Search found 4098 matches
- Thu Sep 13, 2012 1:10 pm
- Forum: Game Discussion
- Topic: Couple of glitches I'm getting
- Replies: 26
- Views: 3655
Argh! That's extremely strange because very little has changed since August 16th, and certainly no changes to anything related to audio. I think someone recently mentioned that music (just MIDI I think?) would stop looping shortly before the program crashed. Does the music loop when you play it in C...
- Thu Sep 13, 2012 1:06 pm
- Forum: Game Discussion
- Topic: scripting troubles again.
- Replies: 12
- Views: 2774
- Tue Sep 11, 2012 10:31 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103337
- Tue Sep 11, 2012 4:15 am
- Forum: Game Discussion
- Topic: Couple of glitches I'm getting
- Replies: 26
- Views: 3655
By a menu with an active mouse, I meant the map editor or one of the sprite/tile editors. I'm out of ideas as to the cause. I would try creating a special build that times lots of stuff (but it'll have to be later, as I don't have a Windows dev machine at the moment), or otherwise interrupt it rando...
- Mon Sep 10, 2012 3:28 pm
- Forum: Game Discussion
- Topic: Script Woes - When to "wait"
- Replies: 9
- Views: 1609
An important thing to remember about fades is that unlike other palette manipulation commands, they happen instantaneously, and unlike other commands that take some time to complete, fades effectively freeze time, and happen all on a single tick, even though they seem to take many ticks. To clarify...
- Mon Sep 10, 2012 3:13 pm
- Forum: Game Discussion
- Topic: Couple of glitches I'm getting
- Replies: 26
- Views: 3655
Does game.exe use 100% CPU usage when it happens? There are two major low-level differences between Game and Custom: audio and mouse input. Can you produce the same problem in Custom by changing focus from menus where the mouse is active, or in the Import Music menu? I have never seen any problem wi...
- Mon Sep 10, 2012 12:32 pm
- Forum: Game Discussion
- Topic: The Stewitus P. Pick-Your-Review Experience
- Replies: 9
- Views: 2393
I had made a few notes, mostly whipping myself into a slimegasm over the party creation system and pointing out a handful of curious design choices (some may be contributed to using the .rpg file instead of the .exe.) What does that mean? You think you ran into bugs in the game and/or bugs in the e...
- Mon Sep 10, 2012 12:29 pm
- Forum: Game Discussion
- Topic: Vehicle help
- Replies: 29
- Views: 5735
- Mon Sep 10, 2012 6:02 am
- Forum: General Discussion
- Topic: Minecraft Thread
- Replies: 802
- Views: 160020
PING creeper.hamsterrepublic.com (72.51.38.209) 56(84) bytes of data. 64 bytes from lax13.multiplay.co.uk (72.51.38.209): icmp_req=1 ttl=56 time=185 ms Weird URL that ping reports. If it were really in the UK, my ping would be ~300ms. Maine to San Francisco should give you a latency of 100ms or less...
- Mon Sep 10, 2012 4:24 am
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45063
It can easily just be me, but I'm getting a bit of confusion as to what's taller than what, and it can be contributed to those walls. On that note, the stairs bug me too, because they are physically impossible. Looks like an Escher. Just a nitpick. And I don't want to just straight up copy Mogri's ...
- Mon Sep 10, 2012 4:15 am
- Forum: Game Discussion
- Topic: Else If
- Replies: 10
- Views: 1967
- Sat Sep 08, 2012 7:59 pm
- Forum: Game Discussion
- Topic: Legacy roadmap
- Replies: 261
- Views: 45063
Wow! This mostly is looking very nice. Love those stone walls. Last time I commented I think I complained about low density, but it looks like that's no problem here. The things that stick out: Firstly, you still haven't fixed the perspective on the tops of the barrels! The rooftop tiles and especia...
- Thu Sep 06, 2012 8:07 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2012
- Replies: 532
- Views: 103337
Hadn't heard of Recettear so went to play the demo. Is the RPG portion largely for collecting ingredients, or is it more of the focus (I would guess so, based on those screenshots, not to mention the contest theme). Nifty spell learning system.
The concept also sounds pretty similar to Entrepreneur!
The concept also sounds pretty similar to Entrepreneur!
- Thu Sep 06, 2012 7:57 pm
- Forum: Game Discussion
- Topic: Vehicle help
- Replies: 29
- Views: 5735
- Wed Sep 05, 2012 5:03 pm
- Forum: Game Discussion
- Topic: Vehicle help
- Replies: 29
- Views: 5735