Search found 2174 matches
- Thu May 02, 2013 7:16 pm
- Forum: Game Discussion
- Topic: The "How do stats increase at level up?" formula not working
- Replies: 14
- Views: 5885
- Thu May 02, 2013 7:09 pm
- Forum: Front Page
- Topic: 2013-04-10 Beelzebufo stable release
- Replies: 45
- Views: 36036
- Thu May 02, 2013 3:29 pm
- Forum: Game Discussion
- Topic: The "How do stats increase at level up?" formula not working
- Replies: 14
- Views: 5885
- Thu May 02, 2013 3:11 pm
- Forum: Game Discussion
- Topic: The "How do stats increase at level up?" formula not working
- Replies: 14
- Views: 5885
I've had this problem in the past, I'm pretty sure I've brought it up before. It's likely in the Merciful Mungbeans thread. I'll look for it real quick. edit: (herp removed) About halfway into the 4th page. super edit: BZRT! wrong quote hopefully final edit: Gradual posts: tonight I'll post small up...
- Thu May 02, 2013 3:08 pm
- Forum: Game Discussion
- Topic: The "How do stats increase at level up?" formula not working
- Replies: 14
- Views: 5885
- Thu May 02, 2013 3:47 am
- Forum: Front Page
- Topic: 2013-04-10 Beelzebufo stable release
- Replies: 45
- Views: 36036
Okay, for some reason the game is not showing how much EXP a hero needs until their next level, as well as they're not leveling. My heroes are stuck at level 40, when they should be able to grow to 50. I can send a file to TMC or Jimmy if either one want to take a peek. I'll take another look, so as...
- Thu May 02, 2013 1:45 am
- Forum: Game Discussion
- Topic: "Simple Mode" for CUSTOM.EXE
- Replies: 6
- Views: 2123
- Thu May 02, 2013 1:40 am
- Forum: Game Discussion
- Topic: Tile editor missing "Live preview" for texture type tiles
- Replies: 5
- Views: 1978
- Wed May 01, 2013 6:40 pm
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98205
- Wed May 01, 2013 4:28 pm
- Forum: Game Discussion
- Topic: Merciful Mungbeans (game)
- Replies: 83
- Views: 22918
Now all I have to do is: -add in foe drops (items) -slap in the chests -add enemy formations Ain't that groovy? As of today, the game is almost completely drawn out on paper. I also came to realize that making a spinning animation for the characters of this game is utterly pointless. Well, except f...
- Wed May 01, 2013 4:17 pm
- Forum: Game Discussion
- Topic: Work for Hire
- Replies: 162
- Views: 98205
Spoonweaver and Foreverblue2, do either/both/neither of you want me to keep your requests up? Let me know by the 31st or they'll be gone by June 1st. Just lettin' ya know. So that pretty much sums up that update. Also, looking for help or idea for your OHRRPGCE game? Then ask any question you have a...
- Wed May 01, 2013 4:09 pm
- Forum: Game Discussion
- Topic: Making all tiles in a range passable/impassable
- Replies: 16
- Views: 5074
- Wed May 01, 2013 4:07 pm
- Forum: Game Discussion
- Topic: "Simple Mode" for CUSTOM.EXE
- Replies: 6
- Views: 2123
Actually, you're making a game without scripting? Heh, that's surprising! I wanted to challenge myself and see what I can make without extending the engine, so far it's turning out really awesome! I was hoping to release it days ago, but I just keep finding new things I want to add or fine-tune. It...
- Wed May 01, 2013 4:04 pm
- Forum: General Discussion
- Topic: A great read on Pixel art design in jRPG from the late 90s
- Replies: 6
- Views: 2171
- Wed May 01, 2013 12:50 am
- Forum: Game Discussion
- Topic: Controlling Harm Tile with a Tag...
- Replies: 15
- Views: 3910