Search found 2174 matches
- Wed Oct 16, 2013 8:21 pm
- Forum: Game Discussion
- Topic: The 2013 Halloween Contest
- Replies: 28
- Views: 8648
- Tue Oct 15, 2013 1:09 pm
- Forum: Game Discussion
- Topic: Does having many NPC's slow down the game as it runs?
- Replies: 14
- Views: 2653
There will certainly most likely be the need for more than 100 doors for AR-PUH-GUH!. Script may be able to get around that, though. But default dooring would be a nicer thing. /puppy eyes I'll probably make a note of it in the AR-PUH-GUH! thread once I get close to that limit. I mean, I suppose I c...
- Tue Oct 15, 2013 4:11 am
- Forum: Game Discussion
- Topic: The 2013 Halloween Contest
- Replies: 28
- Views: 8648
Thank ye, Gizmog. It's exactly what I needed. edit: Created in pretty much 12 hours, here's a sneak peek at the game title: http://i.imgur.com/nuk28LV.png I just need to make the foes a tad tougher (they die fairly easily, I want tad bit of challenge). Then on to music. But the game and story and sc...
- Tue Oct 15, 2013 3:47 am
- Forum: Game Discussion
- Topic: The 2013 Halloween Contest
- Replies: 28
- Views: 8648
- Tue Oct 15, 2013 1:31 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336261
Here's a screenshot from my current project. https://dl.dropboxusercontent.com/u/71082289/Drawings%20art%20whatever/CSS/Melituri0004.png Not too sure I like the stove-top, but I haven't had much luck trying to make it look like the damn thing's not STARING at me! :c now that you have said that, I c...
- Tue Oct 15, 2013 12:37 am
- Forum: Game Discussion
- Topic: The 2013 Halloween Contest
- Replies: 28
- Views: 8648
I say enter it if it's ready in time. In other news, I'm almost done with my simple little game. It's not too hard, or at least I'm attempting it to be that way. It's more of me wanting to make a slightly halloween theme game with atari-quality graphics. I'm liking how it's turning out. edit: And no...
- Mon Oct 14, 2013 8:49 pm
- Forum: Game Discussion
- Topic: Does having many NPC's slow down the game as it runs?
- Replies: 14
- Views: 2653
Hm...I don't know if AR-PUH-GUH! will be liking that in the end... The limit is 300 NPC instances on a single map Although if you use some really cunning and clever script magic, I'm pretty sure you could find a neat little work-around for having more than 300 NPCs wandering around. It'd definitely...
- Mon Oct 14, 2013 8:44 pm
- Forum: Game Discussion
- Topic: The 2013 Halloween Contest
- Replies: 28
- Views: 8648
- Mon Oct 14, 2013 4:06 pm
- Forum: Game Discussion
- Topic: The 2013 Halloween Contest
- Replies: 28
- Views: 8648
- Mon Oct 14, 2013 12:27 pm
- Forum: Game Discussion
- Topic: Does having many NPC's slow down the game as it runs?
- Replies: 14
- Views: 2653
- Mon Oct 14, 2013 3:48 am
- Forum: Front Page
- Topic: Game of the Month: October 2013
- Replies: 2
- Views: 4574
- Sun Oct 13, 2013 4:57 am
- Forum: Game Discussion
- Topic: Copy Paste on OHRRPGCE on mac
- Replies: 4
- Views: 2085
- Sat Oct 12, 2013 2:53 pm
- Forum: Front Page
- Topic: SlimeSalad Chatroom (Rules Update 10/1/2011)
- Replies: 124
- Views: 91532
- Fri Oct 11, 2013 2:43 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361492
I've got all of you guys' costume ideas on my list for the weekend to knock out. All of which seem do-able. However, one of those costumes is actually going to wind up being a secret costume in the game! Now, my next question... I'm planning on 2 levels already for the game, and possibly a secret 3...
- Fri Oct 11, 2013 2:41 pm
- Forum: Game Discussion
- Topic: The Great 2012 Review Contest [Reviews: 94] [CLOSED]
- Replies: 119
- Views: 43101