Search found 1110 matches

by sheamkennedy
Fri May 23, 2014 8:49 pm
Forum: Game Discussion
Topic: Sources of Game Inspiration
Replies: 13
Views: 4595

I'll start:

I really dig Kilian Eng's art. I've followed him for a really long time and he still manages to mesmerize me with all his sci-fi art and use of color.

http://dwdesign.tumblr.com/

His new stuff's okay, but if you dig back to his older work, it's really amazing.
by sheamkennedy
Fri May 23, 2014 8:41 pm
Forum: Game Discussion
Topic: Sources of Game Inspiration
Replies: 13
Views: 4595

Sources of Game Inspiration

I'm not sure if a thread like this already exists somewhere, but I'd like to start this thread in which everyone share all the stuff that inspires them and what helps each person formulate their games. This can be anything from artists to games, poems to movies, or even other existing games, and mor...
by sheamkennedy
Fri May 23, 2014 8:36 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32782

@Meatballsub: Really cool. I totally dig the new style. I think the arm show be positioned a bit differently though since it appears to follow the shape of it's leg and kind of blends in to it. Perhaps make it reaching forward more, or hanging down more. Or perhaps keep it as is, and then make it's ...
by sheamkennedy
Wed May 07, 2014 6:43 am
Forum: Game Discussion
Topic: Is there anyone who can distribute my games to Windows?
Replies: 6
Views: 774

You mean you're trying to create a Windows installer package? Yes @BMR: I forget what the exact reason was. I tried a long while back. If I remember correctly Wine requires that you devote a division of the hard drive to it. When trying to perform this division my computer notoriously freezes up or...
by sheamkennedy
Tue May 06, 2014 8:56 pm
Forum: Game Discussion
Topic: Small Problem With Making Hero Appear at (X,Y)
Replies: 12
Views: 1308

Figured it out! You guys are going to hate me. The problem was that I backed up my game and script last night. My text editor opened the backup script from my dropbox instead of the script I was editing, so all my edits literally had no effect. The script was fine to begin with asides from the off b...
by sheamkennedy
Tue May 06, 2014 8:45 pm
Forum: Game Discussion
Topic: Small Problem With Making Hero Appear at (X,Y)
Replies: 12
Views: 1308

So in the rope sliding animation, are you using slices with the same sprites as heroes, with the real heroes hidden somewhere? No. The slices being used are all backdrop slices being displayed one-by-one on the screen. The hero "Coyote" is present at the maps origin so he is out of sight....
by sheamkennedy
Tue May 06, 2014 8:12 pm
Forum: Game Discussion
Topic: Small Problem With Making Hero Appear at (X,Y)
Replies: 12
Views: 1308

@Spoonweaver: I tried both of what you suggested. By switching the ranks so they refer to the right hero by rank. 0 instead of 1...etc. Which makes my new code: #Makes Plume Appear after animations set hero position (0, 11, 10) add hero (hero:Plume) swap by po...
by sheamkennedy
Tue May 06, 2014 7:29 pm
Forum: Game Discussion
Topic: Small Problem With Making Hero Appear at (X,Y)
Replies: 12
Views: 1308

I just realized I was improperly referring to my heroes. Here's my new code, but even after changing it I'm still getting the same results... #Frames 1 to 27 for(i, 1, 27) do( sl := lookup slice(sliceNum, collection) put slice (sl, camera pixel...
by sheamkennedy
Tue May 06, 2014 7:12 pm
Forum: Game Discussion
Topic: Small Problem With Making Hero Appear at (X,Y)
Replies: 12
Views: 1308

Small Problem With Making Hero Appear at (X,Y)

I'm having a problem getting my hero to appear at the given (x,y) coordinates after the animation occurs. The code thus far is: #This shows the animation #Frames 1 to 27 for(i, 1, 27) do( sl := lookup slice(sliceNum, collection) put slice (sl, ...
by sheamkennedy
Tue May 06, 2014 6:01 pm
Forum: Game Discussion
Topic: Is there anyone who can distribute my games to Windows?
Replies: 6
Views: 774

Meatballsub wrote:I don't mind helping you out with that when the time comes.
Thanks man. I'll be sure to let you know if I have a game to distribute. Plus you'll also get a first look at my games on Windows so that's always fun.
by sheamkennedy
Tue May 06, 2014 5:28 pm
Forum: Game Discussion
Topic: Is there anyone who can distribute my games to Windows?
Replies: 6
Views: 774

Is there anyone who can distribute my games to Windows?

I don't have windows or wine, and my computer does not allow my to split my hard drive and run windows for some reason. It gives me errors and I even took it in to an IT guy at my university and he couldn't figure out the problem. Long story short, I'd like to port my games to Windows as I make them...
by sheamkennedy
Tue May 06, 2014 5:23 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67430

You calling it an ogre bear makes me want to find a use for it again. :v: I may recycle it somehow and use the old sprite later on in the game when things get "weird". Agreed. You should reuse that pose and just shade it so it looks like your newer style. The new bear is great too. Defini...
by sheamkennedy
Mon May 05, 2014 5:37 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32782

[/quote]dandy[/quote]

Thanks!

I totally shouldn't have uploaded that video. I literally just found the source of that error message. Such a simple off-by-one mistake in my code.
by sheamkennedy
Mon May 05, 2014 5:22 am
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32782

Phew, just in time. This is what I got accomplished. It's still a work in progress but you get the idea:

https://www.youtube.com/watch?v=ZrIp110gy3g
by sheamkennedy
Sat May 03, 2014 10:12 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend 2014
Replies: 182
Views: 32782

Bob the Hamster wrote:Who else is working on their game this weekend?
I am! Mostly just planning in my notebook but now I hope to do some coding so I can show off something by the end of the weekend.