Search found 4098 matches
- Sun May 27, 2012 10:22 am
- Forum: Game Discussion
- Topic: Riis' Project "Ordeal Paradise"
- Replies: 23
- Views: 5640
When I import the sound I made as the selecting tune and scroll through the item as fast as I can (holding down the up/down key) it makes no sound until I stop. Any slower and it will always play the SFX You probably have a brief silence at the beginning of the sound effect. Try to clip it off. Of ...
- Sat May 26, 2012 5:56 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361254
Looks awesome Sid... what's it for? I'd like to know how feasible an 'export map to .bmp' function It's on the TODO list (and quite straightforward), but what exactly do you want? A full size shot of the map (~6 lines of code), a minimap (~2 lines of code), or customisable zoom (much more)? The late...
- Sat May 26, 2012 5:52 pm
- Forum: Game Discussion
- Topic: Data import/export tool
- Replies: 16
- Views: 3260
- Thu May 24, 2012 5:20 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45058
I've spruced the forests up a bit more, to make them more distinct from each other. That way, it'll be a bit easier to navigate. Oh! I thought they were that way intentionally because you were being evil. --- For textbox linking, just pause your menu loop by running another script containing waits....
- Thu May 24, 2012 5:11 pm
- Forum: Game Discussion
- Topic: 64digits competition journal
- Replies: 25
- Views: 3370
I actually already totally forgot about the battle system. OK, it's true that features of RPGs are not excluded from roguelikes, but I meant the other direction; several roguelike features are somewhat precluded by JRPGs. I will probably still use the built-in item functionality behind the scenes, t...
- Wed May 23, 2012 1:44 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 159943
- Wed May 23, 2012 1:26 pm
- Forum: Front Page
- Topic: Add Salom to Everything Contest - The Final Round: Vote now!
- Replies: 12
- Views: 4760
- Wed May 23, 2012 1:18 pm
- Forum: Game Discussion
- Topic: 64digits competition journal
- Replies: 25
- Views: 3370
I like the replacement of scrolls with tomes; all very solid. Sounds like this will be more of a roguelike than I expected. In what ways will it be more of an RPG than a roguelike? We're not breaking new ground here: the item types are weapons, armor, rings, scrolls, and potions. You forgot newts :(
- Wed May 23, 2012 1:15 pm
- Forum: Game Discussion
- Topic: Mysterious Script Failure...
- Replies: 12
- Views: 2401
Could not reproduce. Do you have a map autorun script (or other script) on the new map which contains a wait or infinite loop? If so, the original script will not be resumed until the autorun script finishes. It's not necessary to put a wait either before or after the 'teleport to map'. However this...
- Sat May 19, 2012 3:22 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45058
Wow, lots of hours to spent there. How difficult it is to navigate depends on how much help/hints you give the player. Can you see minimaps for individual pieces? Any kind of in-game map or signposts? I think having several identical maps is going too far if there are battles on these maps, because ...
- Sat May 19, 2012 3:15 pm
- Forum: Game Discussion
- Topic: Macros?
- Replies: 1
- Views: 1086
- Fri May 18, 2012 3:35 am
- Forum: Game Discussion
- Topic: Data import/export tool
- Replies: 16
- Views: 3260
- Fri May 18, 2012 3:22 am
- Forum: Game Discussion
- Topic: 64digits competition journal
- Replies: 25
- Views: 3370
It's done in Hamsterspeak. I was afraid of that. I looked at your script and my brain shut down... Don't worry; the script actually makes no sense, because phpBB mangled it. --- Newts! Can you eat them? Fantastic icons Mogri/James! I think it's a pity to be using additional enemy sprites in a radic...
- Mon May 14, 2012 7:33 am
- Forum: Game Discussion
- Topic: percentage math question
- Replies: 8
- Views: 1271
- Mon May 14, 2012 7:01 am
- Forum: Game Discussion
- Topic: Data import/export tool
- Replies: 16
- Views: 3260
Data import/export tool
I've finally finished the crude utility I promised (sorry BMR, Harlock!) for importing and exporting various data from RPG files to spreadsheets. It can handle items, enemies, heroes, attacks, and textboxes (but you should definitely use Custom's builtin textbox import/export, unless you really want...