Search found 832 matches

by Foxley
Sun Jun 14, 2015 5:39 pm
Forum: Q&A Discussion
Topic: How do I slices
Replies: 17
Views: 3979

Points taken. I've been messing around and am still unable to find a way to make a slice collection loaded into a variable remove itself from the screen. When I do "free slice (sl)" it either says "unknown slice handle 0" or does nothing. I checked the slice editor with F8 and su...
by Foxley
Sun Jun 14, 2015 5:00 pm
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

Wow... derp. I have no idea why I didn't think of that before. No need to determine what type of object got clicked if you can just run checks through everything and let it find the thing it needs to find, right? Thanks TMC. The only overlap to consider would be inventory, spellbook and game menu ob...
by Foxley
Sun Jun 14, 2015 6:12 am
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

To put it simply, I don't want to have every single contingency in the game's script to be shoved in a gigantic wall of text right beneath the mouse cursor loop. I'd rather have the code look at least somewhat clean and readable. So, to that end, I was hoping I could have simple concepts like "...
by Foxley
Sun Jun 14, 2015 3:54 am
Forum: Q&A Discussion
Topic: How do I slices
Replies: 17
Views: 3979

I'm trying to free slices for submenus when another submenu button gets clicked. The part where it loads the slice collection when clicking a submenu button works fine, but the other submenus (which take up the same screen area) are visibly not going away. Excuse the inconsistent looking organizatio...
by Foxley
Sun Jun 14, 2015 12:23 am
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

I'm not sure if that would work. To clarify I was wanting to know if you could do something like if (mouseclicked(*,sli:hudcontainer)) then ( ...... To where you could fulfill the requirement of actually putting down a script argument but not HAVE to h...
by Foxley
Sat Jun 13, 2015 11:10 pm
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

Is there a way to have a wildcard/anything argument when checking a script? If I could just check for "whatever/HUD" then that'd be pretty easy.
by Foxley
Sat Jun 13, 2015 10:36 pm
Forum: Q&A Discussion
Topic: Default arguments?
Replies: 2
Views: 946

Default arguments?

In hspeak.exe I'm getting "script mouseclicked has no default for missing argument 1" from a line that's checking an if statement. Does this mean that you can in fact make default script arguments, and if so, how do you do that?
by Foxley
Sat Jun 13, 2015 7:46 pm
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

I have recognition of HUD slices working so far using James's script with some modifications. Moving forward, I'd really like to avoid a horrifying mess of frontloading all the different "mouse clicked (button, holder)" possibilities -- of which there will be dozens and dozens of -- into t...
by Foxley
Sat Jun 13, 2015 6:08 am
Forum: Q&A Discussion
Topic: How do i be a better artist
Replies: 38
Views: 8725

I have to say I like Paint Tool SAI a lot for drawing big non-20x20-grid pixel art. I've been drawing the HUD and backdrops for the contest game I'm working on using the single pixel tool and a graphics tablet with some pretty good results. Makes me feel all Bob Ross 'n slime.
by Foxley
Sat Jun 13, 2015 3:36 am
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

Oh dang, that sucks. Guess I'll just make them rectangles then.
by Foxley
Fri Jun 12, 2015 7:21 pm
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

Okay I am totally ripping off that mouse click code when I get home from work. I already have some ideas on how I'd like objects to be organized in the .hss
by Foxley
Fri Jun 12, 2015 3:05 am
Forum: Q&A Discussion
Topic: Best method of assigning clickable areas?
Replies: 28
Views: 5159

I have to say, the plotdict.xml stuff for "find colliding slice" is really confusing. I was thinking that finding a colliding slice under the mouse cursor x/y, getting its handle and returning that to another script would be a good approach but what does this command even actually do? The ...
by Foxley
Fri Jun 12, 2015 2:25 am
Forum: Game Discussion
Topic: One-Month All-Mouse Left-Click OHRRPGCE Game Contest (2015)
Replies: 84
Views: 29691

I'm going to try to figure out how to make mouse plotscripting work over the weekend. If I'm not successful, I'll be dropping out a week in advance. This slime is doing my head in.
by Foxley
Thu Jun 11, 2015 11:40 pm
Forum: Q&A Discussion
Topic: How do i be a better artist
Replies: 38
Views: 8725

That's the first Google result that comes up when you search for "pixel art tutorial" or anything similar, for better or worse. I like that it explains fundamentals, but it's not what I'd consider a great novice tutorial. I REALLY wish I could re-find the one I stumbled on about a year to ...
by Foxley
Thu Jun 11, 2015 2:44 pm
Forum: Game Discussion
Topic: Let's Talk OHR - Fantasy Under A Blue Moon X
Replies: 13
Views: 4537

Yeah that isn't it, it was something a lot more primitive looking. Did White Owl release any other games besides FUABMX?