open or create a menu, change it, then close it, is it possible to recall the modified menu?
by SwordPlay
Wed Jul 26, 2017 8:08 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103194

Are you asking for a way to adjust the speed that shift moves at? I wanted to add such a thing. We were discussing it with Wendigo, I think? SHIFT speed can already be adjusted with +S(lower) and +F(aster) but there is no visual indication of the current speed AFAIK. It could be a cool idea to be a...
by SwordPlay
Mon Jul 24, 2017 11:54 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103194

Could we see the map editor view changed slightly? Specifically; - current mode - current tool - layer & co-ordinates - default wall toggle all appear spread out and scattered to each corner of the screen. On large resolutions, this looks odd, with tiny writing in each corner of the screen. User...
by SwordPlay
Mon Jul 24, 2017 8:01 pm
Forum: General Discussion
Topic: Random name generator
Replies: 10
Views: 2251

Its really cool! and funny! It could be cross-posted in the resources thread perhaps? Seems really useful.
by SwordPlay
Mon Jul 24, 2017 7:57 pm
Forum: Game Discussion
Topic: Individual Circle Collab Contest
Replies: 58
Views: 11848

I would like to enter, but I have no idea how to.
Could you post an example stage list, so we can see what it might look like?
by SwordPlay
Thu Jul 20, 2017 2:17 am
Forum: Game Discussion
Topic: OHR Essentials
Replies: 28
Views: 10076

Not been here long, nor played many of the games, but here are my tentative submissions: Super Nominate: - Xoo Xeno Safari Nominations: - Void Pyramid - Spooks & Summons - Vikings of Midgard Honourable Mentions - Bale - Festivus - Labyrinthillium - The Successor's Legacy - Wandering Hamster - Wa...
by SwordPlay
Tue Jul 18, 2017 2:55 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103194

I just started a new job a month ago, having been unemployed before that.
I am sure everyone is busy with grown-up stuff, like babies and jobs, or just enjoying the fine sunshine.

Hopefully we will be here for many years to come! Maybe our children will be tinkering with RPGs too :p
by SwordPlay
Tue Jul 18, 2017 5:54 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103194

sorry, I guess you are sick of me pestering you guys and repeating myself (and parroting others) I'll tone it down from now on
by SwordPlay
Mon Jul 17, 2017 8:22 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103194

Could we see animations in the sprite editors by rapidly alternating the position of A/B frames whilst holding down a button? For example, holding down a key, the sprite sheet cells appear to swap repeatedly, simulating an animation. It could be used for walkabouts, weapons and hero graphics. I don'...
by SwordPlay
Mon Jul 17, 2017 7:21 pm
Forum: Front Page
Topic: Spend your Slimebucks: Slime Salad feature request thread
Replies: 131
Views: 57659

Could we see new poll types that allow the casting of more than 1 vote? And could we also display poll results in different formats, such as pie charts? I like pies. EDIT: How about allowing submitted games to display their icon in the thread title, or in the gameslist? Might make browsing the games...
by SwordPlay
Sat Jul 15, 2017 10:05 pm
Forum: Game Discussion
Topic: Flavor Text Adventure Contest
Replies: 55
Views: 12616

Sounds cool! I'm up for an extended deadline, if other contests can still take place in the interim. At least that way it won't "hold up" anything. I have several game ideas so far, and I've started rudimentary work, along with pages of notes, hopefully it will translate well into a few ti...