Search found 3308 matches
- Thu May 31, 2012 2:37 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
Have you considered making your movie separately from your game and uploading it in a second, optional .rar? It doesn't even have to be a .rpg file, why not make it a proper video file using a different program? That's actually not a bad idea... That way, I won't have to deal with dinky 320x200 res...
- Thu May 31, 2012 11:02 am
- Forum: Game Discussion
- Topic: Little script question
- Replies: 15
- Views: 2604
- Thu May 31, 2012 6:26 am
- Forum: Game Discussion
- Topic: Little script question
- Replies: 15
- Views: 2604
I don't think it would be that difficult to put in. I always love hearing this from someone who has never looked at the code :angel: That's ridiculous! I mean, how hard could coding be? I demand that my next OHRRPGCE release include 3D sprites, 24bit color depth, output to a resolution of 16k, the ...
- Thu May 31, 2012 4:43 am
- Forum: Game Discussion
- Topic: Data import/export tool
- Replies: 16
- Views: 3260
- Thu May 31, 2012 1:54 am
- Forum: Game Discussion
- Topic: Big boss request
- Replies: 6
- Views: 1508
- Thu May 31, 2012 1:51 am
- Forum: Game Discussion
- Topic: Little script question
- Replies: 15
- Views: 2604
- Wed May 30, 2012 2:00 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
- Wed May 30, 2012 1:44 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
- Tue May 29, 2012 2:28 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
Looks good. I wouldn't worry about speed, but I'll note that it's much simpler to store the item ID in a menu item extra data slot (setmenuitemextra, getmenuitemextra) instead of checking the menu item's caption. Huh, now why didn't I do that, it is indeed much easier and simpler. I shall rework th...
- Tue May 29, 2012 10:03 am
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6480
Peanut Peanut pulls back on his bow and rapidly looses two arrows at the lizardfolk druid. Arrow 1: 11 + 3 + 1 - 2 + 2 = 15 Miss! Arrow 2: 14 + 3 + 1 - 2 + 2 = 18 Hit! Peanut hits for (1d6[4] + 0) 4 damage The druid manages to duck under the first one, but the second one cuts into his arm, drawing ...
- Tue May 29, 2012 7:47 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
- Tue May 29, 2012 6:19 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
- Tue May 29, 2012 4:33 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
- Tue May 29, 2012 3:05 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062
- Mon May 28, 2012 6:01 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45062