Search found 1189 matches

by kylekrack
Wed Oct 25, 2017 4:23 am
Forum: Game Discussion
Topic: Pixel-Based walking with dwimmercrafty (etheldreme!)
Replies: 32
Views: 7211

This little demo is far from being usable. I really need to revisit it. I just have so many other things queued in front of it that I also need to finish. If you want to see a more complete use of the new plotscripting commands, I used them to make some sidescroller physics as well. The demo (withou...
by kylekrack
Sat Oct 07, 2017 6:53 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335916

Hm. Terrifying.
by kylekrack
Mon Oct 02, 2017 8:47 am
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

I missed the deadline (opps!), but I'm still trying to finish the game I started.

I have a playable demo ready if anyone wants to check it out. I definitely need outside feedback on it, so hit me with what you hate about it. It's not too late to fix things.

https://gamejolt.com/games/beat/286971
by kylekrack
Mon Oct 02, 2017 5:47 am
Forum: Game Discussion
Topic: Finishing Successor's Legacy?
Replies: 3
Views: 957

It might not be a surprise that my answer is yes. I would definitely be interested in playing a finished Successor's Legacy!
by kylekrack
Sun Oct 01, 2017 10:15 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

I'm streaming here if anyone wants to check it out!
by kylekrack
Sun Oct 01, 2017 10:49 am
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

I'm making some good progress on mine too. If anyone wants to follow it, you can find it at https://gamejolt.com/games/beat/286971 . I got a friend to help me with some sprites so there will be more going on visually in the game. If it's just myself, I'd be more likely to settle on repaletting and w...
by kylekrack
Fri Sep 29, 2017 9:25 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

I'm working on it! Slowing the movespeed of these sidescroller scripts makes it much more ominous to play.
by kylekrack
Sun Sep 24, 2017 8:40 pm
Forum: Game Discussion
Topic: Pixel-Based walking with dwimmercrafty (etheldreme!)
Replies: 32
Views: 7211

I definitely need to revisit these scripts and add several things if they're going to be useful at all. I kind of abandoned these ones for the sidescroller scripts because the 8-directional walking wasn't as successful. With a little bit of work, I could definitely make these scripts worthwhile, tho...
by kylekrack
Sat Sep 23, 2017 12:53 am
Forum: Game Discussion
Topic: OHR Essentials
Replies: 28
Views: 10076

Spoonweaver wrote:In fact, I nominate [game]All the games[/game]!
oh NO
by kylekrack
Wed Sep 20, 2017 10:46 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

Yay! Thank you! If I can use something like that as a base, I might be able to make something simple for the jam.
by kylekrack
Wed Sep 20, 2017 9:24 pm
Forum: Game Discussion
Topic: A 72 hour game jam (gamejolt DreamHack)
Replies: 19
Views: 4746

Do you think using the sidescroller scripts I wrote recently, or something similar, would infringe on the rules of the contest?
by kylekrack
Sat Sep 16, 2017 7:12 am
Forum: Q&A Discussion
Topic: duplicating a slice?
Replies: 4
Views: 921

There is a command called "clone sprite(handle)", but I can't find anything that does the same with general slices. The only thing I can think of is creating a plotscript named "duplicate slice" or something that takes a slice handle as an argument. Then you could use commands li...
by kylekrack
Fri Sep 15, 2017 5:45 pm
Forum: Game Discussion
Topic: Fear Tactics Dev Log
Replies: 8
Views: 1778

This looks awesome! I'm going to have to make my own inventory, ability and equip menu at some point too and I'm dreading it haha. You did a really good job of this. If you ever have trouble, I'd be happy to help out. For me, the hard part was putting the menus together in Custom. The scripts thems...
by kylekrack
Thu Sep 14, 2017 9:04 pm
Forum: Game Discussion
Topic: Fear Tactics Dev Log
Replies: 8
Views: 1778

Because the party in Fear Tactics doesn't exactly align with the 4-hero party that the OHR normally refers to, I had to create status and equip menus from scratch. The default menus work to an extent, but unfortunately, when you're looking at one character's stats, you may press the left and right k...
by kylekrack
Mon Sep 11, 2017 5:48 am
Forum: Game Discussion
Topic: A new platformer with dwimmercrafty!
Replies: 8
Views: 1571

I fixed a lot of the issues with [game]Dwimmerplatformy[/game]. The player's hitbox is accurate now, instead of being 20x20 pixels. The game runs at a higher framerate, and the speeds are adjusted to accommodate. May be too fast for certain people or certain games, but thankfully adjusting speeds is...