Search found 2615 matches

by Gizmog
Tue Feb 17, 2015 5:35 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

Galse steps in the way. "Sorry pal, I don't think you're in any shape to go exploring. Why don't you just lie down nice and comfortable until... you know.. you wake up?" he says, somewhat troubled. Hopefully he really is asleep and not just squinty. It's always embarassing when people thi...
by Gizmog
Tue Feb 17, 2015 5:23 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

If he didn't do it before, Galse takes the opportunity to show everyone the story book and how the names involved seem familliar.
by Gizmog
Tue Feb 17, 2015 4:03 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

"We should check every nook and cranny before we leave. We don't want to miss anything." Galse is in no hurry to find out what this Averoigne is like.
by Gizmog
Tue Feb 17, 2015 1:43 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

From across the cosmos, across the void, across time and space that cannot be imagined a voice cries out inside of Galse's mind. "Fraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaance!" The voice is repugnant to Galse, tainting his every thought of this map. He has never h...
by Gizmog
Mon Feb 16, 2015 9:49 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

Galse will check out into the hallway for any eavesdroppers. No use lying out our plans for everyone to hear. If the way seems pretty safe, he'll return to the room with the others and take up a defensive position by the door. No use letting anyone in without a good bash to the brain-pan either... ...
by Gizmog
Mon Feb 16, 2015 2:39 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

Assuming he still has them, Galse is going to entertain himself by jangling the keys in front of his face. Who knows, maybe he'll notice something
by Gizmog
Sun Feb 15, 2015 8:47 pm
Forum: Q&A Discussion
Topic: Crash Bug, replicatable at least as far back as 2012
Replies: 3
Views: 1191

Crash Bug, replicatable at least as far back as 2012

The title might be a bit alarmist, because it isn't strictly speaking a "crash" but the results are the same. I accidentally stumbled onto it today (Didn't lose any work, fortunately! Maybe it's impossible to lose work this way, I dont' know!). At any rate, here's how it goes down: Step 1:...
by Gizmog
Sun Feb 15, 2015 3:56 pm
Forum: Q&A Discussion
Topic: Intro animation problem
Replies: 14
Views: 2765

If I were to guess, it's because of TeleportToMap. The dictionary says it has an automatic wait (1), and so it's probably a single tick flicker at the point of teleportation?
by Gizmog
Sun Feb 15, 2015 5:30 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

Lynda looks at the giant as if she was just hit in the face with a frying pan. "...Really?" She asks, somewhat stunned. "Well...if that's you're test, I suppose I'll abide by it." "May I at least know your name before I attempt to...decapitate you?" She says. She then ...
by Gizmog
Sun Feb 15, 2015 5:21 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

Galse, intrigued, remembers those names being on the floor. He also at least remembers hearing of his party's recent troubles with possession. This is a most interesting book, though even Galse is smart enough to know that deals with devil spirits very rarely turn out well in the long run.
by Gizmog
Sun Feb 15, 2015 4:45 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

Galse will take this opportunity to poke around the room a bit, make things more comfortable, maybe even do some light reading. Seems like we could be here for some time.
by Gizmog
Sat Feb 14, 2015 10:17 am
Forum: Q&A Discussion
Topic: Intro animation problem
Replies: 14
Views: 2765

I think the issue is that you're teleporting to a different map and maybe that's... erasing the NPC you've got it parented to or something. Try rearranging the script so that you parent the slice after the teleport command like.. variable (SLbus) variable (BUSC) suspe...
by Gizmog
Sat Feb 14, 2015 4:53 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28302

Don't forget I'm old, lazy, and easily discouraged! You got this in the bag, champ in making!
by Gizmog
Sat Feb 14, 2015 3:35 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28302

My games been pretty much done for awhile now. All I want to add is slightly more cohesive graphics. If time allows I will also add a character selection screen, level selection screen and a few power ups. I think powerups would be most enjoyable out of these additions. I'd likely add: -Speed up -B...
by Gizmog
Sat Feb 14, 2015 3:30 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 334977

For future notice, Galse is more of a "I'll know he's dead when I see the body" kind of guy. Not gonna give up 'cause a few hours pass. Galse is pleased to hear this news! He'll be sure to keep watching the rope and make sure no one attempts to sabotage his return. Weird the prejudices tha...