Search found 1189 matches
- Mon May 15, 2017 1:07 am
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103277
- Sat May 13, 2017 11:59 pm
- Forum: Q&A Discussion
- Topic: It's posible to make a game like Pokemon Mystery Dungeon?
- Replies: 31
- Views: 8237
- Sat May 13, 2017 4:48 am
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
- Sat May 13, 2017 4:34 am
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
- Sat May 13, 2017 4:33 am
- Forum: Q&A Discussion
- Topic: It's posible to make a game like Pokemon Mystery Dungeon?
- Replies: 31
- Views: 8237
- Sat May 13, 2017 3:45 am
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
Well, RunGame says you can define a path. We could put all the non-menu games into a folder called Games, or even a folder for each individual game, and have the script point to those rather than directly to the rpg files in the same directory? Yeah, that doesn't look too complicated at all if run ...
- Sat May 13, 2017 3:43 am
- Forum: Q&A Discussion
- Topic: It's posible to make a game like Pokemon Mystery Dungeon?
- Replies: 31
- Views: 8237
Honestly, randomly generated dungeons in the OHR is a huge scope, especially if you're not comfortable with it. However, that's just one feature of the Mystery Dungeon games. There's a lot more going on that would not be nearly as difficult to recreate in the OHR. Basically, if designing each dungeo...
- Thu May 11, 2017 9:38 pm
- Forum: Q&A Discussion
- Topic: Shooting a slice towards a position
- Replies: 3
- Views: 939
- Mon May 08, 2017 7:16 am
- Forum: Q&A Discussion
- Topic: String Question
- Replies: 3
- Views: 833
- Sun May 07, 2017 8:48 pm
- Forum: Game Discussion
- Topic: (Beta Testing) 1999: Megallennium 6-in-1 Mega Cart
- Replies: 88
- Views: 16228
I have two quick comments. The forest is a little bit barren. It took me a while to find a single cartridge, and if the point of the minigame is to show the credits for the cart, Maybe they should be a little bit more frequent? I can imagine getting confused and bored and exiting the game before rea...
- Sun May 07, 2017 2:43 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335965
You could always implement a 3-frame walk cycle if you'd prefer! http://rpg.hamsterrepublic.com/ohrrpgce ... me_walkingRogissidor wrote:I'm working on some tall base sprites, not quite realistic proportions. Also elf ears. I'm not really happy with the animations yet, two-frame walk cycle is hard.
- Wed May 03, 2017 6:30 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
- Tue May 02, 2017 9:43 pm
- Forum: Q&A Discussion
- Topic: Man, I need this site a lot.
- Replies: 6
- Views: 1511
- Sat Apr 29, 2017 8:59 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103277
- Sat Apr 29, 2017 8:55 pm
- Forum: Game Discussion
- Topic: Slice Types Discussion
- Replies: 22
- Views: 4143
do you guys still need the slice-based layouts? I'm not sure that I could do it better than you guys if it should be done according to a certain style. The status screen is pretty much done, but probably needs fine tuning. How should I submit it? .slice/.rpg extensions are not permitted. Is this du...