Search found 1210 matches
- Wed Jul 22, 2015 7:42 pm
- Forum: Game Discussion
- Topic: C. Kane - 2.0 Now on Steam!
- Replies: 80
- Views: 30324
- Sun Jul 19, 2015 6:40 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6901
- Mon Jul 13, 2015 11:32 pm
- Forum: Game Discussion
- Topic: Sources of Game Inspiration
- Replies: 13
- Views: 4595
- Wed Jul 08, 2015 2:48 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334142
- Mon Jul 06, 2015 9:10 pm
- Forum: Game Discussion
- Topic: Drawing stuff, the time-consumiest task
- Replies: 13
- Views: 4715
- Mon Jul 06, 2015 9:08 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6901
:V I'm glad you like it. If you know how, feel free to add levels to your mouse. You can be up to 11th level. Otherwise, I may or may not level you myself. Depends on what you do and such. Yeah, I don't really understand the system so I don't think I'll be able to do any leveling. I couldn't build ...
- Mon Jul 06, 2015 4:19 pm
- Forum: Game Discussion
- Topic: Drawing stuff, the time-consumiest task
- Replies: 13
- Views: 4715
- Mon Jul 06, 2015 3:26 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334142
- Sun Jul 05, 2015 7:30 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334142
- Sun Jul 05, 2015 4:33 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334142
- Sun Jul 05, 2015 4:23 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6901
- Sat Jul 04, 2015 3:38 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 334142
- Wed Jul 01, 2015 2:25 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335990
- Mon Jun 29, 2015 6:36 am
- Forum: Q&A Discussion
- Topic: How do i be a better artist
- Replies: 38
- Views: 8728
Also helps if you have a second monitor. And not just for pixel art, but for any sort of artsy stuff. You your canvas maximized in one monitor, and all of your tools and a zoomed-out overview of your canvas on your other monitor. Works wonders. Sounds expensive, both for money and for space. If I h...
- Mon Jun 29, 2015 5:48 am
- Forum: Q&A Discussion
- Topic: How do i be a better artist
- Replies: 38
- Views: 8728
Anything where antialiasing is the default gets a thumbs down for my general tastes in working digital art or digitally coloring pen and paper art. It gets a huge NO, JUST NO on pixel art. The easier it is to turn off antialiasing, the better. GIMP has a bad userface for reasons other than its windo...