Search found 576 matches

by charbile
Sat Apr 21, 2012 5:59 am
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Begins
Replies: 119
Views: 21927

That has to be the strangest fake-out I have ever seen in all my contest entering life XD In fact, all this game teasing has felt like one big fake out contest. Fenrir Prediction Time: It will be a Castlevania: Symphony of the Night kind of game. Please, please, please!!!!!! EDIT: Guess what I'm mak...
by charbile
Sat Apr 21, 2012 1:18 am
Forum: Game Discussion
Topic: Why does mapmaking suck?
Replies: 39
Views: 10152

Hey hey hey, did someone say solicitation of features? It would be neat to define backdrops as tileset layers, and have backdrops larger than the screen size, so it's all just one image. And some way to set tileset layer velocity. EDIT: and multi-window support would be great. Switching between all ...
by charbile
Sat Apr 21, 2012 12:34 am
Forum: Game Discussion
Topic: Few questions, as usual!
Replies: 18
Views: 4579

re: points of interest I'd view it in terms of the screen size rather than the player's step count. You want there to be something interesting on the screen at all times, ideally. If not, no more than a screen's space between. The same applies to random battles. The frequency depends on if there's a...
by charbile
Sat Apr 21, 2012 12:25 am
Forum: Game Discussion
Topic: Possibility of a "Backdrop Editor"?
Replies: 18
Views: 4325

It's 2012, time to learn to draw with a wacom my good man! I'd bite the bullet and use mspaint and a mouse (which i have) before ever considering doing 20x20 maptile piece work for a backdrop. Do you enjoy pain? The less colors you use, it's really not as painful. I do enjoy the editor for more deta...
by charbile
Sat Apr 21, 2012 12:19 am
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Begins
Replies: 119
Views: 21927

It took me awhile to get the aqua teen hunger force tie-in. Very awesome that you made it. And have to add that I love your style with the intro.

And with James saying he's out of the way, and no surprise entry from Fen, I'm feeling pretty confident :hurr:
by charbile
Tue Apr 17, 2012 6:07 am
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Begins
Replies: 119
Views: 21927

Played your game, Master K. Have to thank you for getting me back into the correct frame of mind. It was very charming, but 999?! Argh Btw, how come it still says "No reviews. Be the first to review Trolls!!" when there is clearly a review for it? ~~~~~~~~~ Charbile Prediction Time: GAME h...
by charbile
Tue Apr 17, 2012 5:49 am
Forum: Game Discussion
Topic: $400+ RPG Making Competition at 64digits.com
Replies: 18
Views: 8178

If anyone is planning on entering hot ohr 2 action, I'd love to see them enter this as well. Big prizes, and a chance to REPRESENT. They also had their own ridiculous contest, (the "Sixty Fool Digits" link.) 7 games entered. The winning game is actually kind of fun. Psychedelic Ostrich Jih...
by charbile
Tue Apr 17, 2012 5:41 am
Forum: Game Discussion
Topic: Emiki the Wanderer
Replies: 56
Views: 12050

Looking good! Can't wait to see more :)

Please, please may there be more.
by charbile
Sat Apr 14, 2012 9:28 pm
Forum: General Discussion
Topic: I am giving away a bunch of my sculptures!
Replies: 23
Views: 5553

I am now in possession of an official hamster republic hamster!!

Image

Wanted to let you know it came and I'm thrilled with it. Thanks again :D
by charbile
Sat Apr 14, 2012 9:10 pm
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Begins
Replies: 119
Views: 21927

Fen, I'm really struggling with the spirit of this contest. I want to believe it's simply 'make a funny fun game', but funny bad or funny stupid or pohrn or funny what? And don't say it's up to the judges or people voting!! ARGH Spoony prediction time: It's one of those making fun of indie 'salads a...
by charbile
Sat Apr 14, 2012 9:03 pm
Forum: Game Discussion
Topic: Battle System Concept - Feedback Requested
Replies: 12
Views: 5980

I think the ATB system is overrated. It's neat, but easy to improve it into something different. The action queuing has me visualizing The Sim's. In theory it can work, but in practice... it will be a desperate struggle. I've tried a variation where you queue actions of like 12+ individual character...
by charbile
Sat Apr 14, 2012 8:41 pm
Forum: Game Discussion
Topic: Three Months to Go
Replies: 37
Views: 12292

@Guo I like you, (not in *that* way, but in a NeoSpade way,) so I'll be the one to say it: it's a weird name, I wouldn't attach yourself to it, and you don't have to worry about branding yet. The game had like 2 or so maps to it. It's still a wild card, full of possibilities and wonder, and has yet ...
by charbile
Thu Apr 12, 2012 10:49 pm
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Begins
Replies: 119
Views: 21927

I've been trying to reproduce it, but have been unsuccessful. On the up-side, I was able to compile the 'new line' script in a new rpg file. False alarm (sorry TMC). On the down-side, this will be the 3rd time I've had to restart. The error in question: whatever it was, it had something to do with t...
by charbile
Thu Apr 12, 2012 8:05 pm
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Begins
Replies: 119
Views: 21927

Two Cthulhus? MADNESS!! THIS IS OHR btw, I hope it's not lost on anyone that Cthulhu is technically a tentacle monster. And he's in mah gam1 ******************************************* ATTENTION EVERY TMC ******************************************* I downloaded the latest nightly, tried to compile ...
by charbile
Thu Apr 12, 2012 7:55 pm
Forum: Game Discussion
Topic: Battle System Concept - Feedback Requested
Replies: 12
Views: 5980

First concept. There was a (surprise, surprise) well done online fantasy card game that used a mechanic like this. Can't remember the link. Essentially, different cards/actions have a cool down time. Tactics involve putting down 'mana' (rts resource management) to build up to stronger actions. It's ...