Search found 3308 matches

by BMR
Fri Jun 15, 2012 1:30 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361377

Or if you're on the GIMP: http://rpg.ld2i.net/images/sample.png Also, to add to Baconlabs' advice, if you primarily use your image editor for pixeling, you can go ahead and set the interpolation to Nearest Neighbor (Photoshop) or None (GIMP) as the default in the preferences. That way, you don't nee...
by BMR
Fri Jun 15, 2012 12:59 am
Forum: General Discussion
Topic: OHRRPGCE Emulator for Dingoo A-320
Replies: 25
Views: 5035

Your wish is my command.

Image

I'm willing to improve on it if anyone wants, but note that vectoring isn't exactly my forte, hehe.
by BMR
Thu Jun 14, 2012 2:58 am
Forum: General Discussion
Topic: OHRRPGCE Emulator for Dingoo A-320
Replies: 25
Views: 5035

Welcome to Slime Salad calbhach! Honestly speaking, I've never even heard of the Dingoo. Currently, I'm happy enough with the OHRRPGCE working on my box, though if it were to appear on a handheld device, I'd want it to work on Android, hehe. Still, having it on other devices isn't really of great in...
by BMR
Wed Jun 13, 2012 3:08 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6503

(OOC - Crikey, I didn't see Gizmog's post about how Spittle checked on the kobold child) Spittle walks over to the child, and gives it a look-over. Aside from the drool coming out of its mouth, and the fact that it seems to be on some amazing trip, it doesn't seem to be injured. Search (1d20 + Ranks...
by BMR
Wed Jun 13, 2012 11:21 am
Forum: Game Discussion
Topic: A request for a little help (bug list cleanup)
Replies: 9
Views: 1518

Most of the ones you want tested are for windows, so unfortunately I won't be able to test those :v: I've just tested Bug 87 - Hero stuck on Attack B frame on attacking dead recorded enemy though, and my sprites don't get stuck. In fact, the character doesn't even go to the chained attack at all.
by BMR
Wed Jun 13, 2012 7:58 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45065

The fifth of my Character Bios! (four more to come!) Molok http://rpg.ld2i.net/images/Legacy/Sprites/Molok_Portrait.png http://rpg.ld2i.net/images/Legacy/Sprites/Molok_Sprites.png Stats http://rpg.ld2i.net/images/Legacy/Sprites/Molok_Chart.png Background Molok is a bitter and cynical man. At 49, he ...
by BMR
Wed Jun 13, 2012 6:36 am
Forum: Game Discussion
Topic: Code folding and regex?
Replies: 4
Views: 1338

GtkSourceView is used by quite a few different editors, which hopefully all support the HS syntax definitions, but I'm not familar with any of them. do none of them have code folding? I think Gedit had it, I remember using it a few years back and I'm pretty sure I remember it did. Doesn't seem to w...
by BMR
Wed Jun 13, 2012 5:40 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6503

Beardthar Dexterity (1d20 DEX) Beardthar: 3 + 0 + 1 = 4 You gingerly try to open the envelope, attempting to keep the wax seal intact. You fail miserably though, and the wax cracks into pieces. Looking at the envelop now, it's easy to see that it's been tampered with, even a cursory glance would sh...
by BMR
Wed Jun 13, 2012 5:34 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45065

Nifty, I'll give it a shot.

I'm currently using this, but I do have a few complaints about it, I'll see if yours is better, thanks!
by BMR
Wed Jun 13, 2012 5:11 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45065

Yup, the central theme is choices and how they can affect the world. For example, near the start of the game, one of the choices the player has to make is who to fight in the dungeons. The choice will permanently remove either Helms the Cleric, or Molok the Acolyte from the game, completely preventi...
by BMR
Tue Jun 12, 2012 2:48 pm
Forum: Game Discussion
Topic: Reign of Grelok progress.
Replies: 4
Views: 1477

Sounds great! Any chance we could get a few screenies? :D Now i will try to elaborate a sound for the snake attack and poison and who knows a script that makes a splashing sond while you walk on swamp water. If you can get your hands on a decent microphone and Audacity, I'm sure you could make one e...
by BMR
Tue Jun 12, 2012 4:58 am
Forum: Game Discussion
Topic: A request for a little help (bug list cleanup)
Replies: 9
Views: 1518

Testing using wip 20120522 gfx_sdl+fb music_sdl Os: Xubuntu 12.04 64-bit Bug 202 - Linux: Fullscreen gfx_fb backend causes X to get confused. Didn't notice any problems. I went to fullscreen and back, everything worked fine. Bug 459 - corrupt Level-up messages I couldn't reproduce this bug. I set on...
by BMR
Tue Jun 12, 2012 2:49 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45065

The fourth of my Character Bios! (five more to come!) Belor http://rpg.ld2i.net/images/Legacy/Sprites/Belor_Portrait.png http://rpg.ld2i.net/images/Legacy/Sprites/Belor_Sprites.png Stats http://rpg.ld2i.net/images/Legacy/Sprites/Belor_Chart.png Background Belor is a barbarian from the northern wilds...
by BMR
Tue Jun 12, 2012 2:41 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6503

The color spray hits the child, knocking it back a few steps. It topples, stunned and stoned out of its mind.
by BMR
Tue Jun 12, 2012 1:27 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6503

From the west, a small kobold pokes its head in from behind a rock. For the most part, it looks more curious than anything else. It steps out from behind the rock and takes a few cautious steps towards your group. You notice that it's far smaller than the kobolds you faced before, it's possible it m...