Search found 4098 matches
- Sun Dec 02, 2012 10:02 am
- Forum: Game Discussion
- Topic: Cool Guy Bob Threadlaw
- Replies: 22
- Views: 6877
When you load a collection, you get a handle to the outermost container that holds the whole collection. it is set to fill the screen, so you can't move it directly. Looking back at the discussion from that time I changed that behaviour for exactly this reason (r4860) I see the suggestion that the ...
- Mon Nov 26, 2012 5:41 pm
- Forum: Game Discussion
- Topic: Calling Sprite Death Animations Outside Battle
- Replies: 7
- Views: 1519
- Mon Nov 26, 2012 3:20 pm
- Forum: Front Page
- Topic: The Hamster Burrow - a call for content
- Replies: 41
- Views: 25397
- Mon Nov 26, 2012 10:21 am
- Forum: Game Discussion
- Topic: Calling Sprite Death Animations Outside Battle
- Replies: 7
- Views: 1519
- Sat Nov 24, 2012 12:35 pm
- Forum: Game Discussion
- Topic: How does the community feel about an OHR blog?
- Replies: 69
- Views: 12405
- Fri Nov 23, 2012 3:18 am
- Forum: Game Discussion
- Topic: Flocking/Herding
- Replies: 6
- Views: 1632
(Anyone who cares about micro-optimisating scripts might find the benchmark.rpg collection of micro-benchmarks in the engine SVN repository helpful.) Using NPC IDs for bins is pretty clever actually. I wouldn't have thought of that. But if you used fake arrays of globals, then you need to make sure ...
- Thu Nov 22, 2012 1:25 pm
- Forum: General Discussion
- Topic: OHR Arcade
- Replies: 30
- Views: 9797
There's a bunch of discussion in the OHR blog thread which is getting too long, so I'm copy pasting this comment here. But maybe you should start a new thread because this one has lots of irrelevant stuff in it too (which I haven't bother rereading). I'd like to form a backup archive of all released...
- Thu Nov 22, 2012 1:19 pm
- Forum: Game Discussion
- Topic: How does the community feel about an OHR blog?
- Replies: 69
- Views: 12405
If someone really wants to take on the duty of collecting all the old games not currently on castleparadox or slimesalad and uploading them there then they should do just that. I'd like to form a backup archive of all released OHR games that haven't yet disappeared into the bit bucket. Old games wh...
- Thu Nov 22, 2012 1:12 pm
- Forum: General Discussion
- Topic: Hmm... Spambots...
- Replies: 80
- Views: 12883
- Thu Nov 22, 2012 12:13 pm
- Forum: Game Discussion
- Topic: Flocking/Herding
- Replies: 6
- Views: 1632
- Wed Nov 21, 2012 1:16 pm
- Forum: Game Discussion
- Topic: How does the community feel about an OHR blog?
- Replies: 69
- Views: 12405
I like the idea of this blog, and TheCube doesn't seem like a bad choice to organise it. Hamster Speak is how I got acquainted with OHR, so yeah, agreed. Really? That's cool. Did you find the engine through the magazine, or the magazine through the engine? Like Venus Patrol does with indie games in ...
- Wed Nov 21, 2012 12:49 pm
- Forum: Game Discussion
- Topic: Flocking/Herding
- Replies: 6
- Views: 1632
Don't the walk npc to x/y commands cause the sheep to walk diagonally? What distance are you using, Manhattan? And how many sheep are there? Non-optimsations: By far the slowest part of your script is the trace commands. Have you tried without them? You could process just 1/18th of the sheep every t...
- Wed Nov 21, 2012 1:15 am
- Forum: Game Discussion
- Topic: Simoultaneous Textboxes
- Replies: 14
- Views: 3208
- Tue Nov 20, 2012 4:44 am
- Forum: General Discussion
- Topic: The Surlaw Reviews - 7/1/21 - 2021 Mid-Year Update
- Replies: 601
- Views: 105690
- Tue Nov 20, 2012 4:33 am
- Forum: General Discussion
- Topic: OHR Con
- Replies: 44
- Views: 10055
Personaly i did love to go on a OHR Con but, you know, Brazil, is too far from the US. Philippines, even father, hehe :v: We could arrange an alternative meetup for non-North Americans. We should meet in the middle! http://tmc.castleparadox.com/pics/midpoint_meetup.jpg According to geomidpoint.com ...