Search found 1110 matches
- Sun Sep 28, 2014 11:38 pm
- Forum: Game Discussion
- Topic: Need Graphics Artist: Void Crypt
- Replies: 7
- Views: 1197
- Sun Sep 28, 2014 11:37 pm
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98183
@Willy: That sounds like something I'd consider... I'd have to know a few things: Are you selling the game on those platforms, or just placing them there as a free download? If you chose me would you allow me to post about it, hype it up, show my graphics on my Studio Momo blog? Would I be able to p...
- Sun Sep 28, 2014 8:54 pm
- Forum: Game Discussion
- Topic: Is there an "None" option for text outline?
- Replies: 6
- Views: 1157
Is there an "None" option for text outline?
I think I'd like the looks of text without any outline colour. Is there any way of doing so in CUSTOM?
- Sun Sep 28, 2014 7:57 pm
- Forum: Game Discussion
- Topic: Help: "Stop Timer" not working as expected...
- Replies: 2
- Views: 620
Help: "Stop Timer" not working as expected...
Now that I have got the timer working as intended for my game, I was wanting to put in a debugging key-press which allows me to turn timer #1 on/off. So I made the following code in my On-Keypress Handler: ... if(key is pressed(key:0)) then( ### Turns ...
- Sun Sep 28, 2014 4:42 pm
- Forum: Game Discussion
- Topic: Can't Find Source of Problem (Scripting)
- Replies: 12
- Views: 1542
Alright good to know. Any idea of when script multi tasking would be implemented. It is not a priority of mine to fix this issue anytime too soon, so if that feature is implemented somewhere down the line I could just wait for it. EDIT: I just played around with what you suggested. I think I like do...
- Sun Sep 28, 2014 1:24 am
- Forum: Game Discussion
- Topic: Can't Find Source of Problem (Scripting)
- Replies: 12
- Views: 1542
I have a further question regarding timers. I have a timer set so it goes on forever, and changes the screen colour. It seems that there's a few times in the game so far where the screen stops changing colour due to another script running. At other times where other scripts are running, the colour s...
- Sat Sep 27, 2014 9:04 pm
- Forum: Game Discussion
- Topic: Need help understanding tweak palette "First & Last"
- Replies: 2
- Views: 567
- Sat Sep 27, 2014 8:10 pm
- Forum: Game Discussion
- Topic: Need help understanding tweak palette "First & Last"
- Replies: 2
- Views: 567
Need help understanding tweak palette "First & Last
Could someone explain what First & Last do in the feature "tweak palette (red, green, blue, first, last)?" I'm having trouble understanding it. What especially confuses me is the range is from -63 to 63... what do these numbers represent? I'm assuming they somehow relate to the master ...
- Fri Sep 26, 2014 6:00 pm
- Forum: Game Discussion
- Topic: Can't Find Source of Problem (Scripting)
- Replies: 12
- Views: 1542
- Fri Sep 26, 2014 5:56 pm
- Forum: Game Discussion
- Topic: Can enemy death animations be used for other things?
- Replies: 15
- Views: 4892
- Fri Sep 26, 2014 3:58 pm
- Forum: Game Discussion
- Topic: Can enemy death animations be used for other things?
- Replies: 15
- Views: 4892
Can enemy death animations be used for other things?
I really like some of the death animations, specifically melt, phase out, vapourize, and flicker. Is there any way these could be used for other slices in the game? I see great potential in using some of these for animating the way in which NPC's, map slices, etc react in my game when I want to show...
- Fri Sep 26, 2014 3:07 pm
- Forum: Game Discussion
- Topic: Can't Find Source of Problem (Scripting)
- Replies: 12
- Views: 1542
Hmmm... Interesting. I think the first thing to figure out is if the hero z is really changing, or if something is just creating the illusion that it is changing. (like foot offset changing, or a hero walkabout slice positioning problem) Try running a script like this script, z checker repeat, begi...
- Fri Sep 26, 2014 2:38 am
- Forum: Game Discussion
- Topic: Can't Find Source of Problem (Scripting)
- Replies: 12
- Views: 1542
Can't Find Source of Problem (Scripting)
I'm running in to a small problem with my script. I have the codes set up as an each-step script on my map. It checks to see if the characters are standing on a particular zone, then it changes their sprite accordingly. This script in particular checks whether you are standing on a ladder or on the ...
- Thu Sep 25, 2014 6:21 pm
- Forum: Game Discussion
- Topic: This is the music thread
- Replies: 89
- Views: 36995
I made a thread asking for music submissions to be used for my Youtube videos and thought this may be relevant to the music thread users. If you're interested just follow the link over to that thread for more details:
http://www.slimesalad.com/forum/viewtop ... 105#109105
http://www.slimesalad.com/forum/viewtop ... 105#109105
- Thu Sep 25, 2014 6:19 pm
- Forum: Game Discussion
- Topic: This is the music thread
- Replies: 89
- Views: 36995
That sounds like it would be a sweet setup. I've often wondered what it would be like to listen to some songs I've made through an older soundcard or something. I actually just bought a newer high quality soundcard and the differences are just astonishing. I've been listening to so much old music, a...