Well, uh. Now I feel dumb. Guess I just needed an extra pair of eyes there.
DISREGARD THAT I SUCK SLIMES
Search found 1328 matches
- Mon Oct 05, 2009 8:44 pm
- Forum: Game Discussion
- Topic: JSH doesn't playtest his own games *RESOLVED*
- Replies: 10
- Views: 2193
- Mon Oct 05, 2009 12:06 am
- Forum: General Discussion
- Topic: let's reminisce
- Replies: 3
- Views: 1727
A few of my favorite scenes. The Baramus Massacre Option in Tactics Ogre should be here, but I can't find a video of it. Naturally, there are some SPOILERZ here. Don't watch these if you haven't played and plan on playing Mother 3, Shadow of the Colossus or Phoenix Wright. From Mother 3: http://www....
- Sun Oct 04, 2009 6:20 pm
- Forum: Game Discussion
- Topic: JSH doesn't playtest his own games *RESOLVED*
- Replies: 10
- Views: 2193
- Sun Oct 04, 2009 1:09 pm
- Forum: Game Discussion
- Topic: JSH doesn't playtest his own games *RESOLVED*
- Replies: 10
- Views: 2193
- Sun Oct 04, 2009 4:10 am
- Forum: Game Discussion
- Topic: JSH doesn't playtest his own games *RESOLVED*
- Replies: 10
- Views: 2193
JSH doesn't playtest his own games *RESOLVED*
I have an enemy in my game that uses an attack which is set to do the following: Plays a sound effect 40 tick text message Spinstrike, Normal animation Strength = 125% of Max Self, Focused No cost No chains Do Not display damage Reset target stat to max before hit Allow cure to exceed maximum Now, w...
- Sat Oct 03, 2009 3:05 am
- Forum: Front Page
- Topic: HamsterSpeak #30 Online
- Replies: 16
- Views: 6808
I liked the Exposition article the most, and i voted for it, although I guess it could have had more depth, or perhaps used more mainstream examples. Some of the articles this month are just... confusing. And feel very pointless. They felt very much like in-jokes that totally went over my head, sort...
- Tue Sep 29, 2009 11:52 pm
- Forum: Game Discussion
- Topic: Slowing down damage
- Replies: 17
- Views: 4850
- Tue Sep 29, 2009 2:34 am
- Forum: Game Discussion
- Topic: Motrya Development Journal
- Replies: 47
- Views: 14396
- Tue Sep 29, 2009 2:04 am
- Forum: Game Discussion
- Topic: Motrya Development Journal
- Replies: 47
- Views: 14396
- Mon Sep 28, 2009 11:38 pm
- Forum: Game Discussion
- Topic: Slowing down damage
- Replies: 17
- Views: 4850
- Mon Sep 28, 2009 11:31 pm
- Forum: Game Discussion
- Topic: Motrya Development Journal
- Replies: 47
- Views: 14396
- Sun Sep 27, 2009 6:45 pm
- Forum: Game Discussion
- Topic: Slowing down damage
- Replies: 17
- Views: 4850
- Sun Sep 27, 2009 6:33 pm
- Forum: Game Discussion
- Topic: Slowing down damage
- Replies: 17
- Views: 4850
Slowing down damage
I guess this is a developer question. Would there be any way to make damage display a bit longer in battles? I find that often I'm looking through a menu or concentrating on another part of the screen when damage displays over a character, and by the time I look to see how much an attack did, it's g...
- Sun Sep 20, 2009 12:34 am
- Forum: Game Discussion
- Topic: Help with Doors + Music
- Replies: 5
- Views: 1530
Uncy, the song can change based on tags, so I could not use the Ambient Music option cleanly. That was my original problem. Using ambient + an autorun tends to make one song start annoyingly and then go in to the next one. And if the second map is using the same song as the previous via an autorun (...
- Sat Sep 19, 2009 11:20 pm
- Forum: Game Discussion
- Topic: Help with Doors + Music
- Replies: 5
- Views: 1530