Search found 1110 matches

by sheamkennedy
Thu Feb 26, 2015 4:57 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28301

Your title screen music is awesome, but the 3D effect on the title screen is like an astigmatism simulator. Awesome effects in game though, and I'm glad we both went totally different directions with the shooter thing! Thanks a lot. Can't wait to see what you came up with. It will be fun to mess ar...
by sheamkennedy
Thu Feb 26, 2015 4:45 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28301

Gun Pigs is here! I was going to write a brief summary but I think a minute of playing it will speak for itself. All you have to know is it's two player so grab a friend. Try it out now: http://www.slimesalad.com/forum/viewtopic.php?p=113720#113720 http://4.bp.blogspot.com/-35bS3_Yvpts/VO6jAYACOOI/...
by sheamkennedy
Thu Feb 26, 2015 4:29 am
Forum: Games
Topic: Gun Pigs
Replies: 0
Views: 2399

Gun Pigs

Imagine tennis but without the net and both players have guns. This is my contest entry for Hans Stinkman 2015: A Cash Dollar Contest. http://4.bp.blogspot.com/-35bS3_Yvpts/VO6jAYACOOI/AAAAAAAAA6s/VkRZUoZg8w4/s1600/Screen%2BShot%2B2015-02-25%2Bat%2B10.32.31%2BPM.png http://2.bp.blogspot.com/-3vBvvU6...
by sheamkennedy
Thu Feb 26, 2015 3:52 am
Forum: Q&A Discussion
Topic: Trouble with create NPC
Replies: 4
Views: 1232

Thanks both of you. I'll keep you're concept in mind next time Mogri, it seems a lot easier. Thanks to TMC I was able to see that my code could work if I simply replaced:

(get NPC ID (19) == 0)

with

(get NPC ID (19) == -1)

so I did that for sake of ease.
by sheamkennedy
Tue Feb 24, 2015 8:09 pm
Forum: Game Discussion
Topic: Void Crypt - testers wanted
Replies: 33
Views: 7958

I haven't seen the flashing effect in question, but here is a rather simple script for a mild flash with palette tweaking script, mild flash, begin tweak palette(10, 10, 10) update palette wait(1) reset palette update palette end Yeah that's essentially what I use to...
by sheamkennedy
Tue Feb 24, 2015 4:39 am
Forum: Game Discussion
Topic: Void Crypt - testers wanted
Replies: 33
Views: 7958

Also it doesn't matter this time around but next time feel free to comment on the graphics too. They are by no means finished but I'd like to be steered in the right direction.
by sheamkennedy
Mon Feb 23, 2015 8:48 pm
Forum: Game Discussion
Topic: Void Crypt - testers wanted
Replies: 33
Views: 7958

@Willy: Hey regarding how to tweak the palette so the lab room doesn't have such a nasty strobe effect, I actually have a script made which tweaks the palette in a pulsing manner with adjustable speed and colour. I use this type of script for when a character is hallucinating and I want the colours ...
by sheamkennedy
Sat Feb 21, 2015 1:33 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28301

I'm so behind on this it's not even funny. I only just got pixel-based movement working, and not much else. I don't intend to release another tech demo, so it's likely that I'll drop out of the contest. Ahh come on! Pixel-based movement is quite a feat in my eyes. I think having a nice feature like...
by sheamkennedy
Fri Feb 20, 2015 8:25 pm
Forum: Q&A Discussion
Topic: Trouble with create NPC
Replies: 4
Views: 1232

Trouble with create NPC

In my game I have 3 NPCs each of which is a heart (health) for my character in the game. When the character gets shot these NPCs disappear one by one. When none remain and the character is shot then they die. This all works fine. I now am attempting to make a HealthUp item. When you step on it, it r...
by sheamkennedy
Fri Feb 20, 2015 5:00 pm
Forum: Q&A Discussion
Topic: Strange key combination that's not in debugging key list...
Replies: 14
Views: 2730

@TMC: Nice! Will this happen soon? I think it would be great for what I'm doing now. I suppose I'd have to do some testing to make sure errors don't occur with my current setup too.
by sheamkennedy
Fri Feb 20, 2015 6:54 am
Forum: Game Discussion
Topic: Hans Stinkman 2015: A Cash Dollar Contest
Replies: 139
Views: 28301

Gun Pigs is almost done... I added a Big Shot and Shield powerup today. I figure it'll be complete once I code in a 3rd powerup and do final testing. I also added some of OHRRPGCE's supplied SFX to spice things up. Made a little looping song that's not too annoying as well. I scrapped the character ...
by sheamkennedy
Fri Feb 20, 2015 6:42 am
Forum: Q&A Discussion
Topic: Parallax scrolling scripts
Replies: 4
Views: 1831

I think that horizontal parallax looks pretty seamless. I guess it's just the vertical parallax that's the issue I'm assuming. What was suggested to me once was doing this with slices (I haven't attempted this yet but think it should be fairly easy if you are familiar with slices). The way to do thi...
by sheamkennedy
Thu Feb 19, 2015 4:13 am
Forum: Q&A Discussion
Topic: Strange key combination that's not in debugging key list...
Replies: 14
Views: 2730

@TMC: Sounds awesome! I think some plotscript commands for changing the framerate at any given point in the game could be great too. Even the option to lower the framerate would be neat in some cases. Also if framerate effects SFX then I see lot's of other potential... like making a glitchy software...
by sheamkennedy
Wed Feb 18, 2015 11:07 pm
Forum: Q&A Discussion
Topic: Strange key combination that's not in debugging key list...
Replies: 14
Views: 2730

Huh. I did not know about shift+Tab debug keys myself. When I want to mess with frame-rate I always use CTRL ALT + and CTRL ALT - We do want to eventually allow changing the default frame-rate. I think the main reason we have not done so yet is because we wanted to add options to scale the built-in...
by sheamkennedy
Wed Feb 18, 2015 8:29 pm
Forum: Q&A Discussion
Topic: Strange key combination that's not in debugging key list...
Replies: 14
Views: 2730

Strange key combination that's not in debugging key list...

I was just testing my game (on Mac) and happened to hold down Shift + Tab at the same time. My game almost doubled in framerate in an instant. I looked in the debugging key list online and did not see this key combination there. In my game I do have tab used as the "shoot" button... perhap...