Search found 2174 matches
- Sat Mar 16, 2013 3:54 am
- Forum: Game Discussion
- Topic: Hamster Burrow high score challenge #1!
- Replies: 36
- Views: 7529
- Fri Mar 15, 2013 9:38 pm
- Forum: Game Discussion
- Topic: Hamster Burrow high score challenge #1!
- Replies: 36
- Views: 7529
Am I crazy? There is no freeze mode on the screen now, but there IS a box mode. @_@ by the way, box mode is cool too. edit: I can't comment there without some sort of blogging account ;_; so yeah, my box mode high is 33 if that's a thing once more edit: just read the rules, guess my manly score of 3...
- Fri Mar 15, 2013 9:27 pm
- Forum: Game Discussion
- Topic: Hamster Burrow high score challenge #1!
- Replies: 36
- Views: 7529
Merciful Mungbeans! Oh wait, I'm still not done. :p edit: wait a tick, are we doing it for all-out mode, starburst mode, or box mode? I'm assuming not freeze mode as that seems to lock your game for unknown reasons. edit: if it's all-out, I just broke my record by a few points, and it's 126. I suppo...
- Fri Mar 15, 2013 3:11 am
- Forum: Game Discussion
- Topic: Merciful Mungbeans (game)
- Replies: 83
- Views: 22917
All bee moves completed, and animation for team healing magic done as well. Next to be made is likely the team heal move, followed by either hero1 or hero4's moves. Oh, and I gotta double-check whether or not I've added in the team buff spells yet. I forgot whether or not I have. A sort of list-view...
- Wed Mar 13, 2013 10:20 pm
- Forum: Game Discussion
- Topic: Merciful Mungbeans (game)
- Replies: 83
- Views: 22917
Holy snaggle-tooth, you can manage to jack up your hero's attack rather insanely with good enough strategy, doing well over 10000 damage on a single attack, and that's not to account for the extra damage you could cause with a skill. Haha, though to get the supplies to do that, you'll have to grind ...
- Wed Mar 13, 2013 3:31 pm
- Forum: Game Discussion
- Topic: Merciful Mungbeans (game)
- Replies: 83
- Views: 22917
- Wed Mar 13, 2013 3:02 pm
- Forum: General Discussion
- Topic: The OHR open source sprite/tilemap database.
- Replies: 82
- Views: 28365
Oh great, now it looks like I'm jumping on the bandwagon :p I had this guy done a long time ago, I just forgot to add him here until yesterday or monday.... http://i.imgur.com/U8cMnIT.png I called it Pyrebug, for whatever reason. And I had this guy's outline drawn out around the same time as that bu...
- Tue Mar 12, 2013 9:24 pm
- Forum: Front Page
- Topic: Littlest Game contest voting
- Replies: 23
- Views: 50400
- Mon Mar 11, 2013 6:50 pm
- Forum: General Discussion
- Topic: I learned something today...
- Replies: 160
- Views: 32262
Depending on use, I'd estimate that the basic battery for a G/S/C cart would last ~7 to 10 years, if you rarely ever play, maybe even 12. However, the battery I replaced it with was a better one, which should last probably ~15 years in my guess-timation. Standard batteries are apparently 2025 3-watt...
- Mon Mar 11, 2013 6:39 pm
- Forum: Front Page
- Topic: Hamster Burrow Monthly Roundup - February
- Replies: 21
- Views: 17237
I hope to actually gain time within this or the next month to be able to work on MM so you can have something pretty to write about in the next article. Honestly, as I work more on MM the more I feel like AR-PUH-GUH! was trash. A bunch of decent ideas, just poorly executed. Merciful Mungbeans is far...
- Sun Mar 10, 2013 4:49 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336261
- Fri Mar 08, 2013 5:23 pm
- Forum: General Discussion
- Topic: I learned something today...
- Replies: 160
- Views: 32262
- Thu Mar 07, 2013 4:12 pm
- Forum: Game Discussion
- Topic: change global varibale if the hero is hit
- Replies: 14
- Views: 2081
- Thu Mar 07, 2013 2:10 am
- Forum: Game Discussion
- Topic: change global varibale if the hero is hit
- Replies: 14
- Views: 2081
- Thu Mar 07, 2013 1:58 am
- Forum: Game Discussion
- Topic: change global varibale if the hero is hit
- Replies: 14
- Views: 2081