Search found 4098 matches

by TMC
Sat Oct 06, 2018 4:53 pm
Forum: Game Discussion
Topic: Bughunters League Table
Replies: 12
Views: 2494

Bughunters League Table

As we're getting Fufluns ready for release I've been going back over recent bug reports. I might have been lazy about filing bugs on Sourceforge, but I have been careful in noting the contributions of bughunters privately. <center><img src="http://tmc.castleparadox.com/pics/computerbug2.png&quo...
by TMC
Sat Oct 06, 2018 2:33 pm
Forum: Game Discussion
Topic: James's OHRRPGCE Thursdays!
Replies: 45
Views: 9532

Re: James's OHRRPGCE Thursdays!

* I finally got Virtualbox downgraded to the correct version so that i can actually run the Mac build virtual machine again. Yay! Great, Mac builds have been down a really long time. I would say this was holding up declaring release candidates... but we all know what is actually holding it up :) He...
by TMC
Sat Oct 06, 2018 2:29 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103437

Yes, it will be. Don't ask me when!
by TMC
Sat Oct 06, 2018 7:34 am
Forum: Game Discussion
Topic: Kaiju Big Battel: Fighto Fantasy - Now available
Replies: 359
Views: 65801

Wow!

Cake and championship belts! That is a great way to end a party.

Sure, it's "done", but is it playtested?
by TMC
Wed Oct 03, 2018 12:58 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 698
Views: 103437

I know it's been said already, but being able to edit the prices in shops with plotscripting and raising the number of NPCs per map would be really useful. kylekrack requested the ability to edit shop stocks. When he did, I thought up this list of script commands to add: shop stock count&#40;sh...
by TMC
Tue Oct 02, 2018 12:51 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 69182

I've started playing Falsesky, and going through the initiation cave. I'll say it again, the graphics and scripting are wonderful, and I really like the writing and what I see so far of the world/backstory (which is fairly minimal, actually). It's nice to see the introductory stuff doesn't drag on w...
by TMC
Tue Oct 02, 2018 1:18 am
Forum: Game Discussion
Topic: Kaiju Big Battel: Fighto Fantasy - Now available
Replies: 359
Views: 65801

Well which of them features more clowns?
by TMC
Mon Oct 01, 2018 12:34 pm
Forum: Game Discussion
Topic: Hi everyone! :)
Replies: 5
Views: 1715

Oh hi, it's been a while, hasn't it? Last time you posted, you did post a simple UI prototype. So you're working on two projects? This looks like a fun project; looks like it'll be a bit of work! Have you figured out how to keep it manageable? So it will have real time combat with melee and projecti...
by TMC
Sun Sep 30, 2018 1:19 pm
Forum: Game Discussion
Topic: Kaiju Big Battel: Fighto Fantasy - Now available
Replies: 359
Views: 65801

This is punish
by TMC
Thu Sep 27, 2018 1:28 pm
Forum: Game Discussion
Topic: "Powered by OHRRPGCE" screen before the title.
Replies: 41
Views: 11068

Oh yeah, lots of Fnnrf's battle backdrops would work out great: http://tmc.castleparadox.com/ohr/splash7.png I just need to wrap them around if the window is wider than 320 pixels, or concatenate some of them. And one of Fenrir's (which has the advantage of originally being 640x400): http://tmc.cast...
by TMC
Thu Sep 27, 2018 8:03 am
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361489

Nice atmosphere - premise, music and graphics fit well. But there there doesn't seem to be any real tactics to it. Is letting the plants grow to cover the whole map meant to be bad? That way you ensure you won't die since baddies stop spawning, but if that happens the game has no ending and you have...
by TMC
Thu Sep 27, 2018 2:12 am
Forum: Game Discussion
Topic: "Powered by OHRRPGCE" screen before the title.
Replies: 41
Views: 11068

Honestly, I get a shock every time I open Custom. For comparison, here's the old logo. Also, the background is now drawn at 32 bit color depth rather than dithered. http://tmc.castleparadox.com/ohr/splash4.png I think panning looks OK only as long as it's fast enough so that it looks smooth rather t...
by TMC
Wed Sep 26, 2018 9:06 am
Forum: Game Discussion
Topic: "Powered by OHRRPGCE" screen before the title.
Replies: 41
Views: 11068

Image

Could make that a demo scroller.
(Why can't I edit slice velocity in the slice editor?)
by TMC
Wed Sep 26, 2018 8:39 am
Forum: Game Discussion
Topic: "Powered by OHRRPGCE" screen before the title.
Replies: 41
Views: 11068

Mockup

Image
by TMC
Wed Sep 26, 2018 8:06 am
Forum: Game Discussion
Topic: "Powered by OHRRPGCE" screen before the title.
Replies: 41
Views: 11068

Very retro - very appropriate.

You've got two different logos there?