Search found 2174 matches

by Meowskivich
Tue Apr 30, 2013 8:10 pm
Forum: Game Discussion
Topic: Controlling Harm Tile with a Tag...
Replies: 15
Views: 3910

Sorta like the semi-invincible swampclaw of cognitive dissonance: between two times.
Except, there's already harm tiles about, it'll just emerge if you meander too far into the poisonous swamp.
by Meowskivich
Tue Apr 30, 2013 5:22 pm
Forum: Game Discussion
Topic: Controlling Harm Tile with a Tag...
Replies: 15
Views: 3910

Most if not all Dragon Quest games have harm tiles. There's two kinds, typically, a poisonous bog that harms 1 hp a step, I think, and there's a more destructive electricity tile (that, in my opinion, originally looked like ice so I was like "why is this making me hurt, am I slipping and fallin...
by Meowskivich
Tue Apr 30, 2013 1:22 pm
Forum: Game Discussion
Topic: Controlling Harm Tile with a Tag...
Replies: 15
Views: 3910

I think people don't use the harm tile effect because not only do they not often think "hm, I think I should make this tile KILL the play for stepping there", and also placing a harm tile is really strangely obscure. Like, one would think all you'd have to do is in the tile editor press H ...
by Meowskivich
Tue Apr 30, 2013 2:17 am
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105805

groovy
by Meowskivich
Tue Apr 30, 2013 1:04 am
Forum: General Discussion
Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
Replies: 601
Views: 105805

Have you done Metroid Fusion as a review yet? Can I make a request of it if you haven't? Just to wrap up the 2-D main Metroids (well, I guess Zero Mission would be needed for a true completion).
by Meowskivich
Mon Apr 29, 2013 7:45 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160074

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by Meowskivich
Mon Apr 29, 2013 3:59 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361496

Master K wrote:I...I need to finish what I started.

Image

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Dats one purdy self-roasting chicken.
by Meowskivich
Mon Apr 29, 2013 3:56 pm
Forum: Game Discussion
Topic: DOORS
Replies: 11
Views: 3143

For larger door tiles, feign it with invisible step-on activated NPCs.
by Meowskivich
Wed Apr 24, 2013 6:04 pm
Forum: General Discussion
Topic: Sticky the Work for Hire thread
Replies: 9
Views: 2348

This month feels like it's taking forever. Every few days I'm like "OH GRASH! I FERGOT TO UPDATE THE THREAD!" and then after a moment I'm like "oh wait, no I haven't. This month is just draggin' it's feet"
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by Meowskivich
Wed Apr 24, 2013 2:56 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361496

I am disappointed, there's not enough cow bell.
At least it's improved ;P
by Meowskivich
Wed Apr 24, 2013 2:49 pm
Forum: General Discussion
Topic: I learned something today...
Replies: 160
Views: 32262

zeus and hermes are mentioned in the Bible, in Acts, more specifically. It's about this one part when Barnabas and Paul are preaching the good news to some people in....I forget, I'll link to an online Bible in a moment, but apparently Paul was so pronounced or something in his words they called him...
by Meowskivich
Mon Apr 22, 2013 5:42 pm
Forum: Game Discussion
Topic: Merciful Mungbeans (game)
Replies: 83
Views: 22918

SO! For the whole one of you who's pumped up about the game, the test version is certainly close to being released to the chosen testers. I have just written the script for the intro scene, and it works! Now all I have to do is: -add script bits to give you starting supplies -add in foe drops (exp a...
by Meowskivich
Mon Apr 22, 2013 5:14 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361496

It has a certain charm, though. Like the old PS final fantasy games and their pre-rendered settings.
by Meowskivich
Mon Apr 22, 2013 3:16 pm
Forum: Game Discussion
Topic: Merciful Mungbeans (game)
Replies: 83
Views: 22918

Stats have been predetermined, now it's time to slap them in. Afterwards, I'll be slapping in the skills these monsters need as well (plenty of skills are monster-only). Most monsters, at least in the first area, are designed to be able to be dispatched in 2-3 turns. And even with your strongest str...
by Meowskivich
Mon Apr 22, 2013 3:11 pm
Forum: Game Discussion
Topic: (VOTING THREAD) 2013OHR RANDOM COLAB CONTEST (VOTING THREAD)
Replies: 32
Views: 9890

What am I missing?