Search found 684 matches

by Twinconclusive
Mon Apr 05, 2010 4:39 pm
Forum: Front Page
Topic: Ridiculous Games Contest - 2010
Replies: 106
Views: 33986

Need a playtester or two for the half of the game I've got ready.
I'm not sure how playable it would actually be at this point for somebody who didn't actually know what to do.

I would guess it's maybe ten minutes of content so far.
by Twinconclusive
Thu Apr 01, 2010 1:29 am
Forum: Front Page
Topic: Ridiculous Games Contest - 2010
Replies: 106
Views: 33986

This project will totally top whatever garbage I released last year.

Image

Actually, I think it's sort of like that last thing, except with Dwarves now.
by Twinconclusive
Wed Mar 31, 2010 4:30 pm
Forum: General Discussion
Topic: Cave Story! Whee!
Replies: 5
Views: 1637

Re: Cave Story! Whee!

Baconlabs wrote:[Cave Story Wii]

This game's been out on WiiWare for over a week and nobody told me!
Anyway, discuss Cave Story here. Compare it to the PC version if you want.

IN THE WII VERSION THEY TURNED THIS

:HUZZAH!!:

INTO THIS

:OH, YEAAHH!:
OH NOOOO! :o
by Twinconclusive
Mon Mar 29, 2010 6:10 pm
Forum: Front Page
Topic: Ridiculous Games Contest - 2010
Replies: 106
Views: 33986

... And it shall be, Dance Dance Whale - Total war as suggested by the name suggester. Thank you for reminding me. http://norefuge.net/vgng/vgng.html I thought it'd be easy to come up with something ridiculous, but it's tough now that I'm trying to force it! Dwarven Horse Racing Conquest is the cle...
by Twinconclusive
Mon Mar 08, 2010 1:43 am
Forum: Game Discussion
Topic: Bell of Chaos Development
Replies: 18
Views: 7114

Combat in the game is puzzling to me. In trying to get enough momentum to swing the bell with enough force to actually hurt an enemy and then coming to a halt so that the bell will swing into a target, any enemy that moves pretty much finds a way to hurt me. This might be alleviated by having things...
by Twinconclusive
Sun Mar 07, 2010 10:51 pm
Forum: Game Discussion
Topic: Captain M. Development: As if I'd let Evil stain this world!
Replies: 19
Views: 5213

So I was able to redo all the stuff that I had lost after closing Custom improperly (and some turned out even better than it initially was :)). The next map is littered with traps and things. Kind of as a shout out to Darkavern, although I still don't quite understand what I did right with that game...
by Twinconclusive
Fri Mar 05, 2010 11:26 pm
Forum: Game Discussion
Topic: HORSE GAME
Replies: 29
Views: 5602

The door thing wasn't too bad once I realized I was a red pepper!

But to get past the second stage, I had to use a cheap abuse of F11 to get the Yo Ghost stuck behind some wall while I ran to the horse like some coward.

I still don't get what I'm supposed to do there. :(
by Twinconclusive
Fri Mar 05, 2010 2:28 pm
Forum: Game Discussion
Topic: HORSE GAME
Replies: 29
Views: 5602

How can I be of ingesting the Yo Ghost?
I neighed at it for at least three minutes to no success.

Also, sometime I advance the text box of the second maze too quickly or something and it ends up throwing the wallmap into a fritz.
But it's simple enough to just 'Retry', so that's not too big an issue.
by Twinconclusive
Thu Mar 04, 2010 9:47 pm
Forum: Game Discussion
Topic: Captain M. Development: As if I'd let Evil stain this world!
Replies: 19
Views: 5213

So just about all of the map interaction things that are set up by default in every .RPG game has been redone for the sole purpose of having pixel-steps. I am not yet sure if it will be worth it, but I have invested too much time to look back at tiles at this point. :kamina: Putting this stuff into ...
by Twinconclusive
Wed Mar 03, 2010 12:15 am
Forum: Front Page
Topic: HamsterSpeak #35 Online
Replies: 15
Views: 7043

<s>I didn't want to vote until somebody could vote for something I made that didn't completely o_ o me.</s> I-I mean, did not play enough games! :c After the Photoshoot, I am sexually confused by puppets now? :???: I used to remember frequently seeing Adventur's screenshot with the floating head an...
by Twinconclusive
Tue Mar 02, 2010 1:53 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread: 8-bit Contest Edition
Replies: 42
Views: 10505

Mogri wrote:Anyone know any good puzzles involving shadows or similar?


I think the Oracle games also had that one kind of puzzle where your shadow (?) separates from your body and steps on a precise order of tiles that you must then follow to progress.

I also think that I prtty much hated that puzzle. >:(
by Twinconclusive
Sun Feb 28, 2010 7:15 pm
Forum: Game Discussion
Topic: OHRRPGCE Voice Chat!
Replies: 15
Views: 4842

Same as the above voices.
Is there ever more than one person in this thing?
I'm not sure if I'm doing this right either.
by Twinconclusive
Fri Feb 26, 2010 9:03 pm
Forum: Game Discussion
Topic: Captain M. Development: As if I'd let Evil stain this world!
Replies: 19
Views: 5213

Finally gave the Hero a full walkabout set. 3-frames and all. Planning on setting up a relatively simple detection system for activating non-random encounters. Looking forward to some Guerillrus warfare. Put in some pretty slick NPC-bump detection. Took way too long to do. <s>Special procedures for ...
by Twinconclusive
Wed Feb 24, 2010 1:33 pm
Forum: Game Discussion
Topic: Instead-chains
Replies: 16
Views: 3709

I really hope you're setting the rate of a Critical above 3% when testing the attack.
by Twinconclusive
Thu Feb 11, 2010 8:36 pm
Forum: Game Discussion
Topic: HORSE GAME
Replies: 29
Views: 5602

My heart belongs only to comrade Zangief.