Search found 4098 matches

by TMC
Mon Mar 25, 2013 11:20 pm
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45069

Hehe, neat. I've actually done the opposite, storing sprites as tilemaps (for the DoomRPG flames intro), as well as storing maps in strings (for Blockworks). If you're going to be storing stuff in strings, you should use some code to create them. For example you could draw a map in the editor, write...
by TMC
Mon Mar 25, 2013 10:55 pm
Forum: Game Discussion
Topic: Sword of Jade 1.x Updated Edition
Replies: 3
Views: 1027

I would wait before playing it; SoJ has always had a reputation for exposing lots of engine bugs, and it's at it again. More garbage attack data seems to have snuck into the game during upgrade process, and I wouldn't declare everything clear until we figure out exactly what garbage was added.
by TMC
Mon Mar 25, 2013 6:43 am
Forum: Game Discussion
Topic: Legacy roadmap
Replies: 261
Views: 45069

Why?
by TMC
Mon Mar 25, 2013 6:11 am
Forum: Front Page
Topic: Littlest Game contest voting
Replies: 23
Views: 50400

Nobody said the voting was over! TheSuperAmazingBlueBallGame: 5 Great fun, nice polish (music fades, remembered high scores, etc), entry out of left field. Double Pumping: 2 Multiplayer was a clever addition. I did enjoy this, for a few seconds. Simple: 0 Failed to make the obvious Never Go West ref...
by TMC
Mon Mar 25, 2013 2:39 am
Forum: Game Discussion
Topic: script debugging help
Replies: 7
Views: 1293

Nightlies are built automatically, twice a day, I think. The fix for that bug is available already. You are using Beelzebufo already, it just isn't official! Unless you mean you'll stick with Zenzizenzic and adapt your script. Writing scripts in a way that's known to break in later engine versions i...
by TMC
Mon Mar 25, 2013 1:15 am
Forum: Game Discussion
Topic: New to OHRRPGCE - Need help with plotscripting
Replies: 14
Views: 6185

Oh! I see what's going on. You're using Alectormancy, but there are improvements to the way that things are drawn to the screen in the latest version. It turns out that in Alectormancy if you show a backdrop nearly nothing else except textboxes and menus are displayed. I hadn't even realised that th...
by TMC
Mon Mar 25, 2013 12:24 am
Forum: Game Discussion
Topic: script debugging help
Replies: 7
Views: 1293

No, don't do that, it'll break when you switch to Beelzebufo.
by TMC
Mon Mar 25, 2013 12:22 am
Forum: Game Discussion
Topic: New to OHRRPGCE - Need help with plotscripting
Replies: 14
Views: 6185

I like your graphics actually; the town looks very nice! Heh, you forgot to turn on the "Allow gameplay and scripts" bitset. This bitset is by far the most annoying and troublesome feature of customisable menus. I did notice I made a mistake in the script: the last "free slice (sl)&qu...
by TMC
Sun Mar 24, 2013 10:04 am
Forum: Game Discussion
Topic: New to OHRRPGCE - Need help with plotscripting
Replies: 14
Views: 6185

I think you misunderstood why I put three brackets there That was to close off the three nested "else" statements. You've removed the rest of the loop, including the wait command, which was crucial. I guess I should have indented properly. But in fact there was no need for me to use nested...
by TMC
Sun Mar 24, 2013 9:57 am
Forum: Game Discussion
Topic: script debugging help
Replies: 7
Views: 1293

It appears that you've discovered a bug, though not the one that you think you have. "map cure" is meant to check if it the whole party is dead and if so run the death script. (much poking around...) Oh dear, this is a really serious bug. For the last 18 months, including Alectormancy, che...
by TMC
Sun Mar 24, 2013 12:24 am
Forum: Game Discussion
Topic: Hamster Burrow high score challenge #1!
Replies: 36
Views: 7529

Looking at the source, I see that the difficulty (speed of obstacles spawning) increases linearly up to the 129 point mark, and then increases by a factor of 6 and stays that way.
by TMC
Sun Mar 24, 2013 12:05 am
Forum: Game Discussion
Topic: New to OHRRPGCE - Need help with plotscripting
Replies: 14
Views: 6185

And in case you haven't seen it, there is a tutorial for slices on the wiki.
by TMC
Sat Mar 23, 2013 9:24 am
Forum: General Discussion
Topic: What open source games do you play?
Replies: 12
Views: 3648

An MMORPG with actual role playing?

I've also played a lot of Wesnoth in the past, but not in the last year or two. And a lot of roguelikes. Most recently Nethack 4, Cataclysm, and a little Dungeon Crawl Stone Soup.

One open source game which I've heard a lot of praise for lately is OpenTTD.
by TMC
Sat Mar 23, 2013 9:03 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2012
Replies: 532
Views: 103341

James fixed the infinite shop stock bug two weeks ago. It had been present since (and including) Zenzizenzic. It affected shops only on the second attempt at the game and onwards (either quitting to the title screen and restarting, or loading a save in the middle of a game). It made all the stocks f...
by TMC
Sat Mar 23, 2013 8:52 am
Forum: Game Discussion
Topic: New to OHRRPGCE - Need help with plotscripting
Replies: 14
Views: 6185

Hi, welcome! Firstly, yeah, I'd like to see a much more comprehensive list of example scripts on the wiki. Lots of useful scripts get posted to the forums and then forgotten because of the extra work that creating an article is. "Read through the plotscripting dictionary" is no longer as g...