Search found 1189 matches

by kylekrack
Tue Sep 25, 2018 7:49 am
Forum: Games
Topic: Grow N Run
Replies: 0
Views: 621

Grow N Run

Chop down yer plants. But don't let the baddies git ya.
by kylekrack
Mon Sep 10, 2018 5:31 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69157

You're right, currently it's impossible to tell what they're actually doing. Partly because they aren't actually doing anything. What they WILL be doing is "cooking," "forging," "farming," etc. That will show on the resources tab: when an NPC is done with a job-based ta...
by kylekrack
Mon Sep 10, 2018 3:38 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69157

I finally have the NPC behavior at the basic level I want it to be. It's not bugfree, but for the most part, I don't think it can break in any severe way. I'll have to test more, of course, but I haven't encountered anything huge yet. It's hard to see exactly how it's any different than it was befor...
by kylekrack
Sat Sep 08, 2018 8:48 pm
Forum: Game Discussion
Topic: OHRRGPCE Graphics and Animations dev blog
Replies: 20
Views: 5638

Recording test game and custom simultaneously looks like a good way to report bugs/ask for help when something funky is going on. Or it could just be another fun way to show off development.

And the minimaps looks incredible, especially compared to the old algorithm. Those Vikings maps look great.
by kylekrack
Sat Sep 08, 2018 2:04 am
Forum: General Discussion
Topic: SNES music playlist I put together
Replies: 4
Views: 1186

Oh! I didn't realize you were the one who made this video when you sent it earlier. I love it! Really good selection with a very consistent mood. Thanks for making and sharing this.
by kylekrack
Fri Sep 07, 2018 7:41 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69157

I uploaded the first official version of my submission, Restoration of the K'ab. I want to give people the opportunity to walk around the areas in the game and get a feel for how it's meant to play out. It's mostly a proof of concept right now, the battles aren't even attempted to be balanced and th...
by kylekrack
Fri Sep 07, 2018 7:36 am
Forum: Games
Topic: Restoration of the K'ab
Replies: 0
Views: 903

Restoration of the K'ab

Submission for the HotOHR Contest 2018 Current Version: 0.1 UPDATE Sept. 7, 2018: First beta release; very much in progress. The current state is more of a proof of concept than anything else. - 3 Explorable areas: * Starting area: an island in the sky where you can save (that's about it right now) ...
by kylekrack
Thu Aug 30, 2018 11:45 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69157

I want Mayan architecture to influence the buildings in this world, so I worked on some tiles last night. I didn't intend to spend 3 hours doing art that might not even go into the final game, but you know, that sort of thing just happens sometimes. It feels flat, but I'm not sure how to fix it. Pro...
by kylekrack
Mon Aug 06, 2018 9:34 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69157

The wallmap weirdness is so two npcs don't block each other in a doorway while pathfinding. Later I'll make the graphics fit the walls, but I needed to quick fix it. I am also a fan of when the npcs get stuck on each other. It makes me feel like they're both too polite to stay in the same spot and k...
by kylekrack
Mon Aug 06, 2018 7:26 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69157

I spent... all day working on this. I thought I'd had it halfway done before but I was miserably wrong. Ended up rewriting mostly everything. Anyway, I created 2 different ADTs using object-oriented hspeak. There are NPC objects and Task objects. The NPC objects are slices which hold data like what ...
by kylekrack
Mon Aug 06, 2018 4:06 am
Forum: General Discussion
Topic: The Official Hamster Republic All Star Battles
Replies: 69
Views: 19510

^ Second that.
by kylekrack
Sun Jul 29, 2018 5:18 am
Forum: Game Discussion
Topic: Work for Hire
Replies: 162
Views: 98168

Concept/Portrait Artists Wanted

Hey everyone! For my HotOHR entry, I'm planning on doing as little art as I can get away with myself. Partly so that I spend more time polishing the gameplay, but mostly because there are so many amazing artists here who can make a game look 100 times better than I ever could. I'm probably going to ...
by kylekrack
Wed Jul 25, 2018 1:12 am
Forum: Q&A Discussion
Topic: Outer Battle Issues
Replies: 21
Views: 4619

You can't look at a game's scripts from within the OHR. Those are found in the .hss file the game compiled in the game. That file (or files) is usually stored in the same folder as the .rpg file, if the author included it in the download. Open it in a plain text editor, like Notepad or your system's...
by kylekrack
Sat Jul 14, 2018 3:32 am
Forum: Q&A Discussion
Topic: Separating Layers (Like in the editor)
Replies: 11
Views: 1727

You can only use a maximum of 256 colors in your game. You can't use multiple master palettes simultaneously. You can, however, partition a segment of your master palette to be grayscaled.
by kylekrack
Fri Jul 13, 2018 4:15 pm
Forum: Q&A Discussion
Topic: Separating Layers (Like in the editor)
Replies: 11
Views: 1727

First of all, there's a command to grayscale the master palette, or a section of it. http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml#about-greyscalepalette Call that, and then call "update palette" and it'll work. I'm not sure how to get back to the original palette. Must be reset pa...