Search found 3308 matches

by BMR
Fri Jul 05, 2013 3:22 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336305

Tried fixing the thing with the dancing elbows and the legs, but not too sure how successful I was. Here are the new bases: Old base used in the third sprite above http://i1171.photobucket.com/albums/r552/ld2i/walkabout_sample04_zpsa0f03acc.gif New, revised and enlarged base http://i1171.photobucket...
by BMR
Thu Jul 04, 2013 5:29 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67440

Out of curiosity, do those clouds move across the screen?
by BMR
Thu Jul 04, 2013 5:27 pm
Forum: Game Discussion
Topic: SI Paper dolls
Replies: 3
Views: 803

Lots of work then. Still, sounds doable enough with a lot of hard work. Definitely not something for Legacy though, I've got enough on my plate with it as it is, hehe. Hmm... Legacy 2 perhaps? Heh, but that's too far in the future to consider. Ultima VII was my favorite of the series, and definitely...
by BMR
Thu Jul 04, 2013 5:17 pm
Forum: General Discussion
Topic: Behold, my new Let's Play and whatever else station thing
Replies: 16
Views: 6373

Tempted I am to get in on this LP thing... And tempted I am to take up your offer to sign up on dailymotion, Meow.
by BMR
Thu Jul 04, 2013 5:16 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45076

the map doesn't look too bland too me. Seems a bit empty for me. Considering it's a deep, dark, and damp area. Sure, storywise, this is an often visited area by priests/officials and whatnot, but I feel there should be more to it. Like some litter, furniture, plaques, statues (definitely statues), ...
by BMR
Thu Jul 04, 2013 5:13 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336305

So, it's no secret that my PCs/NPCs are pretty bad. They clash horribly with the rest of my art. High-saturation sprites walk about dirty and grimy detailed background tiles. I've been doing a lot of wall, floor, object, furniture, etc... making, so I thought it was high time to try to improve my sp...
by BMR
Thu Jul 04, 2013 10:53 am
Forum: Game Discussion
Topic: Let's fix "Shade"!
Replies: 11
Views: 2140

On a completely unrelated note, love the new avatar, hehe.
by BMR
Thu Jul 04, 2013 8:54 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45076

Mapping Update The catacombs beneath the palace of the capital city of the bad guys. This is probably the largest map I've made so far (161×142) and 82 doors. http://legacy.ld2i.net/images/thumb/e/e5/097_-_Kamaron_-_Catacombs.png/544px-097_-_Kamaron_-_Catacombs.png As you can tell, the map is prett...
by BMR
Wed Jul 03, 2013 3:14 pm
Forum: Game Discussion
Topic: Jumping to doors
Replies: 6
Views: 949

Have I told you how madly in love I am with you TMC? I'm going to move to NZ just to propose to you. It'll be the most amazing, bromantic thing the world has ever seen.
by BMR
Wed Jul 03, 2013 7:56 am
Forum: Game Discussion
Topic: Let's fix "Shade"!
Replies: 11
Views: 2140

I'm with Giz on this. It's always possible to make a spiritual successor of sorts to the game without going and working on another person's project. Chances are, if he's abandoned it, he'd be OK with it, but it would still be good manners to actually receive permission before going ahead with it. I ...
by BMR
Wed Jul 03, 2013 3:36 am
Forum: Game Discussion
Topic: Usable once NPCs that don't disappear
Replies: 3
Views: 754

Use tags. Don't set it to be usable once, instead when you activate the NPC the first time, have it pop up a textbox that will give you the item. Also have that textbox set a tag to ON. In that same textbox, set it so that if that tag is ON, it'll show a different text box, one that says something l...
by BMR
Tue Jul 02, 2013 7:41 pm
Forum: Game Discussion
Topic: SI Paper dolls
Replies: 3
Views: 803

SI Paper dolls

Just had a random thought. How ridiculously difficult would it be to script Ultima VI:SI style paperdolls ? I'm guessing it would most definitely make extensive use of slices. And you'd pretty much have to write a new inventory/equipping system from scratch. Anything else you'd need to do? And no, I...
by BMR
Tue Jul 02, 2013 5:46 pm
Forum: General Discussion
Topic: 100000 articles?!
Replies: 8
Views: 1540

Where can you see the article number of a post? I must be missing it. Just making a guess actually. Based on the counter on the forum page. The part where it says "Our users have posted a total of 100005 articles" On the other hand, the URL seems to indicate that rather than being post 10...
by BMR
Tue Jul 02, 2013 5:16 pm
Forum: General Discussion
Topic: 100000 articles?!
Replies: 8
Views: 1540

Congrats Slime Salad! I officially joined the community some time late last year, though I'd been using the OHRRPGCE since back in the QB days. I agree with Meow that the people here are great. Everyone's rather helpful, open, and friendly. Definitely one of the better communities I've been part of....
by BMR
Tue Jul 02, 2013 12:21 pm
Forum: Game Discussion
Topic: Macabre
Replies: 255
Views: 67440

Look on the bright side, Meow. Inspiration for a new enemy in Merciful Mungbeans.