Search found 1417 matches
- Wed Jan 04, 2017 11:13 pm
- Forum: Game Discussion
- Topic: Let's Talk Resolution
- Replies: 11
- Views: 2414
Let's Talk Resolution
Even though it's not really at the forefront of public knowledge, the OHR does have this experimental ability to set the game's resolution to sizes other than 320x200, or the blown up version of that, what we might call 640x400, even though it's really just a magnified version of 320x200. These cust...
- Tue Jan 03, 2017 9:56 am
- Forum: Game Discussion
- Topic: Official MICRO-blog THREAD for "Finish Your Damn Game Engine"
- Replies: 59
- Views: 12933
You mean that the screen should properly padded and scaled so that it appears correctly in fullscreen? gfx_sdl tries to change the monitor resolution, which is rather annoying. I think gfx_directx actually handles it better, since it leaves the monitor resolution alone and pads and scales the image...
- Mon Jan 02, 2017 8:07 pm
- Forum: Game Discussion
- Topic: Official MICRO-blog THREAD for "Finish Your Damn Game Engine"
- Replies: 59
- Views: 12933
I guess this means we can pester you to finish needed features here instead of everywhere else? Cool! I like this thread. I do read the devlogs that show up in my mailbox, so I already know a lot about what's going on, but seeing a nice write-up with screenshots is way better. Plus, it's nice to see...
- Mon Dec 05, 2016 5:49 am
- Forum: Game Discussion
- Topic: Entrepreneur Central
- Replies: 138
- Views: 44626
It's been a couple of months since my last update, so I wanted to share a brief progress report: Shops: First of all, I'm finished with graphic updates for the time being. I still have a few Layer 4 touches I want to make down the road (like including those air-conditioning units I had talked about ...
- Sun Dec 04, 2016 3:33 am
- Forum: Q&A Discussion
- Topic: Backward walk
- Replies: 12
- Views: 2553
Real easy:
Basically, just set the direction after you send the hero (or NPC) in motion.
Code: Select all
script,Moonwalk,begin
walk hero (who,direction,distance)
set hero direction (who,opposite direction)
wait for hero (who)
end- Sat Dec 03, 2016 2:32 pm
- Forum: Q&A Discussion
- Topic: Battle/stat tool
- Replies: 4
- Views: 1338
Harlock posted something like this on the main forum not even a month ago. I haven't tested it myself, but it seems like the kind of thing you'll want. I actually hope to use it at some point, whenever I go back to working on my RPG. Seems pretty good, and something I could've used for my first unba...
- Sun Nov 20, 2016 9:34 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
- Sun Nov 13, 2016 9:40 pm
- Forum: Game Discussion
- Topic: Red & Blue
- Replies: 11
- Views: 3110
- Sat Nov 12, 2016 3:45 am
- Forum: Q&A Discussion
- Topic: Easy Way to Find the Last Defined Object
- Replies: 1
- Views: 687
Easy Way to Find the Last Defined Object
Working on Entrepreneur: The Beginning tonight, and I was searching through the plotscript dictionary for a simple way to locate the last defined item (not from inventory, but from the game file) so that I can run a for/do loop that cycles through all items for various checks without having to conti...
- Thu Oct 27, 2016 9:55 pm
- Forum: Game Discussion
- Topic: 2016 "FINISH YOUR DAMN GAME" Contest
- Replies: 23
- Views: 6302
No. It's on my To Be Finished Eventually list, but not until I can devote some real focus on it. It's one of those games I really want to think through before I continue, as it's meant to have a much different narrative drive than the other games I'm working on, and I don't want to develop myself in...
- Thu Oct 27, 2016 5:28 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335931
- Thu Oct 27, 2016 5:24 am
- Forum: Game Discussion
- Topic: 2016 "FINISH YOUR DAMN GAME" Contest
- Replies: 23
- Views: 6302
I like the idea of linking dev threads to the MEGA THREAD, but I can guarantee that I won't have anything ready for release (in complete form) by the end of this year. So, would it be possible to keep the MEGA THREAD open year round, and then kick off the contest annually near the end of each year s...
- Wed Oct 12, 2016 1:56 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56738
Hey Guys, It's time. For those who offered prizes, here's your reminder that you volunteered: -OHR mousepad for winner (courtesy RedMaverickZero). -An official spoonweaver coffee mug™ and some buttons and magnets to the winner and maybe buttons and magnets to second place Spoonweaver’s personal pick...
- Sun Oct 09, 2016 7:17 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56738
I kept my power during the hurricane, so I'm able to tackle the voting results today. Thanks to everyone who voted. If you're an alpha procrastinator, and you still want to vote, you need to do it before I email the results to the Wobbler. This means you're basically out of time. I'll post the resul...
- Tue Oct 04, 2016 3:37 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2016
- Replies: 279
- Views: 56738
Hey guys, I'm behind on compiling the votes, and I know some of you are behind on finishing your votes, so I'm going to wait until sometime between Friday and Sunday to put them all together, when I have more time. If you still have a few more games to play and vote on, play them now. For those of y...