Search found 832 matches
- Thu Mar 31, 2016 3:00 pm
- Forum: Game Discussion
- Topic: itch.io 64x64 low-rez game jam
- Replies: 2
- Views: 1352
- Wed Mar 30, 2016 2:33 pm
- Forum: Q&A Discussion
- Topic: Battle stat recovery?
- Replies: 4
- Views: 1105
D'oh. I just realized, implementing that wouldn't work on gradually normalizing hero buffs or debuffs, since heroes can't counterattack. I think I might have to scrap the idea. But I can figure something else out design-wise, maybe have a stat restoration spell later in the game. Something kind of l...
- Wed Mar 30, 2016 3:05 am
- Forum: Q&A Discussion
- Topic: Battle stat recovery?
- Replies: 4
- Views: 1105
Battle stat recovery?
A couple questions about how buffs and debuffs to stats that aren't HP or MP work in battle. Is there any sort of built-in recovery mechanic in the battle engine so they'll gradually normalize back to their default value as the battle progresses? If not, I had questions about using elemental counter...
- Tue Mar 29, 2016 4:09 pm
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35593
- Tue Mar 29, 2016 3:01 pm
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35593
- Tue Mar 29, 2016 5:20 am
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35593
Here's a couple that might be good for the store screenshots.
https://dl.dropboxusercontent.com/s/gze ... -15-39.png
https://dl.dropboxusercontent.com/s/dtt ... -13-06.png
https://dl.dropboxusercontent.com/s/gze ... -15-39.png
https://dl.dropboxusercontent.com/s/dtt ... -13-06.png
- Tue Mar 29, 2016 12:42 am
- Forum: Game Discussion
- Topic: Please test the OHRRPGCE callipygous release candidate!
- Replies: 39
- Views: 9589
- Sun Mar 27, 2016 2:35 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335899
It is indeed a really nice palette, but I feel some of the colours are redundant as several different ramps contain nearly the same shade. If it were to be cleaned up there would be room for even more colours. This is really true. The blue ramps in Neo's palette are way too close to eachother, and ...
- Sat Mar 26, 2016 6:40 pm
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35593
MIND. BLOWN.Willy Elektrix wrote:In case anyone wants to see a (really sweet) spoiler, here is a (very beautiful) map of the whole game.
If you've beaten the game, you might notice a cool surprise about the pyramid's layout: It's actually shaped like a pyramid!
- Sat Mar 26, 2016 5:49 am
- Forum: Game Discussion
- Topic: Feedback, please?
- Replies: 9
- Views: 2612
So, a funny thing happened earlier while trying your demo. I was wandering in the desert and ran into a Dune Boros. It quickly killed Mayor, but Successor was still alive with Dagger equipped. The Dune Boros healed itself for 50-55 health every 1-3 turns ceaselessly, and Successor kept healing off o...
- Sat Mar 26, 2016 5:41 am
- Forum: Game Discussion
- Topic: Void Pyramid
- Replies: 142
- Views: 35593
- Fri Mar 25, 2016 3:55 pm
- Forum: Q&A Discussion
- Topic: Earthbound Zero Style Battle System??
- Replies: 4
- Views: 1329
The Earthbound battle system is essentially the exact same thing as the Dragon Quest battle system. Just weirdly modern themed instead of medieval fantasy themed. Since there's a turn-based option in General Game Data > Battle System Options, that will let you get way closer to a turn-based RPG styl...
- Fri Mar 25, 2016 3:15 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56737
Ah yes, I did. The first enemy I ran into in the desert killed the Mayor in 2 hits, and since there are no resurrection items in the game (at this point at least) it was impossible to use the guy in the desert without first grinding him in the forest for probably more than half an hour. Which I deci...
- Fri Mar 25, 2016 4:15 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56737
Dang, that was quick. I'm still just drawing stuff for the most part. So, feedback... I picked the Dagger (or rather, randomly picked a chest and got the Dagger!) and am pretty much an unstoppable killing machine. The only thing that killed me was the first boss's poison attack because it was doing ...
- Thu Mar 24, 2016 5:00 am
- Forum: Game Discussion
- Topic: Please test the OHRRPGCE callipygous release candidate!
- Replies: 39
- Views: 9589
Is there going to be a fix on cutting tiles from other tilesets/backdrops? The mouse cursor always seems to offset the tiles you are cutting from by 1 or 2 pixels and won't let you manually readjust using the keyboard. I know the exact thing you're mentioning. Recently though, I noticed the devs ad...