Search found 2615 matches
- Fri Jun 05, 2015 5:56 am
- Forum: General Discussion
- Topic: Beginning Pixels - Color Ramps
- Replies: 7
- Views: 4019
- Thu Jun 04, 2015 10:27 am
- Forum: General Discussion
- Topic: Beginning Pixels - Color Ramps
- Replies: 7
- Views: 4019
- Thu Jun 04, 2015 10:22 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335046
- Wed Jun 03, 2015 2:42 pm
- Forum: Front Page
- Topic: Get tagging
- Replies: 34
- Views: 22857
- Wed Jun 03, 2015 8:21 am
- Forum: Front Page
- Topic: Get tagging
- Replies: 34
- Views: 22857
- Tue Jun 02, 2015 9:52 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335046
- Tue Jun 02, 2015 9:40 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6906
- Mon Jun 01, 2015 9:23 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335046
- Sun May 31, 2015 9:09 am
- Forum: Front Page
- Topic: Get tagging
- Replies: 34
- Views: 22857
Somebody tagged Drydocks as non-ohr. It was Spoonweaver (you can hover over the tag to see). I'd like to think that tag moderation will be a small enough issue that we can just deal with them on a case-by-case basis. I live in dread of the day when I have to come up with hard-and-fast tagging rules...
- Sun May 31, 2015 2:54 am
- Forum: Front Page
- Topic: Get tagging
- Replies: 34
- Views: 22857
Somebody tagged Drydocks as non-ohr. It's definitely an OHR Game and kind of a novel one at that. Can we get a rule about playing things before tagging them?
EDIT: How about a feature that lets us tag users?
EDIT: How about a feature that lets us tag users?
- Sun May 31, 2015 2:13 am
- Forum: Q&A Discussion
- Topic: Best method of assigning clickable areas?
- Replies: 28
- Views: 5159
- Sat May 30, 2015 6:45 am
- Forum: Front Page
- Topic: Get tagging
- Replies: 34
- Views: 22857
- Sat May 30, 2015 5:12 am
- Forum: Q&A Discussion
- Topic: Best method of assigning clickable areas?
- Replies: 28
- Views: 5159
- Sat May 30, 2015 3:28 am
- Forum: General Discussion
- Topic: Terraria Multiplayer
- Replies: 75
- Views: 25986
- Sat May 30, 2015 3:19 am
- Forum: Q&A Discussion
- Topic: Best method of assigning clickable areas?
- Replies: 28
- Views: 5159
A bunch of slice collections for each room seems like a reasonable way to do it and I've done it that way before. My script basically boiled down to three parts: Part 0: A while loop that updated the graphical position of the mouse. Part 1: A thing in Part 0 that checked to see when you'd clicked. P...