Search found 2615 matches

by Gizmog
Mon Jan 12, 2015 2:52 am
Forum: Reviews
Topic: 2014 In Review: Carcere Vicis
Replies: 5
Views: 3751

2014 In Review: Carcere Vicis

Had I quit playing this game ten minutes earlier, this would've been a way happier review. Perhaps it's a testament to the game's quality that I felt compelled to play those extra minutes and run into all the troubles. At any rate, Carcere Vicis is TMC and Master K's random collab game. It's a rogue...
by Gizmog
Sun Jan 11, 2015 7:59 pm
Forum: Game Discussion
Topic: Froginator's scripting questions
Replies: 38
Views: 8214

I have a little experience in this department. What you're looking for is going to be fairly difficult. It's going to be a long road, it's going to frustrate the hell out of you and at the end of the day it might not even be worth the while. I don't know if there's any engines out there devoted to a...
by Gizmog
Sun Jan 11, 2015 2:36 pm
Forum: Reviews
Topic: 2014 In Review: Gramfeldcat Goes To The Moon
Replies: 3
Views: 2632

2014 In Review: Gramfeldcat Goes To The Moon

Was everyone obsessed with Garfield knock-offs last year or something? Jeez! Following (or starting, I don't know) the trend also seen in Orange Monday, Gramfeldcat Goes The Moon is the story of Gramfeld, an orange lasagna loving cat whose name has been changed to protect the innocent. Now he's gone...
by Gizmog
Sun Jan 11, 2015 4:30 am
Forum: Game Discussion
Topic: Invalid Slice Handle Error during collision test
Replies: 10
Views: 1650

Apparently you parented the bullet to the container of the hero and not the visible walkabout component? But! Now that we know where it is, a LookUpSlice ( sli:Bullet1,GetHeroSlice (0) ) Oughta find the first (And in this case, only) slice attached to the hero...
by Gizmog
Sun Jan 11, 2015 2:46 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334892

Oh, that one. Right. Confused 'cause he wasn't on the map.

*tough guy nod to frog*
by Gizmog
Sun Jan 11, 2015 2:12 am
Forum: Game Discussion
Topic: Invalid Slice Handle Error during collision test
Replies: 10
Views: 1650

Did you load these slices via collection, maybe? When you load a slice collection like uhh.. let's say SliceCollection 1 is a single rectangle slice. Bullet := LoadSliceCollection (1) The slice it's referring to isn't that single rectangle slice, but rather a container slice ...
by Gizmog
Sun Jan 11, 2015 2:05 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334892

Large frog? What large frog?
by Gizmog
Sun Jan 11, 2015 1:15 am
Forum: Reviews
Topic: 2014 In Review: Wizard Blocks
Replies: 3
Views: 2642

Yeah, I downloaded it right before I did the review, same as I've done for everything.
by Gizmog
Sun Jan 11, 2015 1:11 am
Forum: Game Discussion
Topic: Invalid Slice Handle Error during collision test
Replies: 10
Views: 1650

Hit Ctrl+F4 and take a screenshot, maybe the slices aren't actually there somehow? Or set up some kind of script to make the slices in question do something really really visible and obvious so you know whether or not they exist and whether or not the script is addressing them correctly?
by Gizmog
Sun Jan 11, 2015 1:08 am
Forum: Game Discussion
Topic: tips for making an Atari2600 style game?
Replies: 85
Views: 13033

I had wanted to do a bit more polish on this before I showed it to you, but I got all mixed up with reviews and gettin curious about different stuff and lost sight of the original goal. I made this as an example of the kind of gameplay I think you guys are goin' for. You're free to learn from it, mo...
by Gizmog
Sun Jan 11, 2015 12:46 am
Forum: Game Discussion
Topic: Invalid Slice Handle Error during collision test
Replies: 10
Views: 1650

Re: Invalid Slice Handle Error during collision test

script, checkCollisions, begin if (slice is valid(sli:Hitbox1) && slice is valid(sli:Bullet1)) then( if (slice collide (LookUpSlice (sli:Hitbox1), LookUpSlice (sli&#58...
by Gizmog
Sat Jan 10, 2015 2:07 pm
Forum: Reviews
Topic: 2014 In Review: Invasion of The Mantle Dwellers
Replies: 0
Views: 2155

2014 In Review: Invasion of The Mantle Dwellers

Invasion of the Mantle Dwellers is RabMoghal's first effort, and it's flawed but not bad. The intro is probably the most effective part of the game, where we're introduced to the concept of the mantle dwellers, vaguely humanoid creatures made out of meat who inhabit the earths mantle and have been p...
by Gizmog
Sat Jan 10, 2015 10:28 am
Forum: Game Discussion
Topic: The 2014 In Review Contest [Reviews: 97]
Replies: 211
Views: 65322

Wizard Blocks! could've been more wizardy. Shoot some magic missiles, fire balls, something. Liked it a lot though! And I'll do my best to get those scores in on time, Pepsi! EDIT: The Mantle Dwellers have invaded! Pretty good start. Next up is Gramfeld Cat and I don't know whether to be worried or...
by Gizmog
Sat Jan 10, 2015 10:26 am
Forum: Reviews
Topic: 2014 In Review: Wizard Blocks
Replies: 3
Views: 2642

2014 In Review: Wizard Blocks

Fair warning: I haven't played this genre of game before. I've seen friends play it on Spacebook, but haven't ever been behind the wheel myself. If I'm unfamilliar with the basic physics, I'm sorry. Because of the Spacebook popularity of these kinds of games, I was hopin this would just blow my mind...
by Gizmog
Sat Jan 10, 2015 7:28 am
Forum: Game Discussion
Topic: OHRRPGCE RANDOM COLLAB CONTEST 2015 (POSTPONED)
Replies: 20
Views: 4418

NEVER AGAIN IN MY LIFE, TO HELL WITH THIS CONTEST