I nominate two:
Light Fight
Surlaw: Armageddon
Search found 1417 matches
- Thu Mar 03, 2011 5:29 pm
- Forum: Front Page
- Topic: Game of the Month April voting/May nominations
- Replies: 10
- Views: 3964
- Sun Feb 27, 2011 7:26 pm
- Forum: Game Discussion
- Topic: Text Box Choices
- Replies: 5
- Views: 1349
You can cheat somewhat by setting your box to autosize and moving it down to the bottom of the screen. The choice box will have no choice (meta) but to jump to the top of the screen. The distance between the choice box and the text box will also be undesirable, but at least the choice box will be on...
- Mon Feb 21, 2011 2:57 am
- Forum: Game Discussion
- Topic: Ideas for new features
- Replies: 78
- Views: 17819
You also have to consider the amount of time it would take the developers to implement everything on the wish list. Shops are notably one of the last features in CUSTOM to lack any kind of plotscripting ability or adjustable design, making them horribly limited even in 2011. But when you consider th...
- Mon Feb 21, 2011 2:43 am
- Forum: Game Discussion
- Topic: OHR Game of the Year 2010
- Replies: 33
- Views: 9483
- Sat Feb 12, 2011 1:30 am
- Forum: Game Discussion
- Topic: Preproduction: Heart of the OHR 2012
- Replies: 33
- Views: 10555
Hmm... I'm probably going to enter something in this. Not sure what yet, but hopefully Okédoké will already be done by the time 2012 rolls around... so most likely something other than Okédoké. Not making any new official rules at this point, but I feel inclined to limit the rereleased entries to o...
- Thu Feb 10, 2011 4:49 pm
- Forum: Game Discussion
- Topic: stupid scripts!
- Replies: 78
- Views: 13702
What does Tag 144 do? Is that just a conditional that signifies that the player is in flight, or does it physically turn on the cloud? I keep thinking your problem has to do with Tag 144's placement in the script. If it's the tag that puts the cloud back on the map, then you'll want to set it before...
- Wed Feb 02, 2011 4:46 am
- Forum: Game Discussion
- Topic: Preproduction: Heart of the OHR 2012
- Replies: 33
- Views: 10555
I have a question. How many games are we allowed to enter into the contest? One. Just one. Just enter one and put all your heart into it. While this is ideal, it isn't true. You can enter however many games you want, but it's difficult to enter a quality game when you are carrying around too many e...
- Fri Jan 21, 2011 11:04 pm
- Forum: Game Discussion
- Topic: Preproduction: Heart of the OHR 2012
- Replies: 33
- Views: 10555
Preproduction: Heart of the OHR 2012
Now that the Heart of the OHR thread is over 500 posts long, I think it's time to move discussions about Heart of the OHR 2012 to its own thread. This is essentially the ideas and motivation thread for games that might make it into the next Heart contest. If you have anything you want to discuss reg...
- Fri Jan 21, 2011 10:52 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134591
Hmm, this reminds me that I keep forgetting to give IM my order. I should probably place it soon before he forgets about it, too. JSH, thanks for the kudos on the contest. I didn't realize that the receipts were customized. What does everyone else's say? By the way, if anyone wants to discuss plans ...
- Fri Jan 21, 2011 10:32 pm
- Forum: Game Discussion
- Topic: Ideas for new features
- Replies: 78
- Views: 17819
I already asked TMC about the subject of bridges awhile back when I was discussing zones with him. I don't think he's come up with an in-CUSTOM plan for it yet (but he's been thinking about it, I believe). Also, zones are great for toggling bridges, just to let you know. I use them extensively in a ...
- Sat Jan 15, 2011 2:19 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361347
- Fri Jan 14, 2011 5:09 pm
- Forum: Game Discussion
- Topic: Game design help!
- Replies: 10
- Views: 2290
The colony has to build a space station to use as a temporal home while they search for a more suitable planet to move to. Problem is, if they use the wrong parts, they run the risk of the station falling apart, or exploding, or attracting anti-Chinese drywall activists. Whatever they choose, they n...
- Tue Jan 11, 2011 9:45 pm
- Forum: Game Discussion
- Topic: Ideas for new features
- Replies: 78
- Views: 17819
Once the global variables tag substitution becomes official in CUSTOM, if it hasn't done so already, I'd like someone to finally start adding globals to the various hit and attack possibilities in battles. See Plan for Variables in Battles for reference. I've mentioned this previously in e-mail or p...
- Fri Jan 07, 2011 6:59 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest
- Replies: 501
- Views: 134591
Spoon (and everyone), Inferior Minion messaged me about the shirts today. Every contestant and team participant (including Newbie and VampiDucki) should have gotten a message from him by now. If you haven't heard from him, let me know, and I'll make sure he knows you're still waiting for his e-mail....
- Fri Jan 07, 2011 6:55 am
- Forum: Game Discussion
- Topic: Is tis conversation too hard to understand?
- Replies: 5
- Views: 1560
Wow, you are dedicated to this. This should prove quite interesting. (Maybe other users will take your cue and research their subjects a little more thoroughly before making something.) Looks like the dialect will work out if the language in your post will translate to the game. It's certainly easy ...