Search found 802 matches

by SwordPlay
Sun Oct 15, 2017 1:25 am
Forum: Game Discussion
Topic: Individual Circle Collab Contest
Replies: 58
Views: 11894

it appears my PMs are not working in my inbox properly (I get an error message) so I think I am running a bit behind. Sorry guys. Let's work together to create the best games possible anyway, right?
by SwordPlay
Sun Oct 08, 2017 4:21 pm
Forum: Game Discussion
Topic: What kind of art? What kind of future? What kind of engine?
Replies: 83
Views: 21891

You shouldn't have had trouble with the layering for the skiing game. Just parent the slices to the walkabout layer and they'll be automatically layered according to the Y position of their bottom edge, but what about when you want layering effects to occur in a plane other than the vertical axis? ...
by SwordPlay
Sun Oct 08, 2017 3:32 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

could we please have the option of individually setting hero and npc animation settings?
namely, "use walk in place animation when idle"?
And could we set a custom speed for this animation?
by SwordPlay
Sun Oct 08, 2017 7:46 am
Forum: Game Discussion
Topic: What kind of art? What kind of future? What kind of engine?
Replies: 83
Views: 21891

not sure if something like this already exists. But I'm making it available for anyone interested. You can alter this to make it accept different graphic types too. I cribbed some of it from the ps dictionary call this from your main loop script, draw NPC, begin variable(copy number, su coun...
by SwordPlay
Sat Oct 07, 2017 6:02 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335898

New enemy types for a game I'm working on.
by SwordPlay
Wed Oct 04, 2017 11:07 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

TMC wrote:I can understand not wanting to read this whole thread!
I could try to manage a page, or pages, on the wiki, if that would help and people are interested. (Sorry for spamming).


EDIT:
Will equips get set bonuses? Like bonuses and penalties when equipped in certain combinations?
by SwordPlay
Wed Oct 04, 2017 10:34 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

oops! I think I forgot to enter my game on the jam page. How do you even do that? whoops I guess. edit: nevermind it seems to be automatic. New version is available, here and at gamejolt. I would prefer to upload on gamejolt to conserve bandwidth, but maybe I will only post linux release here regula...
by SwordPlay
Wed Oct 04, 2017 10:32 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

What about "step-on" and "touch" NPCs?
by SwordPlay
Wed Oct 04, 2017 7:45 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

thanks for taking the time to reply. It's hard to keep up with new features. An extensive documentation is needed (probably). The hero x/y thing? Yes, all tile based commands. I would love to see weighted options for moving that point while walking. Probably more stuff. I don't even know if it would...
by SwordPlay
Tue Oct 03, 2017 11:47 pm
Forum: Game Discussion
Topic: Axe Cop
Replies: 217
Views: 42093

That snowboarding segment looks really sick. My heart started beating faster when I saw it. Nice work! Riding his own Axe is a clever (innovative) twist.
by SwordPlay
Tue Oct 03, 2017 11:40 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

(sorry for all the requests/suggestions. I can put this on my userpage in the wiki if you'd like.) For menus, I would like it if a caption could display a line of text somewhere on screen when highlighted, similar to an item description. It could be fairly complicated, depending on display options. ...
by SwordPlay
Tue Oct 03, 2017 3:07 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

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by SwordPlay
Tue Oct 03, 2017 12:34 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103229

Could we make it so that a hero's spell list can run scripts (instead of attacks) in a slot? If it had functionality like opening a textbox, it could use textbox conditionals.
by SwordPlay
Mon Oct 02, 2017 11:35 am
Forum: Games
Topic: Days devoured by nightmares (beta/demo)
Replies: 0
Views: 1392

Days devoured by nightmares (beta/demo)

(apparently the newest version contained many bugs. Sorry bout that. PLEASE DO NOT DOWNLOAD THIS! You can find older versions at the gamejolt page.) WARNING: STRONG CONTENT This was my submission to the Dreamhack Jam. https://gamejolt.com/games/devouredbynightmares/286867 4 Oct: Various fixes and sp...
by SwordPlay
Mon Oct 02, 2017 6:30 am
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

I put in an entry for the jam
It's not finished, but it works, kinda. Check it out and rate it if you are so inclined.
https://gamejolt.com/games/devouredbynightmares/286867