Search found 3308 matches

by BMR
Sat Jun 23, 2012 8:06 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Righto, walls now work! Guards will still detect the hero, but if there's a wall in-between, then the rest of the detection script won't run thereby leaving the hero to go about his dastardly business! script, los checker, begin variable(total npcs, counter, npc ref, currentX, currentY, myX,...
by BMR
Sat Jun 23, 2012 6:29 am
Forum: Game Discussion
Topic: Viridia: Expedition (Development Thread)
Replies: 122
Views: 21530

Portraits, definitely. Though I may be biased as I'm also using portraits in Legacy, hehe. On the other hand, I'm not using changing portraits to convey emotion or anything, and I must say that that's a pretty nifty thing you've done. As for the dialogue, I'm getting that Wade is a by-the-book stick...
by BMR
Sat Jun 23, 2012 5:24 am
Forum: Game Discussion
Topic: Work for Hire
Replies: 162
Views: 98181

Hiya! Looking for anyone willing to draw me a few scenes. Just pencils is fine, as I can do coloring, but can't draw anything worth a flying rat's tail. The pencils needn't be extremely detailed, as I'll be adding a lot of detail in during coloring. These will be used in Legacy's opening sequence, t...
by BMR
Sat Jun 23, 2012 4:31 am
Forum: General Discussion
Topic: The Box
Replies: 232
Views: 28502

>>Reach into box and try to grab mini-BMR
by BMR
Sat Jun 23, 2012 2:12 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Hmm, I'll give that a shot. I'll be back later within the day (It's morning here right now) with updates as to the results. And the roguelike? I got as far as random dungeon generation, random monster type (name, limbs, stats, armor, wealth, etc...) generation, random weapon generation, movement, wa...
by BMR
Sat Jun 23, 2012 2:10 am
Forum: General Discussion
Topic: The Box
Replies: 232
Views: 28502

YES DO!
by BMR
Fri Jun 22, 2012 9:38 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

The problem wouldn't be that you're using NPC 30 for other things on other maps, and those are getting turned into chickens, would it? I don't think so, there are never guards and chickens at the same time on a map. The guard problem is mostly fixed, though the chicken one still isn't working optim...
by BMR
Fri Jun 22, 2012 9:17 am
Forum: General Discussion
Topic: The Box
Replies: 232
Views: 28502

Or rather...

>>sudo help us

:v:
by BMR
Fri Jun 22, 2012 5:40 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

OK, so now it works! script, los checker, begin variable(total npcs, counter, npc ref, currentX, currentY, myX, myY, baseX, baseY, counterX, counterY, npcFace, spreadCounter, spread) variable(startX, startY, finalX, finalY, checkX, checkY, breakcheck, stepX, stepY) if...
by BMR
Fri Jun 22, 2012 5:15 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

[s]Aha! Line 5: total npcs := npc copy count(los ID) Seems to be one of the culprits, I didn't have anything telling the script what los ID is! It's a global, and I was forgetting to set it to use the correct NPC earlier on.[/s] Scratch that, turns out I was setting los ID co...
by BMR
Fri Jun 22, 2012 4:48 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

Hmm, anyone feel like helping me with my line of sight script? I'm trying to make it so that if an npc walks into a certain distance of a hero, the npc will be triggered. Rather than the trigger area being an equally sized box around the npc though, I wanted to make it a cone-like shape. The script ...
by BMR
Fri Jun 22, 2012 2:08 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361408

Holy linen wrapped pharaohs, Batman! That thing is amazing! And at only 6 colors, crikey but I need to study that and learn from it...
by BMR
Thu Jun 21, 2012 5:11 am
Forum: Game Discussion
Topic: Viridia: Expedition (Development Thread)
Replies: 122
Views: 21530

Impressive! And I must say, that is indeed a very good way to keep yourself going. Heh, wouldn't be a bad idea for everyone planning on entering a game into HotOHR to do something like this. Be a good way to keep us all motivated, and ensure that we all get something out, hehe. Regarding your tiles,...
by BMR
Thu Jun 21, 2012 3:57 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361408

Meowskivich wrote:
I feel like I should warn you, these 8-bit graphics are practically begging me to do interpretive fanart of them.
DO IT DO IT DO IT DO IT DO IT!
Seconded!
by BMR
Thu Jun 21, 2012 2:56 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6507

You settle in for the night. Spittle's Watch Listen (1d20 + Ranks + WIS) Spittle: 14 + 0 + 0 = 14 Success You hear sounds coming from the temple. It's too faint to tell what the sounds are, could be that there's something living there. Possibly more kobolds. Holy Saint Akbar's Watch Listen (1d20 + R...