Search found 3308 matches
- Fri Jul 05, 2013 3:22 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
Tried fixing the thing with the dancing elbows and the legs, but not too sure how successful I was. Here are the new bases: Old base used in the third sprite above http://i1171.photobucket.com/albums/r552/ld2i/walkabout_sample04_zpsa0f03acc.gif New, revised and enlarged base http://i1171.photobucket...
- Thu Jul 04, 2013 5:29 pm
- Forum: Game Discussion
- Topic: Macabre
- Replies: 255
- Views: 67440
- Thu Jul 04, 2013 5:27 pm
- Forum: Game Discussion
- Topic: SI Paper dolls
- Replies: 3
- Views: 803
Lots of work then. Still, sounds doable enough with a lot of hard work. Definitely not something for Legacy though, I've got enough on my plate with it as it is, hehe. Hmm... Legacy 2 perhaps? Heh, but that's too far in the future to consider. Ultima VII was my favorite of the series, and definitely...
- Thu Jul 04, 2013 5:17 pm
- Forum: General Discussion
- Topic: Behold, my new Let's Play and whatever else station thing
- Replies: 16
- Views: 6373
- Thu Jul 04, 2013 5:16 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45076
the map doesn't look too bland too me. Seems a bit empty for me. Considering it's a deep, dark, and damp area. Sure, storywise, this is an often visited area by priests/officials and whatnot, but I feel there should be more to it. Like some litter, furniture, plaques, statues (definitely statues), ...
- Thu Jul 04, 2013 5:13 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
So, it's no secret that my PCs/NPCs are pretty bad. They clash horribly with the rest of my art. High-saturation sprites walk about dirty and grimy detailed background tiles. I've been doing a lot of wall, floor, object, furniture, etc... making, so I thought it was high time to try to improve my sp...
- Thu Jul 04, 2013 10:53 am
- Forum: Game Discussion
- Topic: Let's fix "Shade"!
- Replies: 11
- Views: 2140
- Thu Jul 04, 2013 8:54 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45076
Mapping Update The catacombs beneath the palace of the capital city of the bad guys. This is probably the largest map I've made so far (161×142) and 82 doors. http://legacy.ld2i.net/images/thumb/e/e5/097_-_Kamaron_-_Catacombs.png/544px-097_-_Kamaron_-_Catacombs.png As you can tell, the map is prett...
- Wed Jul 03, 2013 3:14 pm
- Forum: Game Discussion
- Topic: Jumping to doors
- Replies: 6
- Views: 949
- Wed Jul 03, 2013 7:56 am
- Forum: Game Discussion
- Topic: Let's fix "Shade"!
- Replies: 11
- Views: 2140
I'm with Giz on this. It's always possible to make a spiritual successor of sorts to the game without going and working on another person's project. Chances are, if he's abandoned it, he'd be OK with it, but it would still be good manners to actually receive permission before going ahead with it. I ...
- Wed Jul 03, 2013 3:36 am
- Forum: Game Discussion
- Topic: Usable once NPCs that don't disappear
- Replies: 3
- Views: 754
Use tags. Don't set it to be usable once, instead when you activate the NPC the first time, have it pop up a textbox that will give you the item. Also have that textbox set a tag to ON. In that same textbox, set it so that if that tag is ON, it'll show a different text box, one that says something l...
- Tue Jul 02, 2013 7:41 pm
- Forum: Game Discussion
- Topic: SI Paper dolls
- Replies: 3
- Views: 803
SI Paper dolls
Just had a random thought. How ridiculously difficult would it be to script Ultima VI:SI style paperdolls ? I'm guessing it would most definitely make extensive use of slices. And you'd pretty much have to write a new inventory/equipping system from scratch. Anything else you'd need to do? And no, I...
- Tue Jul 02, 2013 5:46 pm
- Forum: General Discussion
- Topic: 100000 articles?!
- Replies: 8
- Views: 1540
- Tue Jul 02, 2013 5:16 pm
- Forum: General Discussion
- Topic: 100000 articles?!
- Replies: 8
- Views: 1540
Congrats Slime Salad! I officially joined the community some time late last year, though I'd been using the OHRRPGCE since back in the QB days. I agree with Meow that the people here are great. Everyone's rather helpful, open, and friendly. Definitely one of the better communities I've been part of....
- Tue Jul 02, 2013 12:21 pm
- Forum: Game Discussion
- Topic: Macabre
- Replies: 255
- Views: 67440