Search found 4098 matches

by TMC
Wed Sep 05, 2012 10:06 am
Forum: Game Discussion
Topic: scripting troubles again.
Replies: 12
Views: 2774

I don't understand what you mean by "whenever we add another script". Could you give an example or post the script? "destroy npc" has a temporary effect, unless the NPC was created with "create npc". (You can make it last when you leave and reenter a map by selecting &q...
by TMC
Wed Sep 05, 2012 9:59 am
Forum: Game Discussion
Topic: Vehicle help
Replies: 29
Views: 5735

Sorry for the slow response. If you're confused by how vehicle walls work, this bug is relevant. Anyone who understands that bug knows more about vehicle walls than me. I'm interested in the shadow not appearing. I tried for a while but couldn't reproduce this. What is the map's layering mode (eg. &...
by TMC
Sat Sep 01, 2012 11:06 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103331

Mogri wrote:Image
Awesome, you're just the person to remake this classic!
by TMC
Thu Aug 30, 2012 7:22 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103331

Wow, people have been requesting far more ambitious things than last time... I still want to be able to edit the values of a palette from within Custom even if people told me I was crazy for wanting that before. Like this one! Just joking. Actually I heard the same request from Giz recently; it's no...
by TMC
Wed Aug 29, 2012 5:31 pm
Forum: Game Discussion
Topic: scripting troubles again.
Replies: 12
Views: 2774

I would make HSpeak guess where ends are missing from if I could, but as far as I know it's actually impossible to tell.
by TMC
Tue Aug 28, 2012 12:15 pm
Forum: Game Discussion
Topic: Stewitus P's Astroman Journalistic Experience
Replies: 22
Views: 4577

"save menu" returns the save slot used, or 0 if the player didn't save. So you want Script, savepoint, begin if (save menu) then ( fade screen out (0,0,60) show text box (60) wait (1) fade screen in wait (10&am...
by TMC
Tue Aug 21, 2012 11:35 am
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160000

The "Very WIP" chest is the resource chest for the as-yet unpurposed new chamber I'm slowly building in NJ. The server is unusable for a period of about an hour yesterday, but returned to normal. But Master K was the only person disconnecting every 2 seconds (literally). The other day I no...
by TMC
Thu Aug 16, 2012 11:06 am
Forum: Game Discussion
Topic: Uncle Bob Wants You! (to record .ohrkey files!)
Replies: 13
Views: 3210

We do know that attacks involving stun or mute, use of mouse input, and the milliseconds, system seconds, seconds of play, etc. commands will break replays, but that doesn't explain why the replay for Tim Tim isn't working.
by TMC
Wed Aug 08, 2012 6:22 am
Forum: Game Discussion
Topic: first person dungeon?
Replies: 3
Views: 2048

Hi, welcome! I agree that the plotscripting tutorial is far too basic. There's no indication of what to read next. Well, this is a good next stop: http://rpg.hamsterrepublic.com/ohrrpgce/Slices_Tutorial . Slices let you accomplish many things. Cursed items currently aren't supported; you would have ...
by TMC
Sat Aug 04, 2012 10:53 am
Forum: Game Discussion
Topic: Uncle Bob Wants You! (to record .ohrkey files!)
Replies: 13
Views: 3210

Ideally people should end their playthrough by saving the game if possible and also provide the saved game, so that we can compare the resulting save files. There are other things that could go wrong, I suppose. For example, plotscripts that do things based on time in seconds instead of time in tick...
by TMC
Fri Aug 03, 2012 11:31 pm
Forum: Game Discussion
Topic: Finish your game
Replies: 7
Views: 2848

Where have I heard that name before? Derek Yu, Derek Yu...
I didn't know he had a blog, but I thought Derek Yu was indie-famous for TIGSource even before Spelunky.
by TMC
Fri Aug 03, 2012 11:24 pm
Forum: Game Discussion
Topic: ShakeyAir's OHR Journal
Replies: 4
Views: 929

Script triggered by timers or anything else do take precedence over running scripts, but the order in which things that get triggered on the same tick is undocumented (I ought to write that own) and a potential cause of problems. It's generally dangerous to have any triggered script contain waits, o...
by TMC
Fri Aug 03, 2012 11:17 pm
Forum: Game Discussion
Topic: Are max stats ever changed by the engine?
Replies: 3
Views: 1404

We had a brainstorming session in IRC and solved this: it was due to the behaviour when an attack (eg. healing item) is used out of battle, which is that way to enable permanent stat boosters. I added new general bitset as a workaround.
by TMC
Thu Aug 02, 2012 1:34 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160000

Bob the Hamster wrote:Woo! I came up with a much better idea. We can place markers in-game.
Just what I wanted for my birthday!



(Note: it's not my birthday)
by TMC
Thu Aug 02, 2012 1:31 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103331

I'm amused, but you misspelt 'Euclidean'.
once Hamsterspeak comes back
What? If this isn't a HotOHR entry... then isn't it in the wrong thread?