Search found 4098 matches
- Thu Jul 05, 2012 2:36 am
- Forum: Game Discussion
- Topic: "The One Dungeon" Contest - A dicussion for a future contest
- Replies: 29
- Views: 4209
I would enter this contest. I've needed a reason to create a dungeon for a very long time. I like the sound of encouraging people to work on their HotOHR games by wrapping up a dungeon into a self contained game. Obviously in that case using graphics from Vikings should not be required, though I als...
- Tue Jul 03, 2012 3:17 am
- Forum: General Discussion
- Topic: OHR Arcade
- Replies: 30
- Views: 9796
- Tue Jul 03, 2012 2:56 am
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 159983
- Tue Jul 03, 2012 2:51 am
- Forum: General Discussion
- Topic: OHR Arcade
- Replies: 30
- Views: 9796
Oh, surprise Having another archive of OHR games may not be a bad thing. There isn't enough activity to justify a 3rd forum, but that argument doesn't apply to game lists. So what's the Kickstarter funding for? Speaking of forums... the Old OHRRPGCE HelpMe forum has finally dropped off the face of t...
- Mon Jul 02, 2012 9:49 pm
- Forum: Game Discussion
- Topic: Bug?
- Replies: 12
- Views: 2360
- Sun Jul 01, 2012 8:12 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 159983
- Fri Jun 29, 2012 10:40 am
- Forum: Game Discussion
- Topic: Bug?
- Replies: 12
- Views: 2360
- Wed Jun 27, 2012 4:44 pm
- Forum: Game Discussion
- Topic: The Wiki Update Thread
- Replies: 25
- Views: 4163
- Wed Jun 27, 2012 12:19 pm
- Forum: Game Discussion
- Topic: The Wiki Update Thread
- Replies: 25
- Views: 4163
- Sun Jun 24, 2012 2:38 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45061
- Sun Jun 24, 2012 2:30 pm
- Forum: Game Discussion
- Topic: Bug?
- Replies: 12
- Views: 2360
- Sat Jun 23, 2012 11:53 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45061
You probably have the illusion that your iswall function works well because all your walls are large rectangles and you haven't tried the (literal!) corner cases. Oh, it turns out that the pseudocode I gave IS for a form of Bresenham's algorithm (if you do the rounding carefully). I don't know what ...
- Sat Jun 23, 2012 9:41 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45061
Your iswall function is really not right. Instead of stepping along a line between the hero and the guard, you're checking for walls along two orthogonal lines from the guard. You can use Bresenham's algorithm, but you can get away with something simpler, using fixed-point arithmetic. Psuedo-code: #...
- Fri Jun 22, 2012 6:10 pm
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 159983
I doubt that's true based on the amount of bedrock mining I've seen that you've done! I've had pretty bad luck myself too though. Those are all Jabber's tools, of course. Are you building any more rail lines? I still haven't seen the one going north (?) of Mt James. I have nearly a full stack of iro...
- Fri Jun 22, 2012 5:58 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45061