Search found 4098 matches

by TMC
Thu Mar 07, 2013 2:08 pm
Forum: Game Discussion
Topic: Beelzebufo release soooooon!
Replies: 45
Views: 7999

Wow, there are so many great options starting for C. It would be a pity to have to pick only one of them. Hmmm...

You know, 9front do a new release of a whole operating system on average nearly once a week!
by TMC
Thu Mar 07, 2013 1:55 pm
Forum: Game Discussion
Topic: Retro City Rampage: How a REAL 8-bit game was made on NES
Replies: 3
Views: 2508

Hi, nice to see people don't disappear forever. That was a very nice educational video. Here's something quite similart: a port of DOOM to the VIC-20, the predecessor of the C64, released in 1980! http://www.youtube.com/watch?v=Y7h3H-_8N_o (Source code here: https://github.com/Kweepa/vicdoom ) Is it...
by TMC
Wed Mar 06, 2013 6:34 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 335971

The lack of good keyboard support in graphics editors is quite sad. I switched to grafx2, which has the best keyboard support I've seen so far, but it's still just a hack that moves the mouse cursor; far worse than the OHR's approach. But funnily enough, now I use only the mouse for drawing.
by TMC
Wed Mar 06, 2013 6:14 am
Forum: Game Discussion
Topic: Changing Music during a battle
Replies: 4
Views: 1103

I wonder if I should make it possible for an attack to change the music? (I guess the only thing about that idea that scares me is I don't want people to then ask for an attack that pauses the current music, plays another song, and them resumes it where it left off, because there is no way any of o...
by TMC
Mon Mar 04, 2013 2:55 pm
Forum: Game Discussion
Topic: Work-On-Your-Game-Weekend!
Replies: 177
Views: 37760

That was sort of therapeutic to watch. Also, I noticed you looking at the items.reld page!
by TMC
Mon Mar 04, 2013 9:58 am
Forum: Game Discussion
Topic: Compiling fails but no message
Replies: 6
Views: 1269

Yes, that is a very interesting error message. I would guess that HSpeak is getting stuck in an infinite loop. But I couldn't reproduce it, probably because I am using a different HSpeak version than you.
by TMC
Fri Mar 01, 2013 3:46 pm
Forum: Front Page
Topic: The Littlest Game contest
Replies: 74
Views: 46362

Wow, nice game! I think a big part of what defines a fun arcade game is that there are lots of "I can't believe I just did that" moments, and this game has lots of that once the difficulty starts increasing. Quite addictive. Also, really nice music. And little touches like fading music in ...
by TMC
Thu Feb 28, 2013 2:48 pm
Forum: Front Page
Topic: The Littlest Game contest
Replies: 74
Views: 46362

I only realised today that it was the last day of the month, and made a start on an entry. Unfortunately I'm not feeling too motivated so all I have to present is a screenshot: http://tmc.castleparadox.com/pics/2bp_screenshot1.png I was aiming for control rank 2 (3 button control scheme), area rank ...
by TMC
Wed Feb 27, 2013 4:02 am
Forum: Game Discussion
Topic: Vehicle help
Replies: 29
Views: 5735

Just an aside. "suspend npc walls" by itself is dangerous because it will allow wandering npcs to start walking through things. Usually you want to use "suspend npcs" at the same time, and also in this case "suspend obstruction" to let the vehicle move through NPCs. How...
by TMC
Sun Feb 24, 2013 5:58 am
Forum: Game Discussion
Topic: Why does mapmaking suck?
Replies: 39
Views: 10156

By coincidence I am currently doing a little work on the map editor. I didn't state it on my Beelzebufo TODO list, but I figure that UI improvements are better as soon as possible rather than later. I've given TileStudio a go, but can't quite seem to get it working. But then again, I'm prolly doing ...
by TMC
Sun Feb 24, 2013 5:44 am
Forum: General Discussion
Topic: ISPs to begin spying on users next week.
Replies: 29
Views: 7514

BMR wrote: Ah well, here's to the the cyberpunk future with of ginormous megacorporations watch your every move.
Here's to the cypherpunk future where cryptography has washed our bits of colour and brought us freedom!
by TMC
Sat Feb 23, 2013 11:28 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45068

How strange. That error indicates that one of the lump filenames is more than 50 characters long, which means that you are including two script files with the same filename (in different directories) which is at least 49 characters long.
by TMC
Thu Feb 21, 2013 10:38 am
Forum: Game Discussion
Topic: import or export textfiles
Replies: 11
Views: 2476

if you want the player to be able to export lists of learned words, then the OHRRPGCE is not a good choice, because it will never be able to do that. I thought that once upon a time, years ago, we managed to convince you that someday allowing game to read and write text files in the directory of th...
by TMC
Tue Feb 19, 2013 2:20 pm
Forum: Game Discussion
Topic: Hey, Might need some help with this one.
Replies: 8
Views: 2542

OK, I can complete the flames part myself, but will have to double check with you what exactly the contents of the menu/sub menus should be. I can do that next month; I've a lot of higher priority things to do right now. I could help with other self-contained scripting jobs, but I'll prefer to give ...
by TMC
Sun Feb 17, 2013 2:17 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361408

All of the above games look pretty cool! Shining in the Darkness is a particularly colourful first person dungeon crawler, but there are a zillion of those . (But I do remember well playing the demo of Ancients 1: Deathwatch . I sunk tonnes of time into that and finished it, but even back then I rea...