Search found 1189 matches

by kylekrack
Tue Jun 21, 2016 8:41 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Fingers crossed.
by kylekrack
Mon Jun 20, 2016 4:25 am
Forum: Q&A Discussion
Topic: dumb question about object interaction
Replies: 4
Views: 1159

Thank you man this was real helpful, I kinda had the idea of using npcs but i wanted to be sure that was like, effective i guess. unfortunately f1 instructions don't quite work because i have a mac but still, thank you. If you're using a Mac standard keyboard (such as using a MacBook like me!), hol...
by kylekrack
Mon Jun 20, 2016 1:52 am
Forum: Q&A Discussion
Topic: dumb question about object interaction
Replies: 4
Views: 1159

To make objects or characters that the player can interact with, you'll want to use NPCs. In the NPC editor on a specified map, you can set how the NPC is activated, what happens when it is interacted with (textbox, script, give item, etc.), and other things. Then you can place the NPC on the map fr...
by kylekrack
Mon Jun 06, 2016 9:04 pm
Forum: Q&A Discussion
Topic: Darkness/Lantern effect and Bounce-Pads
Replies: 24
Views: 6031

The lighting I'm not entirely sure about. How exactly do you want the mushrooms to show? The bounce pads should be easy, though. You can use the "set hero z()" function to make the player look like they're moving up and dow . [s]Give me a minute, I'll find the wiki page on it.[/s] http://r...
by kylekrack
Fri Jun 03, 2016 2:30 am
Forum: Q&A Discussion
Topic: Menu Question
Replies: 10
Views: 2247

Interesting. I will try that out next time I get the chance. Either way, I'd like the menu system to be as tight as possible, but maybe that can help me discover where the fatal errors are and where the trivial ones are.
by kylekrack
Thu Jun 02, 2016 8:00 pm
Forum: Q&A Discussion
Topic: Menu Question
Replies: 10
Views: 2247

I would offer a tech demo I've made that plays with graphically based menus, but last time I ran I got massive errors, possibly due to the update, but more likely because I changed something and then forgot about it. That being said, I've dealt with this stuff before, and I know it can raise a lot o...
by kylekrack
Wed Jun 01, 2016 8:43 pm
Forum: Q&A Discussion
Topic: Menu Question
Replies: 10
Views: 2247

You open a menu as usual, but you set "no box" on and load a slice collection with it. So you'd have a script that loads a slice collection to a variable, maybe global, then open menu(#). Make a close script and set it to the menu's on-close script, which should free the slice collection. ...
by kylekrack
Tue May 31, 2016 8:42 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Hamster be praised, I'm able to work on ma game at the computer lab. I really look forward to seeing the games this year. Good luck and discipline to you all.
by kylekrack
Tue May 31, 2016 3:56 pm
Forum: Game Discussion
Topic: 30 Day Challenge[s]
Replies: 180
Views: 35210

RMSephy wrote:Day 30: Free Space

It's finally time. This 30-day challenge is finally drawing to a close, so here's a grim reaper to help remind you that everything ends eventually.
Good lord, that's unsettling.
by kylekrack
Tue May 31, 2016 3:53 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Oh I'm not dropping out. I am up to my nose in finals but those are over in a week. And I might be running ohr from a flash drive, I just haven't gotten around to it. I am still stupidly optimistic about my entry. It's all I can be if I expect it to get anywhere. The only thing I will say is the the...
by kylekrack
Sun May 29, 2016 7:20 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Well, I've gone done dropped my laptop on the ground and now it's gone from just a crappy computer to downright unusable. I have computer labs available to me, but it's a bit hard to work on those considering I don't think I'm able to install the ohr on them. I'm not sure when I'm going to be able t...
by kylekrack
Fri May 27, 2016 5:15 pm
Forum: Q&A Discussion
Topic: Menu Question
Replies: 10
Views: 2247

If you want interesting UI, I suggest creating a slice collection for your menu anyway. It's one of the simple things you can do to make a game look just a little bit nicer overall. There's so much more you can do with a menu than just have it pop up instantly center screen.
by kylekrack
Mon May 23, 2016 3:00 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336027

Ok I tried to follow what Foxley told me a bit and I also added a bit of an animation to it.

Image
by kylekrack
Sun May 22, 2016 11:37 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336027

The red dots were me playing around. Supposed to be face paint. Her head is facing straight on. I should have taken that out before taking a screenshot. My bad.
by kylekrack
Sun May 22, 2016 10:16 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336027

This isn't as much showing off as it is a request for feedback. I'm tryin to work on posture and detail in hero sprites without using too many colors and I'm struggling a bit. Does anybody have any tips for how to improve the clarity of this sprite, or just have anything to point out that looks bad?...