Search found 3308 matches

by BMR
Wed Jan 21, 2015 5:52 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Kalar wakes up, groaning in pain. He examines himself, figures that his wounds aren't too serious, so he holds back on healing himself in case others need it later. "That was terrible, I dreamt I was fighting a gargoyle of some sort. While in a forest. Possibly one of the gargoyles from back a...
by BMR
Wed Jan 21, 2015 5:12 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"Blasted nuisance!"

Kalar braces against the impact, hiding behind the tower shield. He holds up his holy symbol and wills a <a href="http://www.d20srd.org/srd/spells/spirit ... >weapon</a> into being, commanding it to attack the gargoyle from behind.
by BMR
Wed Jan 21, 2015 5:04 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Having little time to react, Kalar brings up his shield, hoping to take the brunt of the attack on it. While he still has time to do so though, he <a href="http://www.d20srd.org/srd/psionic/powers/energyRay.htm">screams</a> his defiance at the gargoyle, throwing as much of himself as he c...
by BMR
Wed Jan 21, 2015 4:54 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"mumble... mumble... urgh... spiders... mumble... drool... mumble...."
by BMR
Wed Jan 21, 2015 4:27 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"Hmm, seems safe enough. We should keep this door open though, or at least have someone on the outside in case something attacks us from those two doors and we need to retreat. It'll be easier to fight them at a one-door bottleneck than it will be in an open area flanked on both sides." H...
by BMR
Wed Jan 21, 2015 4:17 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"Rachelle, this is the room you came from? You said that there was some sort of black cloud there? If that's the case, I'd rather not risk any of us going in there just yet, at least not until we're sure we can escape that black cloud. Do you remember anything else about the room that might ha...
by BMR
Wed Jan 21, 2015 3:42 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Kalar shrugs once he sees the remains of his zombie. He picks up the javelin, and slips it through the ribcage of one of his skeletons. He then takes some linen from his pack and ties it in place. With that done, he orders the bright skeleton (henceforth named "Dave") to walk on ahead so ...
by BMR
Wed Jan 21, 2015 3:13 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Before heading down, Kalar takes one of his javelins and imbues it with holy <a href="http://www.d20srd.org/srd/spells/light.htm">light</a>. He then takes it, and drives the point down into the shoulder of his last remaining zombie, so that while the zombie stands, there's an upright jave...
by BMR
Wed Jan 21, 2015 3:03 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"Hmm, that does indeed sound grave. We may be able to find more of the original caravan, and that might be worth the risk." That, and it means more fleshy bodies between himself and the pointy end of danger. "As much as I hate to say it, especially because retreat will be difficult, ...
by BMR
Wed Jan 21, 2015 2:45 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Glad to be away from the spider holes, Kalar regroups with the others. "Right lads, I'm not entirely sure this place has anything else worth taking. Best we move on. Looks to me that we have two choices. The first is that we head back to where the lion-man was, and explore the rooms there that...
by BMR
Mon Jan 19, 2015 9:15 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Kalar follows Rachelle to the room and notices the four holes in the ceiling. Spiders. Yeah, definitely spiders up there. They always tend to hide in deep dark holes, where you can't see them until they drop onto your face. Kalar wills his skeletons and last remaining zombie into the room and order...
by BMR
Mon Jan 19, 2015 4:09 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Kalar pats the zombie on the head, "Who's a good abomination against nature? Is it you? Yes you are!" He then passes the key to Galse, so that he can keep track of them. Kalar considers the remaining skeletons, it would probably be a good idea to have as many as possible. Then again, migh...
by BMR
Mon Jan 19, 2015 3:08 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"That can't be good... But we need that key." Kalar orders his two new skeletons to head for the one that was not affected by his divine abilities. He also orders his two zombies in. Once they have surrounded the strange skeleton, they will swarm around it to bear it to the ground and the...
by BMR
Sun Jan 18, 2015 6:08 pm
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

"Skeletons... Even more undead." Kalar considers attempting to rebuke them, hopefully bringing even more minions under his control. To be on the safe side though, he orders his zombies to position themselves in front of the door, ready to intercept anything. "Right lads, there are mo...
by BMR
Sun Jan 18, 2015 4:53 am
Forum: General Discussion
Topic: Castle Amber: A D&D Adventure
Replies: 4322
Views: 335201

Kalar looks around. He debates whether or not to try to snag one of the robes. It might be enchanted with something they might be able to use. At the very least, he would be able to cut it up to use as bandages. Then again, it might not be wise to anger anything or anyone that might be controlling ...