Search found 832 matches
- Sun May 22, 2016 8:22 pm
- Forum: Q&A Discussion
- Topic: Questions about making a spike floor maze script
- Replies: 11
- Views: 2435
OK, I've pretty much got this working! Only thing that might have visual inconsistencies is if there were more than 2 party members in the caterpillar, but this area of the game will have exactly 2, so it should be fine. Here's the script. Also huge thanks to Pheonix for getting me started, his code...
- Sun May 22, 2016 7:57 pm
- Forum: Q&A Discussion
- Topic: Hspeak being fussy about if conditions
- Replies: 1
- Views: 674
- Sun May 22, 2016 7:31 pm
- Forum: Q&A Discussion
- Topic: Hspeak being fussy about if conditions
- Replies: 1
- Views: 674
Hspeak being fussy about if conditions
Hey, I'm trying to put in an if condition that checks for 'one thing && another thing' and Hspeak is rejecting it. Here's the line: if (hero x(me) == startX + 1 && hero y(me) == startY) then ( Is there a different way for me to ...
- Sun May 22, 2016 4:34 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56737
Where the hell did May go? :( I was out of town for about 5 days last week/weekend and I've been unable to really get back to work on my project since. Only two months and a week remaining, hmm. I also may sign up for a summer class at city college, so that would make things even rougher. At this po...
- Wed May 18, 2016 4:00 pm
- Forum: General Discussion
- Topic: So my job blocked slimesalad.com
- Replies: 5
- Views: 2024
- Fri May 13, 2016 5:03 am
- Forum: Game Discussion
- Topic: 30 Day Challenge[s]
- Replies: 180
- Views: 35210
- Tue May 10, 2016 10:07 pm
- Forum: General Discussion
- Topic: So my job blocked slimesalad.com
- Replies: 5
- Views: 2024
So my job blocked slimesalad.com
I just tried going to the forum on my break, and network security has the domain blocked. Very strange! I've always considered the forums to be benign, slightly PG-13ish but nothing worth blocking the domain over. I wonder what triggered it. Spam bots perhaps?
- Tue May 10, 2016 2:14 pm
- Forum: Q&A Discussion
- Topic: Plotscripting turn-based AI
- Replies: 5
- Views: 1092
@BMR Thanks for the links! And it'll be like most Rogue games where it's turn based and moving a space allows other creatures to also move a space, tit-for-tat. @TMC Sorry, I didn't even know what questions to start asking, that's how clueless I am on AI. I think I'd generally want monsters to spawn...
- Tue May 10, 2016 1:25 am
- Forum: Q&A Discussion
- Topic: Plotscripting turn-based AI
- Replies: 5
- Views: 1092
Plotscripting turn-based AI
Okay, I feel kind of ridiculous and terrible for even posting about this on the forums, but here we go. I've developed an idea for a game that would require some basic AI for monster behavior in a turn-based, grid-based (OHR's 20x20 grid) movement scheme. Problem is, I have no idea how to even begin...
- Mon May 09, 2016 3:06 am
- Forum: Q&A Discussion
- Topic: Clarification on mouse click plotscripting commands
- Replies: 1
- Views: 712
Clarification on mouse click plotscripting commands
With plans to make something that could be exported to Android or at least have mouse controls (yes, my retro game muse has bit yet again and I'm developing ideas for another possible side-project) I was wondering how doing a click-hold/press-hold would work with plotscripting commands. I see the fo...
- Sat May 07, 2016 6:14 am
- Forum: Game Discussion
- Topic: 30 Day Challenge[s]
- Replies: 180
- Views: 35210
- Thu May 05, 2016 7:46 pm
- Forum: Q&A Discussion
- Topic: Questions about making a spike floor maze script
- Replies: 11
- Views: 2435
- Thu May 05, 2016 7:01 pm
- Forum: Q&A Discussion
- Topic: Questions about making a spike floor maze script
- Replies: 11
- Views: 2435
- Tue May 03, 2016 11:45 pm
- Forum: Q&A Discussion
- Topic: Suitable experience point progression
- Replies: 4
- Views: 1262
There's an unchangeable EXP ramp shown in General Game Data > Battle System Options > View Experience Chart. As for a smooth logical way to give EXP, it depends on the level cap and how you're doing the stat gains from level 0 to level 99. The only reasonable approach is to just take a wild guess an...
- Sun May 01, 2016 5:23 pm
- Forum: Q&A Discussion
- Topic: Walktall + three frame walking
- Replies: 5
- Views: 1412