Search found 1189 matches
- Wed Sep 09, 2015 5:51 pm
- Forum: Q&A Discussion
- Topic: What should I know for plotscripts?
- Replies: 9
- Views: 2138
- Wed Sep 09, 2015 5:46 pm
- Forum: Game Discussion
- Topic: Found my old 2001 era OHRRPGCE project
- Replies: 13
- Views: 4447
- Mon Sep 07, 2015 2:24 am
- Forum: Q&A Discussion
- Topic: What should I know for plotscripts?
- Replies: 9
- Views: 2138
Familiarizing yourself with the dictionary is a pretty good way to go. It has categories on strings, variables, and the likes. Variables work generally the same way, but strings are approached pretty differently. Also arrays don't even have a syntax so I guess that's different. Oh and I assume you h...
- Fri Sep 04, 2015 8:54 pm
- Forum: Q&A Discussion
- Topic: Resolution No-Nos
- Replies: 6
- Views: 1520
- Thu Sep 03, 2015 6:58 pm
- Forum: Q&A Discussion
- Topic: Resolution No-Nos
- Replies: 6
- Views: 1520
- Thu Sep 03, 2015 6:52 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335872
Spent way too much time on this :v: As animation tends to go. Quite impressive though, especially with the dithering on her skirt. It's just really pleasing to watch. Although there is a frame right before she shoots where the white dot on her left shoe disappears. Don't know if that was intentional.
- Wed Sep 02, 2015 10:52 pm
- Forum: Q&A Discussion
- Topic: Resolution No-Nos
- Replies: 6
- Views: 1520
- Wed Sep 02, 2015 10:20 pm
- Forum: Q&A Discussion
- Topic: Resolution No-Nos
- Replies: 6
- Views: 1520
Resolution No-Nos
When customizing the resolution of a game, are there any guidelines to what dimensions should be used and which should be avoided? I'm not too familiar with various screen resolutions among PC users, so I don't know if there is a "safe zone" of any kind for a game to not get cut off. And f...
- Tue Sep 01, 2015 1:54 am
- Forum: Game Discussion
- Topic: Competitive Collab Contest
- Replies: 36
- Views: 15129
- Mon Aug 31, 2015 9:01 pm
- Forum: Game Discussion
- Topic: Endless Dungeon explorer-thingy
- Replies: 17
- Views: 5852
Do you want the battle system to function like Baconthulu as well or use battle formations that are activated by NPCs? I haven't dealt with procedurally generating maps enough to help you there, but I feel you could add in the random generation later. In the meantime you could make all of the maps b...
- Mon Aug 31, 2015 3:35 am
- Forum: Game Discussion
- Topic: Gimme things to draw for a general graphics set
- Replies: 13
- Views: 3576
- Fri Aug 28, 2015 6:58 pm
- Forum: Game Discussion
- Topic: This is the music thread
- Replies: 89
- Views: 36992
I did another thing. This one is original, although not entirely finished.
https://soundcloud.com/lcngaming/new-beginnings
https://soundcloud.com/lcngaming/new-beginnings
- Tue Aug 25, 2015 6:37 pm
- Forum: Game Discussion
- Topic: This is the music thread
- Replies: 89
- Views: 36992
- Tue Aug 25, 2015 9:26 am
- Forum: Game Discussion
- Topic: This is the music thread
- Replies: 89
- Views: 36992
Heyyyy music. I don't know if any of you ever played Runescape, but it's got some chill music. The old stuff is in midi files too, which is good for OHR games, so even if you haven't played the games and you want a new library of tracks to choose from, you can search them up. Because who cares about...
- Tue Aug 25, 2015 6:30 am
- Forum: Game Discussion
- Topic: The 2015 Humble OHRRPGCE Bundle
- Replies: 31
- Views: 10572