Search found 832 matches
- Sun Jun 26, 2016 3:30 pm
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
- Sun Jun 26, 2016 2:56 pm
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
- Sun Jun 26, 2016 6:42 am
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
I think I might be on track now. I used a global variable for the lift slice, childed it to the NPC that activates the script, the script childs it to the hero, moves the hero, childs the lift slice to another NPC on the other side of the chasm, then resumes player input. Now I just have to mess aro...
- Sun Jun 26, 2016 4:19 am
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
- Sun Jun 26, 2016 4:15 am
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
I've got a problem. I childed a large monster sprite to a NPC slice parent, then move the NPC but it doesn't actually move at any point during the script. Does anyone know why this isn't working? Here's my code so far. I confirmed that the NPC never moved at all in any point of the script. I walked ...
- Sun Jun 26, 2016 2:31 am
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
- Sun Jun 26, 2016 1:58 am
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
I was actually wondering about how I would be able to make the whole slice parenting thing work. Is it even possible to get a hero slice back to normal after childing it to a container slice? I'm not really sure how to do that. And I don't think a vehicle would work, the hero sprites will still be v...
- Sun Jun 26, 2016 12:16 am
- Forum: Q&A Discussion
- Topic: Script to have heroes use a ropeway lift
- Replies: 19
- Views: 3470
Script to have heroes use a ropeway lift
Working on a script for part of a dungeon, where the heroes board a lift and cross a chasm. I did some extremely vague pseudo-code as a way to get started: Suspend player Hero walks into the lift Any other heroes follow one by one Get slices for hero and allies, child them to lift slice Set camera t...
- Fri Jun 24, 2016 9:00 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56735
- Fri Jun 24, 2016 5:26 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56735
Somewhat likely, now that I've postponed a whole town+dungeon area. If I hadn't done that, it would have been impossible by July 31st. I may have to cut some corners but that's fine, I'll fill in the details when I come up with a more complete demo for general release sometime in Fall. Personally I ...
- Fri Jun 24, 2016 3:16 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56735
Now that I've rescoped things for this contest and trimmed down my Trello boards, I'm actually doing pretty good to be on schedule for August 1st. 95% of the text has been edited and inserted into text boxes, only need a handful of additional map graphics and NPC walkabouts that really need to be do...
- Thu Jun 23, 2016 5:16 pm
- Forum: Game Discussion
- Topic: Confuse/Charm status
- Replies: 2
- Views: 1690
- Tue Jun 21, 2016 4:18 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56735
I've decided to postpone an entire town+dungeon segment for after the deadline, and just focus on the other parts of the starting area of the game. It'll still make for well over half an hour of play, so I guess it's still valid for the contest. This is the only way I can make sure that what's there...
- Mon Jun 20, 2016 12:53 am
- Forum: Q&A Discussion
- Topic: Wait commands and save/load
- Replies: 6
- Views: 1652
- Sun Jun 19, 2016 4:56 pm
- Forum: Game Discussion
- Topic: Need some feedback on my game
- Replies: 11
- Views: 3507
I see, that's good then. So hmm, a bit of thoughts about the story. I'm not really sure why the main character and his dog are there on the beach, it could be a mystery that will be revealed later on. But there's also no real direction in the story shortly afterward. You basically talk to a berry gu...