Search found 2615 matches
- Sat Sep 14, 2013 10:49 am
- Forum: Reviews
- Topic: 2012 In Review 018 - No More Villains
- Replies: 0
- Views: 1571
2012 In Review 018 - No More Villains
Pre-Thoughts: Oh boy, this is a real gem. One of the most heartfelt games I've ever seen, the whole thing read kind of like Fenrir's diary. At times I worried it was like his suicide note... It was the wrap-up to the Terrible Games Contest and is the most memorable results show I can think of. He bo...
- Sat Sep 14, 2013 5:38 am
- Forum: Reviews
- Topic: 2012 In Review 017 - Illusions
- Replies: 0
- Views: 1917
2012 In Review 017 - Illusions
Pre-Thoughts: This is another game I know I've played before at some point. I'd even swear I've reviewed it, but I can't find any evidence of that. I know it features MasterK's standard graphics where the heroes and NPCs are consistent though sometimes a little drab and the maptiles are pretty decen...
- Fri Sep 13, 2013 6:53 am
- Forum: Reviews
- Topic: 2012 In Review 016 - Final Dragon Legacy
- Replies: 0
- Views: 1315
2012 In Review 016 - Final Dragon Legacy
Pre-Thoughts: I definitely already reviewed this one last year, for this very same contest. I remember the intro was kind of sharp and then the game itself got overly difficult and frustrating. They say there's a new intro, some other stuff, some kind of a HOTOHR 2012 cleanup so whatever! I guess he...
- Fri Sep 13, 2013 5:43 am
- Forum: Reviews
- Topic: 2012 In Review 015* - The Towers of Love and Energy
- Replies: 0
- Views: 1525
2012 In Review 015* - The Towers of Love and Energy
Pre-Thoughts: This was for the IRC 48 Hour Contest but I don't remember anything about it. I kinda thought The Actors Daughter might be one thing, and then it turned out to be another, so maybe this is it? Is that too confusing? Anyway, I'm hoping to finish this game and the review before Dungeonmen...
- Fri Sep 13, 2013 5:37 am
- Forum: Reviews
- Topic: 2012 In Review 014* - DUNGEONMEN
- Replies: 0
- Views: 2203
2012 In Review 014* - DUNGEONMEN
Pre-Thoughts: This was a great game that came out last year. I'm also going to say, this is the first game on the list I can pre-emptively safely say I am not going to be beating. Full-sized RPG, nothing half-assed or corners cut about it. Harlock and Shiz are generally good like that. I remember th...
- Fri Sep 13, 2013 12:24 am
- Forum: Reviews
- Topic: 2012 In Review 013 - Epic! The Humorous RPG
- Replies: 0
- Views: 2262
2012 In Review 013 - Epic! The Humorous RPG
Pre-Thoughts: This Brovania guy must have quite an ego to claim his game is not only humorous, but also epic right there in the title. Didn't hear anything about this during the year so no idea what I'm getting into. The dude's name is Brovania, so he can't be all that bad. Probably some frat boy sh...
- Thu Sep 12, 2013 11:18 am
- Forum: Reviews
- Topic: 2012 In Review 012 - The Actors Daughter
- Replies: 1
- Views: 1656
2012 In Review 012 - The Actors Daughter
Pre-Thoughts: I remember this was an entry to the impromptu 48 Hour Contest we had in IRC. It was kind of interesting as I recall, but a bit on the hard side. I think the graphics were good? What the hell ever happened to Pheonix anyway? Seemed like a cool guy. Kinda hoping its easier than I remembe...
- Thu Sep 12, 2013 10:11 am
- Forum: Reviews
- Topic: 2012 In Review 011 - Rouges Revenge
- Replies: 0
- Views: 1128
2012 In Review 011 - Rouges Revenge
Pre-Thoughts: No idea what the hell this is. It's a Sonic game which makes me very nervous. Sonic fans generally have no sense of what is good or bad and are... just really weird people. Why couldn't it be more Kirby? Thoughts-During: Oh man, this sprite tries so hard to do the Sonic running animati...
- Thu Sep 12, 2013 9:29 am
- Forum: Reviews
- Topic: 2012 In Review 010 - L'sol Nocturnal No Ingles
- Replies: 0
- Views: 1191
2012 In Review 010 - L'sol Nocturnal No Ingles
Pre-Thoughts: Another one I remember pretty well. Hawk was on a nagging people kick last year. My friend Newbie Power had made this game, L'sol Nocturnal, and then got embarassed by it and took it down. SDHawk thought that was crazy, especially because it was like a contest entry or something and pe...
- Thu Sep 12, 2013 8:19 am
- Forum: Reviews
- Topic: 2012 In Review 009 - The Kirby Lands
- Replies: 2
- Views: 2331
2012 In Review 009 - The Kirby Lands
Pre-Thoughts: Ashamed to admit I've been dreading this one. I like Fnrrf alright, I remember OkeDoke was sort of cool, but everything I've heard about this game is that it's very long and somewhat slow. I remember thinking the Kirby Lands thing was a joke when I first read about it, and then it took...
- Mon Sep 09, 2013 9:55 pm
- Forum: Game Discussion
- Topic: The Great 2012 Review Contest [Reviews: 94] [CLOSED]
- Replies: 119
- Views: 43098
- Mon Sep 09, 2013 3:54 pm
- Forum: Game Discussion
- Topic: Work-On-Your-Game-Weekend!
- Replies: 177
- Views: 37760
TMC: You're damn right I'm making it. It's amazing, with slices my juggernaut of a card shuffler and hand sorter went from a giant wall of code to like sixteen lines. I started out making it for the 8-Bit contest, but I think my cards actually use one color too many to count and I'm too lazy to redo...
- Mon Sep 09, 2013 8:13 am
- Forum: Game Discussion
- Topic: Work-On-Your-Game-Weekend!
- Replies: 177
- Views: 37760
- Mon Sep 09, 2013 6:51 am
- Forum: Reviews
- Topic: 2012 In Review 008 - Dreadful Occupant
- Replies: 0
- Views: 1253
2012 In Review 008 - Dreadful Occupant
Pre-Thoughts: Pretty sure I hate this game. As I recall, it was the absolute lowest of the low brow of "Horror" games, featuring a mysterious white enemy who stalks you around and shrieks. Worse still, there was a thermometer system that took any drama or suspense there might've been and t...
- Mon Sep 09, 2013 5:09 am
- Forum: Game Discussion
- Topic: Work-On-Your-Game-Weekend!
- Replies: 177
- Views: 37760
http://i.imgur.com/3CpDNcQ.png I implemented the ability for it to tell what kind of hand you have, and the strings to display that for both the player and the AI. Up next is the hard part, teaching the AI what to discard and what to keep, and after that the even harder part of implementing the wag...