Search found 3308 matches

by BMR
Wed Jun 27, 2012 3:37 am
Forum: Game Discussion
Topic: Viridia: Expedition (Development Thread)
Replies: 122
Views: 21530

Solution: Use as a sea-shanty for posh, upper-class gypsies as they make their way across a deserted stretch of ocean.
by BMR
Wed Jun 27, 2012 3:24 am
Forum: Game Discussion
Topic: Viridia: Expedition (Development Thread)
Replies: 122
Views: 21530

No quite inn-ish, but definitely for an establishment similar to an inn. It starts out sea-shanty-ish, but develops into something that evokes an atmosphere slightly swankier than an inn, but not quite posh enough to be fine-dining. Somewhere in between the two.
by BMR
Wed Jun 27, 2012 1:58 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6507

You make your way towards the temple. It doesn't take long to reach it, but you notice that the grass grows steadily darker and more withered as you approach the temple until finally, within a few yards of the temple, all the grass is either dead or rotten. The temple itself stands around 3 or 4 flo...
by BMR
Wed Jun 27, 2012 1:55 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45069

Ah, righto then. I'll suspend multi-use potions in Legacy until that release then. Thanks for the help! :D
by BMR
Wed Jun 27, 2012 1:09 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45069

BMR, remind me, did you do these portraits from scratch, or are they edited from some kind of existing template? If these are just placeholders (something you said previously gave me that impression) then take a good, long look at his eyes when considering what to adjust. They look like they were s...
by BMR
Tue Jun 26, 2012 4:35 pm
Forum: Game Discussion
Topic: Any advice? :o
Replies: 29
Views: 7434

I was thinking something like this perhaps: http://i1171.photobucket.com/albums/r552/ld2i/nickismo.png I've never actually played a Metal Gear Solid game (for shame, BMR!) so I don't really know what the codec should or should not have, but something like this might fit better. It makes use of your ...
by BMR
Tue Jun 26, 2012 4:14 pm
Forum: Game Discussion
Topic: Any advice? :o
Replies: 29
Views: 7434

I definitely think that the game needs the screen, but perhaps drawn in a different style?
by BMR
Tue Jun 26, 2012 4:07 pm
Forum: Game Discussion
Topic: Any advice? :o
Replies: 29
Views: 7434

Heh, indeed, the Solid Snake walkabout is adorable. And the second link doesn't work because there's a period at the end of the link, must have been enclosed in your [url] tag. I'm not sure if I like the screen though, I mean, it's pretty cool, but it doesn't seem to work well with the actual map an...
by BMR
Tue Jun 26, 2012 3:28 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45069

Hmm, haven't done one these in a while... Been too caught up with the working the actual game, hehe. Anywho, here we have Hector, the Paladin! The sixth of my Character Bios! (three more to come!) Hector Sogin http://rpg.ld2i.net/images/Legacy/Sprites/Hector_Portrait.png http://rpg.ld2i.net/images/L...
by BMR
Tue Jun 26, 2012 2:35 pm
Forum: General Discussion
Topic: D&D Play by Post
Replies: 65
Views: 13533

The monk might be a bit overpowered, but I wouldn't say no to a cleric.
by BMR
Tue Jun 26, 2012 2:27 pm
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2909

No new posts? Or we're waiting for new people?
by BMR
Tue Jun 26, 2012 6:06 am
Forum: Game Discussion
Topic: Viridia: Expedition (Development Thread)
Replies: 122
Views: 21530

A 200kg pet? No thank you, I have enough to do with cleaning my 50 gal and 30 gal fish tanks :P But in all seriousness, that's some seriously spiffy sprite-ing. The shading is great, and I love the "expression" that the eyes have. One minor criticism, the cracks on the shell in the large s...
by BMR
Tue Jun 26, 2012 6:02 am
Forum: Game Discussion
Topic: help me :c
Replies: 34
Views: 7752

Stewie wrote:Why do I get the feeling this is all an elaborate joke...?

I sit me? Am I just that cynical?
Not just you, I had the feeling myself. But I'm willing to give the benefit of the doubt as I too have seen crazier things.
by BMR
Tue Jun 26, 2012 3:07 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335997

The bright lines on the face are especially silly, as it looks like the armadillo man suddenly grew a wiry blone mustache. Heh, I can't see how I missed tha :v: Bad, bad, BMR! This is the kind of coolness that can happen when artists combine their efforts into one Most indeedy, which is why I am so...
by BMR
Tue Jun 26, 2012 2:23 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335997

In Okedoke, FFnnyrfnfr (sp?) used multiple layers to simulate a single enemy. perhaps something along those lines might help? Heeey.... That is a good idea... You'd be able to go past 16 colors for large bosses that way... And you'd also be able to target different parts of the boss... brilliant! @...